|
static int | Negotiate (int a, float mod=1.5f) |
|
static int | Invest (int a, float mod=2f) |
|
static int | Meal (Chara c) |
|
static int | Heal (Chara c) |
|
static int | Picklock (Chara c, Thing t) |
|
static int | Identify (Chara c, bool superior) |
|
static int | Revive (Chara c) |
|
static int | BuySlave (Chara c) |
|
static int | SellSlave (Chara c) |
|
static int | Whore (Chara c) |
|
static int | InvestShop (Chara c, Chara tc) |
|
static int | InvestZone (Chara c) |
|
static int | rnd (int a) |
|
static int | curve (int a, int start, int step, int rate=75) |
|
static int | rndHalf (int a) |
|
static float | rndf (float a) |
|
static int | rndSqrt (int a) |
|
static void | Wait (float a, Card c) |
|
static void | Wait (float a, Point p) |
|
static int | Bigger (int a, int b) |
|
static int | Smaller (int a, int b) |
|
Definition at line 5 of file CalcMoney.cs.
◆ BuySlave()
static int CalcMoney.BuySlave |
( |
Chara | c | ) |
|
|
static |
◆ Heal()
static int CalcMoney.Heal |
( |
Chara | c | ) |
|
|
static |
◆ Identify()
static int CalcMoney.Identify |
( |
Chara | c, |
|
|
bool | superior ) |
|
static |
◆ Invest()
static int CalcMoney.Invest |
( |
int | a, |
|
|
float | mod = 2f ) |
|
static |
◆ InvestShop()
static int CalcMoney.InvestShop |
( |
Chara | c, |
|
|
Chara | tc ) |
|
static |
◆ InvestZone()
static int CalcMoney.InvestZone |
( |
Chara | c | ) |
|
|
static |
◆ Meal()
static int CalcMoney.Meal |
( |
Chara | c | ) |
|
|
static |
◆ Negotiate()
static int CalcMoney.Negotiate |
( |
int | a, |
|
|
float | mod = 1::5f ) |
|
static |
◆ Picklock()
static int CalcMoney.Picklock |
( |
Chara | c, |
|
|
Thing | t ) |
|
static |
◆ Revive()
static int CalcMoney.Revive |
( |
Chara | c | ) |
|
|
static |
◆ SellSlave()
static int CalcMoney.SellSlave |
( |
Chara | c | ) |
|
|
static |
◆ Whore()
static int CalcMoney.Whore |
( |
Chara | c | ) |
|
|
static |
The documentation for this class was generated from the following file: