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ACT Class Reference
Inheritance diagram for ACT:
EClass

Static Public Member Functions

static void Init ()
 
static Act Create (int id)
 
static Act Create (string id)
 
static Act Create (SourceElement.Row row)
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 

Static Public Attributes

static new ActWait Wait = new ActWait()
 
static ActChat Chat = new ActChat()
 
static ActPick Pick = new ActPick()
 
static ActKick Kick = new ActKick()
 
static ActMelee Melee = new ActMelee()
 
static ActRanged Ranged = new ActRanged()
 
static ActThrow Throw = new ActThrow()
 
static ActItem Item = new ActItem()
 
static Dictionary< string, Actdict = new Dictionary<string, Act>()
 
- Static Public Attributes inherited from EClass
static Core core
 

Additional Inherited Members

- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 5 of file ACT.cs.

Member Function Documentation

◆ Create() [1/3]

static Act ACT.Create ( int id)
static

Definition at line 20 of file ACT.cs.

◆ Create() [2/3]

static Act ACT.Create ( SourceElement.Row row)
static

Definition at line 32 of file ACT.cs.

◆ Create() [3/3]

static Act ACT.Create ( string id)
static

Definition at line 26 of file ACT.cs.

◆ Init()

static void ACT.Init ( )
static

Definition at line 8 of file ACT.cs.

Member Data Documentation

◆ Chat

ActChat ACT.Chat = new ActChat()
static

Definition at line 47 of file ACT.cs.

◆ dict

Dictionary<string, Act> ACT.dict = new Dictionary<string, Act>()
static

Definition at line 68 of file ACT.cs.

◆ Item

ActItem ACT.Item = new ActItem()
static

Definition at line 65 of file ACT.cs.

◆ Kick

ActKick ACT.Kick = new ActKick()
static

Definition at line 53 of file ACT.cs.

◆ Melee

ActMelee ACT.Melee = new ActMelee()
static

Definition at line 56 of file ACT.cs.

◆ Pick

ActPick ACT.Pick = new ActPick()
static

Definition at line 50 of file ACT.cs.

◆ Ranged

ActRanged ACT.Ranged = new ActRanged()
static

Definition at line 59 of file ACT.cs.

◆ Throw

ActThrow ACT.Throw = new ActThrow()
static

Definition at line 62 of file ACT.cs.

◆ Wait

new ActWait ACT.Wait = new ActWait()
static

Definition at line 44 of file ACT.cs.


The documentation for this class was generated from the following file: