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LittlePopper Class Reference
Inheritance diagram for LittlePopper:
EMono

Public Member Functions

void _OnAddStockpile (Thing t, int num)
 

Static Public Member Functions

static void OnAddStockpile (Thing t, int num)
 
- Static Public Member Functions inherited from EMono
static int rnd (int a)
 

Public Attributes

PopManager pop
 

Static Public Attributes

static LittlePopper Instance
 
static bool skipPop
 
static bool showStock
 
- Static Public Attributes inherited from EMono
static Core core
 

Additional Inherited Members

- Properties inherited from EMono
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SoundManager Sound [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 5 of file LittlePopper.cs.

Member Function Documentation

◆ _OnAddStockpile()

void LittlePopper._OnAddStockpile ( Thing t,
int num )

Definition at line 23 of file LittlePopper.cs.

◆ OnAddStockpile()

static void LittlePopper.OnAddStockpile ( Thing t,
int num )
static

Definition at line 14 of file LittlePopper.cs.

Member Data Documentation

◆ Instance

LittlePopper LittlePopper.Instance
static

Definition at line 29 of file LittlePopper.cs.

◆ pop

PopManager LittlePopper.pop

Definition at line 38 of file LittlePopper.cs.

◆ showStock

bool LittlePopper.showStock
static

Definition at line 35 of file LittlePopper.cs.

◆ skipPop

bool LittlePopper.skipPop
static

Definition at line 32 of file LittlePopper.cs.


The documentation for this class was generated from the following file: