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SpatialManager Class Reference
Inheritance diagram for SpatialManager:
EClass

Classes

class  GlobalSpatialList
 

Public Member Functions

void AssignUID (Spatial s)
 
void Remove (Spatial s)
 
Find< T > (Func< T, bool > func)
 
Zone Find (string id)
 
Zone Find (int uid)
 
List< ZoneListReturnLocations ()
 

Public Attributes

SpatialManager.GlobalSpatialList map = new SpatialManager.GlobalSpatialList()
 
int uidNext = 1
 
RankedZoneManager ranks = new RankedZoneManager()
 
List< SpatiallistDestryoed = new List<Spatial>()
 

Properties

List< ZoneZones [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 7 of file SpatialManager.cs.

Member Function Documentation

◆ AssignUID()

void SpatialManager.AssignUID ( Spatial s)

Definition at line 10 of file SpatialManager.cs.

◆ Find() [1/2]

Zone SpatialManager.Find ( int uid)

Definition at line 56 of file SpatialManager.cs.

◆ Find() [2/2]

Zone SpatialManager.Find ( string id)

Definition at line 43 of file SpatialManager.cs.

◆ Find< T >()

T SpatialManager.Find< T > ( Func< T, bool > func)
Type Constraints
T :Zone 

Definition at line 29 of file SpatialManager.cs.

◆ ListReturnLocations()

List< Zone > SpatialManager.ListReturnLocations ( )

Definition at line 62 of file SpatialManager.cs.

◆ Remove()

void SpatialManager.Remove ( Spatial s)

Definition at line 18 of file SpatialManager.cs.

Member Data Documentation

◆ listDestryoed

List<Spatial> SpatialManager.listDestryoed = new List<Spatial>()

Definition at line 106 of file SpatialManager.cs.

◆ map

Definition at line 95 of file SpatialManager.cs.

◆ ranks

RankedZoneManager SpatialManager.ranks = new RankedZoneManager()

Definition at line 103 of file SpatialManager.cs.

◆ uidNext

int SpatialManager.uidNext = 1

Definition at line 99 of file SpatialManager.cs.

Property Documentation

◆ Zones

List<Zone> SpatialManager.Zones
get

Definition at line 83 of file SpatialManager.cs.


The documentation for this class was generated from the following file: