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AreaTypeFarm Class Reference
Inheritance diagram for AreaTypeFarm:
AreaType EClass

Public Member Functions

override AIAct GetAI ()
 
Point GetPlowPos ()
 
- Public Member Functions inherited from AreaType
virtual int GetEfficiency ()
 

Public Attributes

int refSeed
 
- Public Attributes inherited from AreaType
HashSet< int > uidCharas = new HashSet<int>()
 
string id = "Public"
 
BaseArea owner
 
SourceArea.Row _source
 

Properties

override bool IsWork [get]
 
- Properties inherited from AreaType
virtual bool CanAssign [get]
 
virtual bool IsWork [get]
 
virtual bool IsPublicArea [get]
 
virtual bool IsPrison [get]
 
virtual string RandomNameGroup [get]
 
string langHeader [get]
 
SourceArea.Row source [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 6 of file AreaTypeFarm.cs.

Member Function Documentation

◆ GetAI()

override AIAct AreaTypeFarm.GetAI ( )
virtual

Reimplemented from AreaType.

Definition at line 19 of file AreaTypeFarm.cs.

◆ GetPlowPos()

Point AreaTypeFarm.GetPlowPos ( )

Definition at line 57 of file AreaTypeFarm.cs.

Member Data Documentation

◆ refSeed

int AreaTypeFarm.refSeed

Definition at line 76 of file AreaTypeFarm.cs.

Property Documentation

◆ IsWork

override bool AreaTypeFarm.IsWork
get

Definition at line 10 of file AreaTypeFarm.cs.


The documentation for this class was generated from the following file: