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static LayerDragGrid | Create (InvOwnerDraglet owner, bool refuelFromLayerDragGrid=false) |
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static LayerDragGrid | CreateOffering (TraitAltar altar) |
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static LayerDragGrid | CreateDeliver (InvOwnerDeliver.Mode mode=InvOwnerDeliver.Mode.Default, Card owner=null) |
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static LayerDragGrid | CreateGive (Chara c) |
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static LayerDragGrid | CreateCraft (TraitCrafter crafter) |
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static LayerDragGrid | CreateRecycle (TraitRecycle recycle) |
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static LayerDragGrid | CreateGacha (TraitGacha gacha) |
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static LayerDragGrid | TryProc (Chara cc, InvOwnerEffect owner) |
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static LayerDragGrid | CreateIdentify (Chara cc, bool superior=false, BlessedState state=BlessedState.Normal, int price=0, int count=1) |
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static LayerDragGrid | CreateEnchant (Chara cc, bool armor, bool superior=false, BlessedState state=BlessedState.Normal, int count=1) |
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static LayerDragGrid | CreateChangeMaterial (Chara cc, Thing consume, SourceMaterial.Row mat, EffectId idEffect, BlessedState state=BlessedState.Normal, int price=0, int count=1) |
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static LayerDragGrid | CreateUncurse (Chara cc, BlessedState state=BlessedState.Normal, int price=0, int count=1) |
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static LayerDragGrid | CreateLighten (Chara cc, BlessedState state=BlessedState.Normal, int price=0, int count=1) |
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static LayerDragGrid | CreateReconstruction (Chara cc, BlessedState state=BlessedState.Normal, int price=0, int count=1) |
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static int | rnd (int a) |
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Definition at line 7 of file LayerDragGrid.cs.
◆ ClearButtons()
override void LayerDragGrid.ClearButtons |
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◆ Create()
◆ CreateChangeMaterial()
◆ CreateCraft()
◆ CreateDeliver()
static LayerDragGrid LayerDragGrid.CreateDeliver |
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InvOwnerDeliver.Mode | mode = InvOwnerDeliver::Mode::Default, |
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Card | owner = null ) |
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◆ CreateEnchant()
static LayerDragGrid LayerDragGrid.CreateEnchant |
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Chara | cc, |
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bool | armor, |
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bool | superior = false, |
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BlessedState | state = BlessedState::Normal, |
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int | count = 1 ) |
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◆ CreateGacha()
◆ CreateGive()
◆ CreateIdentify()
static LayerDragGrid LayerDragGrid.CreateIdentify |
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Chara | cc, |
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bool | superior = false, |
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BlessedState | state = BlessedState::Normal, |
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int | price = 0, |
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int | count = 1 ) |
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◆ CreateLighten()
static LayerDragGrid LayerDragGrid.CreateLighten |
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Chara | cc, |
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BlessedState | state = BlessedState::Normal, |
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int | price = 0, |
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int | count = 1 ) |
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◆ CreateOffering()
◆ CreateReconstruction()
static LayerDragGrid LayerDragGrid.CreateReconstruction |
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Chara | cc, |
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BlessedState | state = BlessedState::Normal, |
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int | price = 0, |
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int | count = 1 ) |
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◆ CreateRecycle()
◆ CreateUncurse()
static LayerDragGrid LayerDragGrid.CreateUncurse |
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Chara | cc, |
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BlessedState | state = BlessedState::Normal, |
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int | price = 0, |
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int | count = 1 ) |
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◆ GetPrice()
int LayerDragGrid.GetPrice |
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◆ GetTargets()
override List< Thing > LayerDragGrid.GetTargets |
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◆ IsAllGridSet()
bool LayerDragGrid.IsAllGridSet |
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◆ OnKill()
override void LayerDragGrid.OnKill |
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◆ OnOpen()
void LayerDragGrid.OnOpen |
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◆ OnRightClick()
override void LayerDragGrid.OnRightClick |
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◆ OnUpdateInput()
override void LayerDragGrid.OnUpdateInput |
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◆ Redraw()
void LayerDragGrid.Redraw |
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◆ RefreshCost()
void LayerDragGrid.RefreshCost |
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◆ RefreshCurrentGrid()
override void LayerDragGrid.RefreshCurrentGrid |
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◆ SetInv()
◆ TryProc()
◆ Validate()
void LayerDragGrid.Validate |
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◆ buttonAlly
UIButton LayerDragGrid.buttonAlly |
◆ buttonAutoRefuel
UIButton LayerDragGrid.buttonAutoRefuel |
◆ buttonOwner
◆ buttonRefuel
UIButton LayerDragGrid.buttonRefuel |
◆ buttons
◆ currentIndex
int LayerDragGrid.currentIndex |
◆ imageOwner
Image LayerDragGrid.imageOwner |
◆ info
◆ Instance
◆ itemCost
UIItem LayerDragGrid.itemCost |
◆ listAlly
UIList LayerDragGrid.listAlly |
◆ owner
◆ textFuel
UIText LayerDragGrid.textFuel |
◆ textTitle
UIText LayerDragGrid.textTitle |
◆ transIndex
Transform LayerDragGrid.transIndex |
◆ uiCurrency
◆ CanCancelAI
override bool LayerDragGrid.CanCancelAI |
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◆ CurrentButton
◆ RepeatAI
override bool LayerDragGrid.RepeatAI |
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get |
The documentation for this class was generated from the following file: