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enum | MixType { General
, Food
} |
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static void | ModRandomFoodEnc (Thing t) |
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static void | AddRandomFoodEnc (Thing t) |
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static void | MakeDish (Thing food, int lv) |
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static void | MakeDish (Card food, List< Thing > ings, int qualityBonus) |
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static Thing | MixIngredients (string idProduct, List< Thing > ings, CraftUtil.MixType type, int idMat=0) |
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static Card | MixIngredients (Card product, List< Thing > ings, CraftUtil.MixType type, int maxQuality) |
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static int | rnd (int a) |
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static int | curve (int a, int start, int step, int rate=75) |
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static int | rndHalf (int a) |
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static float | rndf (float a) |
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static int | rndSqrt (int a) |
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static void | Wait (float a, Card c) |
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static void | Wait (float a, Point p) |
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static int | Bigger (int a, int b) |
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static int | Smaller (int a, int b) |
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Definition at line 8 of file CraftUtil.cs.
◆ MixType
◆ AddRandomFoodEnc()
static void CraftUtil.AddRandomFoodEnc |
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Thing | t | ) |
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static |
◆ MakeDish() [1/2]
static void CraftUtil.MakeDish |
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Card | food, |
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List< Thing > | ings, |
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int | qualityBonus ) |
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◆ MakeDish() [2/2]
static void CraftUtil.MakeDish |
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Thing | food, |
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int | lv ) |
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static |
◆ MixIngredients() [1/2]
static Card CraftUtil.MixIngredients |
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Card | product, |
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List< Thing > | ings, |
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CraftUtil.MixType | type, |
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int | maxQuality ) |
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◆ MixIngredients() [2/2]
static Thing CraftUtil.MixIngredients |
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string | idProduct, |
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List< Thing > | ings, |
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CraftUtil.MixType | type, |
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int | idMat = 0 ) |
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◆ ModRandomFoodEnc()
static void CraftUtil.ModRandomFoodEnc |
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Thing | t | ) |
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◆ ListFoodEffect
string [] CraftUtil.ListFoodEffect |
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static |
Initial value:= new string[]
{
"exp",
"pot"
}
Definition at line 252 of file CraftUtil.cs.
The documentation for this class was generated from the following file: