Elin Modding Docs Doc
|
Public Member Functions | |
void | Update (Point _pos) |
bool | ShouldIgnore (Card c) |
void | CycleTarget (int a) |
bool | CanCycle () |
void | Clear () |
void | CheckLastTarget () |
Public Attributes | |
Card | card |
Area | area |
ObjInfo | obj |
BlockInfo | block |
TaskPoint | task |
IInspect | target |
IInspect | lastTarget |
bool | hasTargetChanged |
bool | hasValidTarget |
bool | drawHighlight |
bool | mouse = true |
bool | hasInteraction |
bool | isValid |
Point | pos = new Point() |
Point | lastPos = new Point() |
int | index |
List< Card > | cards = new List<Card>() |
Properties | |
Chara | TargetChara [get] |
![]() | |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
![]() | |
static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
![]() | |
static Core | core |
Definition at line 6 of file PointTarget.cs.
bool PointTarget.CanCycle | ( | ) |
Definition at line 192 of file PointTarget.cs.
void PointTarget.CheckLastTarget | ( | ) |
Definition at line 208 of file PointTarget.cs.
void PointTarget.Clear | ( | ) |
Definition at line 198 of file PointTarget.cs.
void PointTarget.CycleTarget | ( | int | a | ) |
Definition at line 180 of file PointTarget.cs.
bool PointTarget.ShouldIgnore | ( | Card | c | ) |
Definition at line 119 of file PointTarget.cs.
void PointTarget.Update | ( | Point | _pos | ) |
Definition at line 23 of file PointTarget.cs.
Area PointTarget.area |
Definition at line 220 of file PointTarget.cs.
BlockInfo PointTarget.block |
Definition at line 226 of file PointTarget.cs.
Card PointTarget.card |
Definition at line 217 of file PointTarget.cs.
Definition at line 265 of file PointTarget.cs.
bool PointTarget.drawHighlight |
Definition at line 244 of file PointTarget.cs.
bool PointTarget.hasInteraction |
Definition at line 250 of file PointTarget.cs.
bool PointTarget.hasTargetChanged |
Definition at line 238 of file PointTarget.cs.
bool PointTarget.hasValidTarget |
Definition at line 241 of file PointTarget.cs.
int PointTarget.index |
Definition at line 262 of file PointTarget.cs.
bool PointTarget.isValid |
Definition at line 253 of file PointTarget.cs.
Definition at line 259 of file PointTarget.cs.
IInspect PointTarget.lastTarget |
Definition at line 235 of file PointTarget.cs.
bool PointTarget.mouse = true |
Definition at line 247 of file PointTarget.cs.
ObjInfo PointTarget.obj |
Definition at line 223 of file PointTarget.cs.
Definition at line 256 of file PointTarget.cs.
IInspect PointTarget.target |
Definition at line 232 of file PointTarget.cs.
TaskPoint PointTarget.task |
Definition at line 229 of file PointTarget.cs.
|
get |
Definition at line 10 of file PointTarget.cs.