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DramaProp Class Reference
Inheritance diagram for DramaProp:
EMono DramaPropOnev

Public Member Functions

void Enter ()
 
virtual void OnEnter ()
 
void Leave ()
 
virtual void OnLeave ()
 
void Kill ()
 

Public Attributes

SpriteRenderer sr
 
AnimeTween aniEnter
 
AnimeTween aniLeave
 

Additional Inherited Members

- Static Public Member Functions inherited from EMono
static int rnd (int a)
 
- Static Public Attributes inherited from EMono
static Core core
 
- Properties inherited from EMono
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SoundManager Sound [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 5 of file DramaProp.cs.

Member Function Documentation

◆ Enter()

void DramaProp.Enter ( )

Definition at line 8 of file DramaProp.cs.

◆ Kill()

void DramaProp.Kill ( )

Definition at line 35 of file DramaProp.cs.

◆ Leave()

void DramaProp.Leave ( )

Definition at line 20 of file DramaProp.cs.

◆ OnEnter()

virtual void DramaProp.OnEnter ( )
virtual

Definition at line 15 of file DramaProp.cs.

◆ OnLeave()

virtual void DramaProp.OnLeave ( )
virtual

Definition at line 30 of file DramaProp.cs.

Member Data Documentation

◆ aniEnter

AnimeTween DramaProp.aniEnter

Definition at line 44 of file DramaProp.cs.

◆ aniLeave

AnimeTween DramaProp.aniLeave

Definition at line 47 of file DramaProp.cs.

◆ sr

SpriteRenderer DramaProp.sr

Definition at line 41 of file DramaProp.cs.


The documentation for this class was generated from the following file: