Elin Modding Docs Doc
|
Public Member Functions | |
void | Show (ActionMode _am) |
void | OnChangeRadius (float a) |
Public Attributes | |
UISlider | sliderRadius |
ActionMode | am |
UISelectableGroup | group |
int | radius |
Additional Inherited Members | |
![]() | |
static int | rnd (int a) |
![]() | |
static Core | core |
![]() | |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Definition at line 4 of file TerrainMenu.cs.
void TerrainMenu.OnChangeRadius | ( | float | a | ) |
Definition at line 41 of file TerrainMenu.cs.
void TerrainMenu.Show | ( | ActionMode | _am | ) |
Definition at line 7 of file TerrainMenu.cs.
ActionMode TerrainMenu.am |
Definition at line 51 of file TerrainMenu.cs.
UISelectableGroup TerrainMenu.group |
Definition at line 54 of file TerrainMenu.cs.
int TerrainMenu.radius |
Definition at line 57 of file TerrainMenu.cs.
UISlider TerrainMenu.sliderRadius |
Definition at line 48 of file TerrainMenu.cs.