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LittlePopper.cs
1
using
System;
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using
UnityEngine;
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// Token: 0x020005EE RID: 1518
5
public
class
LittlePopper
:
EMono
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{
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// Token: 0x060029C6 RID: 10694 RVA: 0x000EBBB5 File Offset: 0x000E9DB5
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private
void
Awake()
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{
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LittlePopper.Instance =
this
;
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}
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// Token: 0x060029C7 RID: 10695 RVA: 0x000EBBBD File Offset: 0x000E9DBD
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public
static
void
OnAddStockpile(
Thing
t,
int
num)
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{
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if
(
LittlePopper
.Instance &&
LittlePopper
.showStock && !
LittlePopper
.skipPop)
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{
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LittlePopper
.Instance._OnAddStockpile(t, num);
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}
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}
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// Token: 0x060029C8 RID: 10696 RVA: 0x000EBBE8 File Offset: 0x000E9DE8
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public
void
_OnAddStockpile(
Thing
t,
int
num)
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{
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this.pop.PopText(t.NameSimple +
" ("
+ Lang._ChangeNum(t.Num - num, t.Num) +
")"
,
null
,
"PopStock"
,
default
(Color),
default
(Vector3), 0f);
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}
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// Token: 0x040017A2 RID: 6050
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public
static
LittlePopper
Instance;
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// Token: 0x040017A3 RID: 6051
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public
static
bool
skipPop;
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// Token: 0x040017A4 RID: 6052
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public
static
bool
showStock;
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// Token: 0x040017A5 RID: 6053
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public
PopManager pop;
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}
EMono
Definition
EMono.cs:6
LittlePopper
Definition
LittlePopper.cs:6
Thing
Definition
Thing.cs:10
Elin
LittlePopper.cs
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