10 this.aniEnter.Play(base.transform,
null, -1f, 0f);
15 public virtual void OnEnter()
22 this.aniLeave.Play(base.transform, delegate
30 public virtual void OnLeave()
37 UnityEngine.Object.Destroy(base.gameObject);
41 public SpriteRenderer sr;
44 public AnimeTween aniEnter;
47 public AnimeTween aniLeave;