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Elin Modding Docs Doc
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Public Attributes | |
| Vector2 | speed |
| Vector2 | cameraSpeed |
| Vector2 | heightSpeed |
| Vector3 | cameraAngle |
| MeshRenderer | _renderer |
Additional Inherited Members | |
Static Public Member Functions inherited from EMono | |
| static int | rnd (int a) |
Static Public Attributes inherited from EMono | |
| static Core | core |
Properties inherited from EMono | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static CoreDebug | debug [get] |
Definition at line 5 of file ScreenOverlay.cs.
| MeshRenderer ScreenOverlay._renderer |
Definition at line 32 of file ScreenOverlay.cs.
| Vector3 ScreenOverlay.cameraAngle |
Definition at line 29 of file ScreenOverlay.cs.
| Vector2 ScreenOverlay.cameraSpeed |
Definition at line 23 of file ScreenOverlay.cs.
| Vector2 ScreenOverlay.heightSpeed |
Definition at line 26 of file ScreenOverlay.cs.
| Vector2 ScreenOverlay.speed |
Definition at line 20 of file ScreenOverlay.cs.