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ExtraHint Class Reference
Inheritance diagram for ExtraHint:
EMono

Public Member Functions

void OnChangeActionMode ()
 
void Refresh ()
 

Public Attributes

UINote note
 

Properties

ActionMode mode [get]
 
- Properties inherited from EMono
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SoundManager Sound [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EMono
static int rnd (int a)
 
- Static Public Attributes inherited from EMono
static Core core
 

Detailed Description

Definition at line 4 of file ExtraHint.cs.

Member Function Documentation

◆ OnChangeActionMode()

void ExtraHint.OnChangeActionMode ( )

Definition at line 17 of file ExtraHint.cs.

◆ Refresh()

void ExtraHint.Refresh ( )

Definition at line 27 of file ExtraHint.cs.

Member Data Documentation

◆ note

UINote ExtraHint.note

Definition at line 35 of file ExtraHint.cs.

Property Documentation

◆ mode

ActionMode ExtraHint.mode
get

Definition at line 8 of file ExtraHint.cs.


The documentation for this class was generated from the following file: