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ActorEx Class Reference
Inheritance diagram for ActorEx:
Actor SceneObject EMono

Public Types

enum  Type { Default , JukeBox }
 

Public Member Functions

void SetOwner (Card c)
 
float GetVolume ()
 
unsafe void Refresh ()
 
void Kill ()
 

Public Attributes

ActorEx.Type type
 
Card owner
 
bool alwaysOn
 
float outsideRoomVolume = 0.5f
 
float outsideLotVolume = 0.5f
 
int maxDistance
 
int minInterval = 1
 
int randomInterval
 
AudioSource audioSource
 
SoundData data
 

Additional Inherited Members

- Static Public Member Functions inherited from EMono
static int rnd (int a)
 
- Static Public Attributes inherited from EMono
static Core core
 
- Properties inherited from EMono
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SoundManager Sound [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 5 of file ActorEx.cs.

Member Enumeration Documentation

◆ Type

enum ActorEx.Type

Definition at line 168 of file ActorEx.cs.

Member Function Documentation

◆ GetVolume()

float ActorEx.GetVolume ( )

Definition at line 24 of file ActorEx.cs.

◆ Kill()

void ActorEx.Kill ( )

Definition at line 129 of file ActorEx.cs.

◆ Refresh()

unsafe void ActorEx.Refresh ( )

Definition at line 68 of file ActorEx.cs.

◆ SetOwner()

void ActorEx.SetOwner ( Card c)

Definition at line 8 of file ActorEx.cs.

Member Data Documentation

◆ alwaysOn

bool ActorEx.alwaysOn

Definition at line 141 of file ActorEx.cs.

◆ audioSource

AudioSource ActorEx.audioSource

Definition at line 162 of file ActorEx.cs.

◆ data

SoundData ActorEx.data

Definition at line 165 of file ActorEx.cs.

◆ maxDistance

int ActorEx.maxDistance

Definition at line 150 of file ActorEx.cs.

◆ minInterval

int ActorEx.minInterval = 1

Definition at line 153 of file ActorEx.cs.

◆ outsideLotVolume

float ActorEx.outsideLotVolume = 0.5f

Definition at line 147 of file ActorEx.cs.

◆ outsideRoomVolume

float ActorEx.outsideRoomVolume = 0.5f

Definition at line 144 of file ActorEx.cs.

◆ owner

Card ActorEx.owner

Definition at line 138 of file ActorEx.cs.

◆ randomInterval

int ActorEx.randomInterval

Definition at line 156 of file ActorEx.cs.

◆ type

ActorEx.Type ActorEx.type

Definition at line 135 of file ActorEx.cs.


The documentation for this class was generated from the following file: