Elin Modding Docs Doc
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Public Member Functions | |
SpawnList (string id=null) | |
void | Add (CardRow row) |
void | CreateMaster (CardFilter _filter, string parent=null) |
SpawnList | Filter (int lv, int levelRange=-1) |
CardRow | Select (int lv=-1, int levelRange=-1) |
CardRow | GetRandom () |
CardRow | GetFirst () |
Static Public Member Functions | |
static SpawnList | Get (string id, string parent=null, CardFilter filter=null) |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
Public Attributes | |
string | id |
List< CardRow > | rows = new List<CardRow>() |
CardFilter | filter |
int | totalChance |
Static Public Attributes | |
static Dictionary< string, SpawnList > | allList = new Dictionary<string, SpawnList>() |
static SpawnList | tempList = new SpawnList(null) |
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static Core | core |
Additional Inherited Members | |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Definition at line 7 of file SpawnList.cs.
SpawnList.SpawnList | ( | string | id = null | ) |
Definition at line 31 of file SpawnList.cs.
void SpawnList.Add | ( | CardRow | row | ) |
Definition at line 52 of file SpawnList.cs.
void SpawnList.CreateMaster | ( | CardFilter | _filter, |
string | parent = null ) |
Definition at line 59 of file SpawnList.cs.
SpawnList SpawnList.Filter | ( | int | lv, |
int | levelRange = -1 ) |
Definition at line 84 of file SpawnList.cs.
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Definition at line 10 of file SpawnList.cs.
CardRow SpawnList.GetFirst | ( | ) |
Definition at line 161 of file SpawnList.cs.
CardRow SpawnList.GetRandom | ( | ) |
Definition at line 155 of file SpawnList.cs.
CardRow SpawnList.Select | ( | int | lv = -1, |
int | levelRange = -1 ) |
Definition at line 121 of file SpawnList.cs.
Definition at line 193 of file SpawnList.cs.
CardFilter SpawnList.filter |
Definition at line 205 of file SpawnList.cs.
string SpawnList.id |
Definition at line 199 of file SpawnList.cs.
Definition at line 202 of file SpawnList.cs.
Definition at line 196 of file SpawnList.cs.
int SpawnList.totalChance |
Definition at line 208 of file SpawnList.cs.