| 
    Elin Modding Docs Doc
    
   | 
 
  
Classes | |
| class | GlobalSpatialList | 
Public Member Functions | |
| void | AssignUID (Spatial s) | 
| void | Remove (Spatial s) | 
| T | Find< T > (Func< T, bool > func) | 
| Zone | Find (string id) | 
| Zone | Find (int uid) | 
| List< Zone > | ListReturnLocations () | 
Public Attributes | |
| SpatialManager.GlobalSpatialList | map = new SpatialManager.GlobalSpatialList() | 
| int | uidNext = 1 | 
| RankedZoneManager | ranks = new RankedZoneManager() | 
| List< Spatial > | listDestryoed = new List<Spatial>() | 
Properties | |
| List< Zone > | Zones [get] | 
  Properties inherited from EClass | |
| static Game | game [get] | 
| static bool | AdvMode [get] | 
| static Player | player [get] | 
| static Chara | pc [get] | 
| static UI | ui [get] | 
| static Map | _map [get] | 
| static Zone | _zone [get] | 
| static FactionBranch | Branch [get] | 
| static FactionBranch | BranchOrHomeBranch [get] | 
| static Faction | Home [get] | 
| static Faction | Wilds [get] | 
| static Scene | scene [get] | 
| static BaseGameScreen | screen [get] | 
| static GameSetting | setting [get] | 
| static GameData | gamedata [get] | 
| static ColorProfile | Colors [get] | 
| static World | world [get] | 
| static SourceManager | sources [get] | 
| static SourceManager | editorSources [get] | 
| static SoundManager | Sound [get] | 
| static CoreDebug | debug [get] | 
Additional Inherited Members | |
  Static Public Member Functions inherited from EClass | |
| static int | rnd (int a) | 
| static int | curve (int a, int start, int step, int rate=75) | 
| static int | rndHalf (int a) | 
| static float | rndf (float a) | 
| static int | rndSqrt (int a) | 
| static void | Wait (float a, Card c) | 
| static void | Wait (float a, Point p) | 
| static int | Bigger (int a, int b) | 
| static int | Smaller (int a, int b) | 
  Static Public Attributes inherited from EClass | |
| static Core | core | 
Definition at line 7 of file SpatialManager.cs.
| void SpatialManager.AssignUID | ( | Spatial | s | ) | 
Definition at line 10 of file SpatialManager.cs.
| Zone SpatialManager.Find | ( | int | uid | ) | 
Definition at line 56 of file SpatialManager.cs.
| Zone SpatialManager.Find | ( | string | id | ) | 
Definition at line 43 of file SpatialManager.cs.
| T SpatialManager.Find< T > | ( | Func< T, bool > | func | ) | 
| T | : | Zone | 
Definition at line 29 of file SpatialManager.cs.
| List< Zone > SpatialManager.ListReturnLocations | ( | ) | 
Definition at line 62 of file SpatialManager.cs.
| void SpatialManager.Remove | ( | Spatial | s | ) | 
Definition at line 18 of file SpatialManager.cs.
Definition at line 106 of file SpatialManager.cs.
| SpatialManager.GlobalSpatialList SpatialManager.map = new SpatialManager.GlobalSpatialList() | 
Definition at line 95 of file SpatialManager.cs.
| RankedZoneManager SpatialManager.ranks = new RankedZoneManager() | 
Definition at line 103 of file SpatialManager.cs.
| int SpatialManager.uidNext = 1 | 
Definition at line 99 of file SpatialManager.cs.
      
  | 
  get | 
Definition at line 83 of file SpatialManager.cs.