Elin Modding Docs Doc
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Static Public Member Functions | |
static Thing | _Create (string id, int idMat=-1, int lv=-1) |
static Thing | TestCreate () |
static Thing | CreateCurrency (int a, string id="money") |
static Thing | CreateParcel (string idLang=null, params Thing[] things) |
static Thing | Create (string id, int idMat=-1, int lv=-1) |
static Thing | Create (string id, string idMat) |
static Thing | CreateFromFilter (string id, int lv=-1) |
static Thing | CreateRawMaterial (SourceMaterial.Row m) |
static Thing | CreateFromCategory (string idCat, int lv=-1) |
static Thing | CreateFromTag (string idTag, int lv=-1) |
static Thing | CreateBill (int pay, bool tax) |
static Thing | CreateBlock (int id, int idMat) |
static Thing | CreateFloor (int id, int idMat, bool platform=false) |
static Thing | CreateObj (int id, int idMat) |
static Thing | CreateMap (string idSource=null, int lv=-1) |
static Thing | CreatePlan (int ele) |
static Thing | CreateRecipe (string id) |
static Thing | CreateSpellbook (string alias, int num=1) |
static Thing | CreateSpellbook (int ele, int num=1) |
static Thing | CreateScroll (int ele, int num=1) |
static Thing | CreatePotion (int ele, int num=1) |
static Thing | CreatePerfume (int ele, int num=1) |
static Thing | CreateCardboardBox (int uidZone=-1) |
static Thing | CreateTreasure (string id, int lv, TreasureType type=TreasureType.Map) |
static void | CreateTreasureContent (Thing t, int lv, TreasureType type, bool clearContent) |
static void | TryLickChest (Thing chest) |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
Additional Inherited Members | |
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static Core | core |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Definition at line 8 of file ThingGen.cs.
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Definition at line 65 of file ThingGen.cs.
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Definition at line 128 of file ThingGen.cs.
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Definition at line 137 of file ThingGen.cs.
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Definition at line 206 of file ThingGen.cs.
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Definition at line 198 of file ThingGen.cs.
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Definition at line 234 of file ThingGen.cs.
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Definition at line 242 of file ThingGen.cs.
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Definition at line 41 of file ThingGen.cs.
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Definition at line 365 of file ThingGen.cs.