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Elin Modding Docs Doc
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Public Member Functions | |
| override void | OnAfterInit () |
| void | RefreshList () |
| void | RefreshInfo (GameIndex i) |
Public Member Functions inherited from ELayer | |
| override void | OnBeforeAddLayer () |
| void | InitInspector () |
| override void | Init () |
| override void | OnAfterAddLayer () |
| void | TryShowHelp () |
| void | AddLayerToUI (string id) |
| void | TryShowHint (string _langHint=null) |
| void | TalkHomeMemeber (string id) |
| void | TalkMaid (string id) |
| override void | OnRightClick () |
Public Attributes | |
| UIList | list |
| GameObject | goInfo |
| GameObject | goNoInfo |
| UINote | note |
| UIButton | buttonLoad |
| UIButton | buttonDelete |
| UIButton | buttonBackup |
| List< GameIndex > | worlds |
| Portrait | portrait |
| UIText | textAka |
| UIText | textName |
| UIText | textInfo |
| UIText | textRace |
| UIText | textJob |
| UIText | textDeepest |
| UIText | textDays |
Additional Inherited Members | |
Static Public Member Functions inherited from ELayer | |
| static int | rnd (int a) |
Protected Member Functions inherited from ELayer | |
| override void | _Close () |
| override void | Kill () |
Properties inherited from ELayer | |
| static Core | core [get] |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static FactionBranch | Branch [get] |
| static Faction | Home [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static CoreConfig | config [get] |
| static GameSetting | setting [get] |
| static ColorProfile | Colors [get] |
| static SourceManager | sources [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
| bool | IsFloat [get] |
| virtual string | IdHelp [get] |
Definition at line 6 of file LayerLoadGame.cs.
| override void LayerLoadGame.OnAfterInit | ( | ) |
Definition at line 9 of file LayerLoadGame.cs.
| void LayerLoadGame.RefreshInfo | ( | GameIndex | i | ) |
Definition at line 61 of file LayerLoadGame.cs.
| void LayerLoadGame.RefreshList | ( | ) |
Definition at line 15 of file LayerLoadGame.cs.
| UIButton LayerLoadGame.buttonBackup |
Definition at line 154 of file LayerLoadGame.cs.
| UIButton LayerLoadGame.buttonDelete |
Definition at line 151 of file LayerLoadGame.cs.
| UIButton LayerLoadGame.buttonLoad |
Definition at line 148 of file LayerLoadGame.cs.
| GameObject LayerLoadGame.goInfo |
Definition at line 139 of file LayerLoadGame.cs.
| GameObject LayerLoadGame.goNoInfo |
Definition at line 142 of file LayerLoadGame.cs.
| UIList LayerLoadGame.list |
Definition at line 136 of file LayerLoadGame.cs.
| UINote LayerLoadGame.note |
Definition at line 145 of file LayerLoadGame.cs.
| Portrait LayerLoadGame.portrait |
Definition at line 160 of file LayerLoadGame.cs.
| UIText LayerLoadGame.textAka |
Definition at line 163 of file LayerLoadGame.cs.
| UIText LayerLoadGame.textDays |
Definition at line 181 of file LayerLoadGame.cs.
| UIText LayerLoadGame.textDeepest |
Definition at line 178 of file LayerLoadGame.cs.
| UIText LayerLoadGame.textInfo |
Definition at line 169 of file LayerLoadGame.cs.
| UIText LayerLoadGame.textJob |
Definition at line 175 of file LayerLoadGame.cs.
| UIText LayerLoadGame.textName |
Definition at line 166 of file LayerLoadGame.cs.
| UIText LayerLoadGame.textRace |
Definition at line 172 of file LayerLoadGame.cs.
| List<GameIndex> LayerLoadGame.worlds |
Definition at line 157 of file LayerLoadGame.cs.