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ConfigAutoCombat Class Reference
Inheritance diagram for ConfigAutoCombat:
EClass

Public Attributes

string idType = "archer"
 
bool abortOnAllyDying
 
bool abortOnAllyDead
 
bool abortOnEnemyDead
 
bool abortOnHalfHP
 
bool abortOnKill
 
bool bUseHotBar
 
bool bUseFav
 
bool bUseInventory
 
bool bCastParty
 
bool bDontChangeTarget
 
bool bDontAutoAttackNeutral
 
bool bDontChase
 
bool turbo
 
bool detail
 

Properties

bool enable [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 5 of file ConfigAutoCombat.cs.

Member Data Documentation

◆ abortOnAllyDead

bool ConfigAutoCombat.abortOnAllyDead

Definition at line 27 of file ConfigAutoCombat.cs.

◆ abortOnAllyDying

bool ConfigAutoCombat.abortOnAllyDying

Definition at line 23 of file ConfigAutoCombat.cs.

◆ abortOnEnemyDead

bool ConfigAutoCombat.abortOnEnemyDead

Definition at line 31 of file ConfigAutoCombat.cs.

◆ abortOnHalfHP

bool ConfigAutoCombat.abortOnHalfHP

Definition at line 35 of file ConfigAutoCombat.cs.

◆ abortOnKill

bool ConfigAutoCombat.abortOnKill

Definition at line 39 of file ConfigAutoCombat.cs.

◆ bCastParty

bool ConfigAutoCombat.bCastParty

Definition at line 55 of file ConfigAutoCombat.cs.

◆ bDontAutoAttackNeutral

bool ConfigAutoCombat.bDontAutoAttackNeutral

Definition at line 63 of file ConfigAutoCombat.cs.

◆ bDontChangeTarget

bool ConfigAutoCombat.bDontChangeTarget

Definition at line 59 of file ConfigAutoCombat.cs.

◆ bDontChase

bool ConfigAutoCombat.bDontChase

Definition at line 67 of file ConfigAutoCombat.cs.

◆ bUseFav

bool ConfigAutoCombat.bUseFav

Definition at line 47 of file ConfigAutoCombat.cs.

◆ bUseHotBar

bool ConfigAutoCombat.bUseHotBar

Definition at line 43 of file ConfigAutoCombat.cs.

◆ bUseInventory

bool ConfigAutoCombat.bUseInventory

Definition at line 51 of file ConfigAutoCombat.cs.

◆ detail

bool ConfigAutoCombat.detail

Definition at line 75 of file ConfigAutoCombat.cs.

◆ idType

string ConfigAutoCombat.idType = "archer"

Definition at line 19 of file ConfigAutoCombat.cs.

◆ turbo

bool ConfigAutoCombat.turbo

Definition at line 71 of file ConfigAutoCombat.cs.

Property Documentation

◆ enable

bool ConfigAutoCombat.enable
get

Definition at line 9 of file ConfigAutoCombat.cs.


The documentation for this class was generated from the following file: