| Elin Modding Docs Doc
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| Public Member Functions | |
| override void | OnActivate () | 
| void | OnDestroy () | 
| void | Refresh (float angle) | 
| override void | OnSetContextMenu (UIContextMenu m) | 
|  Public Member Functions inherited from Widget | |
| void | Test () | 
| bool | IsInRightMode () | 
| void | Activate () | 
| virtual object | CreateExtra () | 
| void | Deactivate () | 
| virtual void | OnDeactivate () | 
| void | Close () | 
| void | Reactivate () | 
| virtual void | OnManagerActivate () | 
| virtual void | OnManagerDeactivate () | 
| void | SetAnchor (RectPosition p) | 
| void | SetPivot (RectPosition p) | 
| virtual void | OnChangePivot () | 
| void | UpdateConfig () | 
| virtual void | OnUpdateConfig () | 
| void | ClampToScreen () | 
| virtual void | OnChangeResolution () | 
| void | OnChangePosition () | 
| virtual void | OnChangeActionMode () | 
| virtual void | OnFlip () | 
| bool | IsAlignTop () | 
| Layer | AddLayer (Layer l, Transform trans) | 
| void | RefreshTipPivotPosition () | 
| SkinSet | GetSkin () | 
| SkinConfig | GetSkinConfig () | 
| void | SetSkin (int id, int v=0) | 
| void | TestSkin () | 
| virtual void | ApplySkin () | 
| virtual void | OnApplySkin () | 
| void | InstantiateDeco (SkinDeco deco) | 
| void | AddDeco (SkinDeco deco) | 
| void | RemoveDeco (SkinDeco deco) | 
| virtual bool | CanShowContextMenu () | 
| void | ShowContextMenu () | 
| void | SetBaseContextMenu (UIContextMenu m) | 
| void | SetGridContextMenu (UIContextMenu m) | 
| void | SoundActivate () | 
| Public Attributes | |
| float | angleFix | 
| bool | up | 
| GameObject | goWorld | 
| GameObject | prefabWorld | 
| Animator | animator | 
| Camera | cam | 
| Vector3 | scroll | 
|  Public Attributes inherited from Widget | |
| Image | imageBG | 
| SoundData | soundActivate | 
| UIDragPanel | dragPanel | 
| RectTransform | tipPivotLeft | 
| RectTransform | tipPivotRight | 
| Static Public Attributes | |
| static WidgetUnityChan | Instance | 
|  Static Public Attributes inherited from EMono | |
| static Core | core | 
| Additional Inherited Members | |
|  Public Types inherited from Widget | |
| enum | WidgetType { Default , ZoomMenu } | 
| enum | State { Active , Inactive } | 
|  Static Public Member Functions inherited from EMono | |
| static int | rnd (int a) | 
|  Protected Member Functions inherited from Widget | |
| void | ClampToScreenEnsured (Component c, Vector2 anchoredPos) | 
| void | ClampToScreen (RectTransform rect, float margin=10f) | 
|  Protected Attributes inherited from Widget | |
| bool | flip | 
|  Properties inherited from Widget | |
| string | ID  [get] | 
| Widget.Config | config  [get] | 
| SkinRoot | skinRoot  [get] | 
| bool | IsSealed  [get] | 
| virtual bool | ShowStyleMenu  [get] | 
| virtual bool | AlwaysTop  [get] | 
| virtual bool | IsStaticPosition  [get] | 
| virtual bool | AlwaysBottom  [get] | 
| virtual Type | SetSiblingAfter  [get] | 
| virtual bool | ShowInBuildMode  [get] | 
| virtual bool | RightClickToClose  [get] | 
| virtual bool | AllowRightClickToClose  [get] | 
|  Properties inherited from EMono | |
| static Game | game  [get] | 
| static bool | AdvMode  [get] | 
| static Player | player  [get] | 
| static Chara | pc  [get] | 
| static UI | ui  [get] | 
| static Map | _map  [get] | 
| static Zone | _zone  [get] | 
| static FactionBranch | Branch  [get] | 
| static FactionBranch | BranchOrHomeBranch  [get] | 
| static Faction | Home  [get] | 
| static Scene | scene  [get] | 
| static BaseGameScreen | screen  [get] | 
| static GameSetting | setting  [get] | 
| static GameData | gamedata  [get] | 
| static ColorProfile | Colors  [get] | 
| static World | world  [get] | 
| static SoundManager | Sound  [get] | 
| static SourceManager | sources  [get] | 
| static SourceManager | editorSources  [get] | 
| static CoreDebug | debug  [get] | 
Definition at line 5 of file WidgetUnityChan.cs.
| 
 | virtual | 
Reimplemented from Widget.
Definition at line 8 of file WidgetUnityChan.cs.
| void WidgetUnityChan.OnDestroy | ( | ) | 
Definition at line 17 of file WidgetUnityChan.cs.
| 
 | virtual | 
Reimplemented from Widget.
Definition at line 30 of file WidgetUnityChan.cs.
| void WidgetUnityChan.Refresh | ( | float | angle | ) | 
Definition at line 23 of file WidgetUnityChan.cs.
| float WidgetUnityChan.angleFix | 
Definition at line 43 of file WidgetUnityChan.cs.
| Animator WidgetUnityChan.animator | 
Definition at line 55 of file WidgetUnityChan.cs.
| Camera WidgetUnityChan.cam | 
Definition at line 58 of file WidgetUnityChan.cs.
| GameObject WidgetUnityChan.goWorld | 
Definition at line 49 of file WidgetUnityChan.cs.
| 
 | static | 
Definition at line 40 of file WidgetUnityChan.cs.
| GameObject WidgetUnityChan.prefabWorld | 
Definition at line 52 of file WidgetUnityChan.cs.
| Vector3 WidgetUnityChan.scroll | 
Definition at line 61 of file WidgetUnityChan.cs.
| bool WidgetUnityChan.up | 
Definition at line 46 of file WidgetUnityChan.cs.