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FactionManager Class Reference
Inheritance diagram for FactionManager:
EClass

Public Member Functions

void AssignUID (Faction s)
 
void OnCreateGame ()
 
void OnLoad ()
 
Find< T > (string id)
 
Faction Find (string id)
 

Public Attributes

Dictionary< string, FactiondictAll = new Dictionary<string, Faction>()
 
new Faction Home
 
new Faction Wilds
 
GuildFighter Fighter
 
GuildMage Mage
 
GuildThief Thief
 
GuildMerchant Merchant
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 7 of file FactionManager.cs.

Member Function Documentation

◆ AssignUID()

void FactionManager.AssignUID ( Faction s)

Definition at line 10 of file FactionManager.cs.

◆ Find()

Faction FactionManager.Find ( string id)

Definition at line 53 of file FactionManager.cs.

◆ Find< T >()

T FactionManager.Find< T > ( string id)
Type Constraints
T :Faction 

Definition at line 47 of file FactionManager.cs.

◆ OnCreateGame()

void FactionManager.OnCreateGame ( )

Definition at line 22 of file FactionManager.cs.

◆ OnLoad()

void FactionManager.OnLoad ( )

Definition at line 38 of file FactionManager.cs.

Member Data Documentation

◆ dictAll

Dictionary<string, Faction> FactionManager.dictAll = new Dictionary<string, Faction>()

Definition at line 67 of file FactionManager.cs.

◆ Fighter

GuildFighter FactionManager.Fighter

Definition at line 79 of file FactionManager.cs.

◆ Home

new Faction FactionManager.Home

Definition at line 71 of file FactionManager.cs.

◆ Mage

GuildMage FactionManager.Mage

Definition at line 83 of file FactionManager.cs.

◆ Merchant

GuildMerchant FactionManager.Merchant

Definition at line 91 of file FactionManager.cs.

◆ Thief

GuildThief FactionManager.Thief

Definition at line 87 of file FactionManager.cs.

◆ Wilds

new Faction FactionManager.Wilds

Definition at line 75 of file FactionManager.cs.


The documentation for this class was generated from the following file: