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    Elin Modding Docs Doc
    
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Public Member Functions | |
| CharaAbility (Chara _owner) | |
| void | Refresh () | 
| void | BuildRandomAbilityList () | 
| void | Add (int id, int chance, bool pt) | 
| void | AddRandom () | 
| void | Remove (int id) | 
Public Attributes | |
| Chara | owner | 
| ActList | list = new ActList() | 
Static Public Attributes | |
| static List< SourceElement.Row > | randomAbilities = new List<SourceElement.Row>() | 
  Static Public Attributes inherited from EClass | |
| static Core | core | 
Additional Inherited Members | |
  Static Public Member Functions inherited from EClass | |
| static int | rnd (int a) | 
| static int | curve (int a, int start, int step, int rate=75) | 
| static int | rndHalf (int a) | 
| static float | rndf (float a) | 
| static int | rndSqrt (int a) | 
| static void | Wait (float a, Card c) | 
| static void | Wait (float a, Point p) | 
| static int | Bigger (int a, int b) | 
| static int | Smaller (int a, int b) | 
  Properties inherited from EClass | |
| static Game | game [get] | 
| static bool | AdvMode [get] | 
| static Player | player [get] | 
| static Chara | pc [get] | 
| static UI | ui [get] | 
| static Map | _map [get] | 
| static Zone | _zone [get] | 
| static FactionBranch | Branch [get] | 
| static FactionBranch | BranchOrHomeBranch [get] | 
| static Faction | Home [get] | 
| static Faction | Wilds [get] | 
| static Scene | scene [get] | 
| static BaseGameScreen | screen [get] | 
| static GameSetting | setting [get] | 
| static GameData | gamedata [get] | 
| static ColorProfile | Colors [get] | 
| static World | world [get] | 
| static SourceManager | sources [get] | 
| static SourceManager | editorSources [get] | 
| static SoundManager | Sound [get] | 
| static CoreDebug | debug [get] | 
Definition at line 7 of file CharaAbility.cs.
| CharaAbility.CharaAbility | ( | Chara | _owner | ) | 
Definition at line 10 of file CharaAbility.cs.
| void CharaAbility.Add | ( | int | id, | 
| int | chance, | ||
| bool | pt ) | 
Definition at line 94 of file CharaAbility.cs.
| void CharaAbility.AddRandom | ( | ) | 
Definition at line 105 of file CharaAbility.cs.
| void CharaAbility.BuildRandomAbilityList | ( | ) | 
Definition at line 63 of file CharaAbility.cs.
| void CharaAbility.Refresh | ( | ) | 
Definition at line 17 of file CharaAbility.cs.
| void CharaAbility.Remove | ( | int | id | ) | 
Definition at line 120 of file CharaAbility.cs.
Definition at line 152 of file CharaAbility.cs.
| Chara CharaAbility.owner | 
Definition at line 149 of file CharaAbility.cs.
      
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  static | 
Definition at line 146 of file CharaAbility.cs.