|
static void | BuildList () |
|
static void | Create (RenderRow row, string type, string suffix="") |
|
static RecipeSource | Get (string id) |
|
static RecipeSource | GetUnlearnedRecipe (int lvBonus, string cat, bool onlyUnlearned) |
|
static RecipeSource | GetLearnedRecipe (string cat=null) |
|
static string | GetRandomRecipe (int lvBonus, string cat=null, bool onlyUnlearned=false) |
|
static int | rnd (int a) |
|
static int | curve (int a, int start, int step, int rate=75) |
|
static int | rndHalf (int a) |
|
static float | rndf (float a) |
|
static int | rndSqrt (int a) |
|
static void | Wait (float a, Card c) |
|
static void | Wait (float a, Point p) |
|
static int | Bigger (int a, int b) |
|
static int | Smaller (int a, int b) |
|
Definition at line 7 of file RecipeManager.cs.
◆ Add()
void RecipeManager.Add |
( |
string | id, |
|
|
bool | showEffect = true ) |
◆ BuildList()
static void RecipeManager.BuildList |
( |
| ) |
|
|
static |
◆ ComeUpWithRandomRecipe()
void RecipeManager.ComeUpWithRandomRecipe |
( |
string | idCat = null, |
|
|
int | lvBonus = 0 ) |
◆ ComeUpWithRecipe()
void RecipeManager.ComeUpWithRecipe |
( |
string | idRecipe, |
|
|
int | chanceForRandomRecipe = 0 ) |
◆ Create()
static void RecipeManager.Create |
( |
RenderRow | row, |
|
|
string | type, |
|
|
string | suffix = "" ) |
|
static |
◆ Get()
◆ GetLearnedRecipe()
static RecipeSource RecipeManager.GetLearnedRecipe |
( |
string | cat = null | ) |
|
|
static |
◆ GetRandomRecipe()
static string RecipeManager.GetRandomRecipe |
( |
int | lvBonus, |
|
|
string | cat = null, |
|
|
bool | onlyUnlearned = false ) |
|
static |
◆ GetSource()
◆ GetUnlearnedRecipe()
static RecipeSource RecipeManager.GetUnlearnedRecipe |
( |
int | lvBonus, |
|
|
string | cat, |
|
|
bool | onlyUnlearned ) |
|
static |
◆ IsKnown()
bool RecipeManager.IsKnown |
( |
string | id | ) |
|
◆ ListSources()
◆ OnSleep()
void RecipeManager.OnSleep |
( |
bool | ehe = false | ) |
|
◆ OnVersionUpdate()
void RecipeManager.OnVersionUpdate |
( |
| ) |
|
◆ dict
◆ hoveredRecipes
HashSet<string> RecipeManager.hoveredRecipes = new HashSet<string>() |
◆ knownIngredients
HashSet<string> RecipeManager.knownIngredients = new HashSet<string>() |
◆ knownRecipes
Dictionary<string, int> RecipeManager.knownRecipes = new Dictionary<string, int>() |
◆ list
◆ newRecipes
HashSet<string> RecipeManager.newRecipes = new HashSet<string>() |
◆ rebuild
bool RecipeManager.rebuild |
|
static |
The documentation for this class was generated from the following file: