|
Elin Modding Docs Doc
|
Public Types | |
| enum | Mode { Default , Select , Double , Hire } |
| enum | ShowMode { Job , Race , Work } |
Public Member Functions | |
| override bool | HeaderIsListOf (int id) |
| override void | OnInit () |
| LayerPeople | SetOnConfirm (Action _onConfirm) |
| void | Confirm () |
| override void | OnKill () |
| override void | OnSwitchContent (Window window) |
Public Member Functions inherited from ELayer | |
| override void | OnBeforeAddLayer () |
| void | InitInspector () |
| override void | Init () |
| override void | OnAfterAddLayer () |
| void | TryShowHelp () |
| void | AddLayerToUI (string id) |
| void | TryShowHint (string _langHint=null) |
| void | TalkHomeMemeber (string id) |
| void | TalkMaid (string id) |
| override void | OnRightClick () |
Static Public Member Functions | |
| static LayerPeople | Create (LayerPeople.Mode mode) |
| static LayerPeople | Create< T > (string langHint=null, Chara owner=null) |
| static LayerPeople | CreateReserve () |
| static LayerPeople | CreateGraze (AreaType areaType) |
| static LayerPeople | CreateSelectEmbarkMembers (List< Chara > settlers) |
| static LayerPeople | Create (BaseListPeople list) |
| static LayerPeople | CreateSelect (string langHeader, string langHint, Action< UIList > onList, Action< Chara > onClick, Func< Chara, string > _onShowSubText=null) |
Static Public Member Functions inherited from ELayer | |
| static int | rnd (int a) |
Public Attributes | |
| LayerPeople.ShowMode | showMode |
| LayoutGroup | layoutMenu |
| Action | onConfirm |
| UIMultiList | multi |
Static Public Attributes | |
| static Chara | slaveToBuy |
Additional Inherited Members | |
Protected Member Functions inherited from ELayer | |
| override void | _Close () |
| override void | Kill () |
Properties inherited from ELayer | |
| static Core | core [get] |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static FactionBranch | Branch [get] |
| static Faction | Home [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static CoreConfig | config [get] |
| static GameSetting | setting [get] |
| static ColorProfile | Colors [get] |
| static SourceManager | sources [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
| bool | IsFloat [get] |
| virtual string | IdHelp [get] |
Definition at line 6 of file LayerPeople.cs.
| enum LayerPeople.Mode |
Definition at line 183 of file LayerPeople.cs.
| enum LayerPeople.ShowMode |
Definition at line 196 of file LayerPeople.cs.
| void LayerPeople.Confirm | ( | ) |
Definition at line 49 of file LayerPeople.cs.
|
static |
Definition at line 144 of file LayerPeople.cs.
|
static |
Definition at line 78 of file LayerPeople.cs.
|
static |
| T | : | BaseListPeople |
Definition at line 89 of file LayerPeople.cs.
|
static |
Definition at line 113 of file LayerPeople.cs.
|
static |
Definition at line 100 of file LayerPeople.cs.
|
static |
Definition at line 152 of file LayerPeople.cs.
|
static |
Definition at line 119 of file LayerPeople.cs.
| override bool LayerPeople.HeaderIsListOf | ( | int | id | ) |
Definition at line 9 of file LayerPeople.cs.
| override void LayerPeople.OnInit | ( | ) |
Definition at line 15 of file LayerPeople.cs.
| override void LayerPeople.OnKill | ( | ) |
Definition at line 59 of file LayerPeople.cs.
| override void LayerPeople.OnSwitchContent | ( | Window | window | ) |
Definition at line 67 of file LayerPeople.cs.
| LayerPeople LayerPeople.SetOnConfirm | ( | Action | _onConfirm | ) |
Definition at line 42 of file LayerPeople.cs.
| LayoutGroup LayerPeople.layoutMenu |
Definition at line 174 of file LayerPeople.cs.
| UIMultiList LayerPeople.multi |
Definition at line 180 of file LayerPeople.cs.
| Action LayerPeople.onConfirm |
Definition at line 177 of file LayerPeople.cs.
| LayerPeople.ShowMode LayerPeople.showMode |
Definition at line 171 of file LayerPeople.cs.
|
static |
Definition at line 168 of file LayerPeople.cs.