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Expedition Class Reference
Inheritance diagram for Expedition:
EClass

Public Member Functions

void SetOwner (FactionBranch _branch)
 
void OnCreate ()
 
void Start ()
 
void OnAdvanceHour ()
 
void End ()
 

Static Public Member Functions

static Expedition Create (Chara c, ExpeditionType type)
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 

Public Attributes

int hours
 
int uidChara
 
ExpeditionType type
 
HomeResource.CostList costs = new HomeResource.CostList()
 
FactionBranch branch
 

Properties

Chara chara [get]
 
int MinHour [get]
 
int MaxHour [get]
 
string strType [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 5 of file Expedition.cs.

Member Function Documentation

◆ Create()

static Expedition Expedition.Create ( Chara c,
ExpeditionType type )
static

Definition at line 142 of file Expedition.cs.

◆ End()

void Expedition.End ( )

Definition at line 102 of file Expedition.cs.

◆ OnAdvanceHour()

void Expedition.OnAdvanceHour ( )

Definition at line 92 of file Expedition.cs.

◆ OnCreate()

void Expedition.OnCreate ( )

Definition at line 54 of file Expedition.cs.

◆ SetOwner()

void Expedition.SetOwner ( FactionBranch _branch)

Definition at line 48 of file Expedition.cs.

◆ Start()

void Expedition.Start ( )

Definition at line 78 of file Expedition.cs.

Member Data Documentation

◆ branch

FactionBranch Expedition.branch

Definition at line 168 of file Expedition.cs.

◆ costs

HomeResource.CostList Expedition.costs = new HomeResource.CostList()

Definition at line 165 of file Expedition.cs.

◆ hours

int Expedition.hours

Definition at line 154 of file Expedition.cs.

◆ type

ExpeditionType Expedition.type

Definition at line 162 of file Expedition.cs.

◆ uidChara

int Expedition.uidChara

Definition at line 158 of file Expedition.cs.

Property Documentation

◆ chara

Chara Expedition.chara
get

Definition at line 9 of file Expedition.cs.

◆ MaxHour

int Expedition.MaxHour
get

Definition at line 29 of file Expedition.cs.

◆ MinHour

int Expedition.MinHour
get

Definition at line 19 of file Expedition.cs.

◆ strType

string Expedition.strType
get

Definition at line 39 of file Expedition.cs.


The documentation for this class was generated from the following file: