Elin Modding Docs Doc
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Public Member Functions | |
void | Clear () |
void | SetRecipe (Recipe r) |
bool | CanExecute () |
void | Execute () |
Public Attributes | |
int | money |
int | count |
int | countValid |
Recipe | recipe |
List< IInspect > | targets = new List<IInspect>() |
List< InspectGroup > | groups = new List<InspectGroup>() |
Thing | factory |
bool | hasFactory |
Additional Inherited Members | |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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static Core | core |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Definition at line 6 of file HitSummary.cs.
bool HitSummary.CanExecute | ( | ) |
Definition at line 33 of file HitSummary.cs.
void HitSummary.Clear | ( | ) |
Definition at line 9 of file HitSummary.cs.
void HitSummary.Execute | ( | ) |
Definition at line 69 of file HitSummary.cs.
void HitSummary.SetRecipe | ( | Recipe | r | ) |
Definition at line 18 of file HitSummary.cs.
int HitSummary.count |
Definition at line 110 of file HitSummary.cs.
int HitSummary.countValid |
Definition at line 113 of file HitSummary.cs.
Thing HitSummary.factory |
Definition at line 125 of file HitSummary.cs.
List<InspectGroup> HitSummary.groups = new List<InspectGroup>() |
Definition at line 122 of file HitSummary.cs.
bool HitSummary.hasFactory |
Definition at line 128 of file HitSummary.cs.
int HitSummary.money |
Definition at line 107 of file HitSummary.cs.
Recipe HitSummary.recipe |
Definition at line 116 of file HitSummary.cs.
Definition at line 119 of file HitSummary.cs.