Elin Modding Docs Doc
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Public Member Functions | |
void | SetOwner () |
void | OnCreateGame () |
void | OnLoad () |
Religion | Find (string id) |
Religion | GetRandomReligion (bool onlyJoinable=true, bool includeMinor=false) |
Public Attributes | |
Dictionary< string, Religion > | dictAll = new Dictionary<string, Religion>() |
List< Religion > | list = new List<Religion>() |
ReligionEyth | Eyth = new ReligionEyth() |
ReligionWind | Wind = new ReligionWind() |
ReligionEarth | Earth = new ReligionEarth() |
ReligionHealing | Healing = new ReligionHealing() |
ReligionLuck | Luck = new ReligionLuck() |
ReligionMachine | Machine = new ReligionMachine() |
ReligionElement | Element = new ReligionElement() |
ReligionHarvest | Harvest = new ReligionHarvest() |
ReligionOblivion | Oblivion = new ReligionOblivion() |
ReligionHarmony | Harmony = new ReligionHarmony() |
ReligionTrickery | Trickery = new ReligionTrickery() |
ReligionMoonShadow | MoonShadow = new ReligionMoonShadow() |
ReligionStrife | Strife = new ReligionStrife() |
Additional Inherited Members | |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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static Core | core |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Definition at line 7 of file ReligionManager.cs.
Religion ReligionManager.Find | ( | string | id | ) |
Definition at line 55 of file ReligionManager.cs.
Religion ReligionManager.GetRandomReligion | ( | bool | onlyJoinable = true, |
bool | includeMinor = false ) |
Definition at line 68 of file ReligionManager.cs.
void ReligionManager.OnCreateGame | ( | ) |
Definition at line 35 of file ReligionManager.cs.
void ReligionManager.OnLoad | ( | ) |
Definition at line 45 of file ReligionManager.cs.
void ReligionManager.SetOwner | ( | ) |
Definition at line 10 of file ReligionManager.cs.
Definition at line 76 of file ReligionManager.cs.
ReligionEarth ReligionManager.Earth = new ReligionEarth() |
Definition at line 91 of file ReligionManager.cs.
ReligionElement ReligionManager.Element = new ReligionElement() |
Definition at line 107 of file ReligionManager.cs.
ReligionEyth ReligionManager.Eyth = new ReligionEyth() |
Definition at line 83 of file ReligionManager.cs.
ReligionHarmony ReligionManager.Harmony = new ReligionHarmony() |
Definition at line 119 of file ReligionManager.cs.
ReligionHarvest ReligionManager.Harvest = new ReligionHarvest() |
Definition at line 111 of file ReligionManager.cs.
ReligionHealing ReligionManager.Healing = new ReligionHealing() |
Definition at line 95 of file ReligionManager.cs.
Definition at line 79 of file ReligionManager.cs.
ReligionLuck ReligionManager.Luck = new ReligionLuck() |
Definition at line 99 of file ReligionManager.cs.
ReligionMachine ReligionManager.Machine = new ReligionMachine() |
Definition at line 103 of file ReligionManager.cs.
ReligionMoonShadow ReligionManager.MoonShadow = new ReligionMoonShadow() |
Definition at line 127 of file ReligionManager.cs.
ReligionOblivion ReligionManager.Oblivion = new ReligionOblivion() |
Definition at line 115 of file ReligionManager.cs.
ReligionStrife ReligionManager.Strife = new ReligionStrife() |
Definition at line 131 of file ReligionManager.cs.
ReligionTrickery ReligionManager.Trickery = new ReligionTrickery() |
Definition at line 123 of file ReligionManager.cs.
ReligionWind ReligionManager.Wind = new ReligionWind() |
Definition at line 87 of file ReligionManager.cs.