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LogicalPointManager Class Reference
Inheritance diagram for LogicalPointManager:
EClass CellEffectManager

Public Member Functions

virtual LogicalPoint Create ()
 
LogicalPoint GetOrCreate (Point point)
 
LogicalPoint Refresh (Point point)
 
void Remove (int key)
 

Public Attributes

List< LogicalPointlist = new List<LogicalPoint>()
 
Dictionary< int, LogicalPointdict = new Dictionary<int, LogicalPoint>()
 
HashSet< PointrefreshList = new HashSet<Point>()
 

Properties

virtual bool AllowBlock [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 5 of file LogicalPointManager.cs.

Member Function Documentation

◆ Create()

virtual LogicalPoint LogicalPointManager.Create ( )
virtual

Definition at line 8 of file LogicalPointManager.cs.

◆ GetOrCreate()

LogicalPoint LogicalPointManager.GetOrCreate ( Point point)

Definition at line 24 of file LogicalPointManager.cs.

◆ Refresh()

LogicalPoint LogicalPointManager.Refresh ( Point point)

Definition at line 47 of file LogicalPointManager.cs.

◆ Remove()

void LogicalPointManager.Remove ( int key)

Definition at line 53 of file LogicalPointManager.cs.

Member Data Documentation

◆ dict

Dictionary<int, LogicalPoint> LogicalPointManager.dict = new Dictionary<int, LogicalPoint>()

Definition at line 64 of file LogicalPointManager.cs.

◆ list

List<LogicalPoint> LogicalPointManager.list = new List<LogicalPoint>()

Definition at line 61 of file LogicalPointManager.cs.

◆ refreshList

HashSet<Point> LogicalPointManager.refreshList = new HashSet<Point>()

Definition at line 67 of file LogicalPointManager.cs.

Property Documentation

◆ AllowBlock

virtual bool LogicalPointManager.AllowBlock
get

Definition at line 15 of file LogicalPointManager.cs.


The documentation for this class was generated from the following file: