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CodexManager Class Reference
Inheritance diagram for CodexManager:
EClass

Public Member Functions

CodexCreature GetOrCreate (string id)
 
void OnLoad ()
 
void AddCard (string id, int num=1)
 
bool Has (string id)
 
void MarkCardDrop (string id)
 
bool DroppedCard (string id)
 
void AddKill (string id)
 
void AddWeakspot (string id)
 
void AddSpawn (string id)
 
List< CardRowListKills ()
 

Public Attributes

Dictionary< string, CodexCreaturecreatures = new Dictionary<string, CodexCreature>()
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 6 of file CodexManager.cs.

Member Function Documentation

◆ AddCard()

void CodexManager.AddCard ( string id,
int num = 1 )

Definition at line 33 of file CodexManager.cs.

◆ AddKill()

void CodexManager.AddKill ( string id)

Definition at line 57 of file CodexManager.cs.

◆ AddSpawn()

void CodexManager.AddSpawn ( string id)

Definition at line 73 of file CodexManager.cs.

◆ AddWeakspot()

void CodexManager.AddWeakspot ( string id)

Definition at line 65 of file CodexManager.cs.

◆ DroppedCard()

bool CodexManager.DroppedCard ( string id)

Definition at line 51 of file CodexManager.cs.

◆ GetOrCreate()

CodexCreature CodexManager.GetOrCreate ( string id)

Definition at line 9 of file CodexManager.cs.

◆ Has()

bool CodexManager.Has ( string id)

Definition at line 39 of file CodexManager.cs.

◆ ListKills()

List< CardRow > CodexManager.ListKills ( )

Definition at line 81 of file CodexManager.cs.

◆ MarkCardDrop()

void CodexManager.MarkCardDrop ( string id)

Definition at line 45 of file CodexManager.cs.

◆ OnLoad()

void CodexManager.OnLoad ( )

Definition at line 24 of file CodexManager.cs.

Member Data Documentation

◆ creatures

Dictionary<string, CodexCreature> CodexManager.creatures = new Dictionary<string, CodexCreature>()

Definition at line 100 of file CodexManager.cs.


The documentation for this class was generated from the following file: