Elin Modding Docs Doc
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Public Member Functions | |
override void | OnActivate () |
void | _Refresh () |
override void | OnFlip () |
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void | Test () |
bool | IsInRightMode () |
void | Activate () |
virtual object | CreateExtra () |
void | Deactivate () |
virtual void | OnDeactivate () |
void | Close () |
void | Reactivate () |
virtual void | OnManagerActivate () |
virtual void | OnManagerDeactivate () |
void | SetAnchor (RectPosition p) |
void | SetPivot (RectPosition p) |
virtual void | OnChangePivot () |
void | UpdateConfig () |
virtual void | OnUpdateConfig () |
void | ClampToScreen () |
virtual void | OnChangeResolution () |
void | OnChangePosition () |
virtual void | OnChangeActionMode () |
bool | IsAlignTop () |
Layer | AddLayer (Layer l, Transform trans) |
void | RefreshTipPivotPosition () |
SkinSet | GetSkin () |
SkinConfig | GetSkinConfig () |
void | SetSkin (int id, int v=0) |
void | TestSkin () |
virtual void | ApplySkin () |
virtual void | OnApplySkin () |
void | InstantiateDeco (SkinDeco deco) |
void | AddDeco (SkinDeco deco) |
void | RemoveDeco (SkinDeco deco) |
virtual bool | CanShowContextMenu () |
void | ShowContextMenu () |
void | SetBaseContextMenu (UIContextMenu m) |
virtual void | OnSetContextMenu (UIContextMenu m) |
void | SetGridContextMenu (UIContextMenu m) |
void | SoundActivate () |
Static Public Member Functions | |
static void | Refresh () |
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static int | rnd (int a) |
Public Attributes | |
GameObject | goMuteBGM |
GameObject | goHideBalloon |
GameObject | goLowBlock |
UIText | textDebug |
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Image | imageBG |
SoundData | soundActivate |
UIDragPanel | dragPanel |
RectTransform | tipPivotLeft |
RectTransform | tipPivotRight |
Static Public Attributes | |
static WidgetSystemIndicator | Instance |
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static Core | core |
Additional Inherited Members | |
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enum | WidgetType { Default , ZoomMenu } |
enum | State { Active , Inactive } |
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void | ClampToScreenEnsured (Component c, Vector2 anchoredPos) |
void | ClampToScreen (RectTransform rect, float margin=10f) |
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bool | flip |
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string | ID [get] |
Widget.Config | config [get] |
SkinRoot | skinRoot [get] |
bool | IsSealed [get] |
virtual bool | ShowStyleMenu [get] |
virtual bool | AlwaysTop [get] |
virtual bool | IsStaticPosition [get] |
virtual bool | AlwaysBottom [get] |
virtual Type | SetSiblingAfter [get] |
virtual bool | ShowInBuildMode [get] |
virtual bool | RightClickToClose [get] |
virtual bool | AllowRightClickToClose [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Definition at line 6 of file WidgetSystemIndicator.cs.
void WidgetSystemIndicator._Refresh | ( | ) |
Definition at line 26 of file WidgetSystemIndicator.cs.
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virtual |
Reimplemented from Widget.
Definition at line 19 of file WidgetSystemIndicator.cs.
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virtual |
Reimplemented from Widget.
Definition at line 37 of file WidgetSystemIndicator.cs.
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static |
Definition at line 9 of file WidgetSystemIndicator.cs.
GameObject WidgetSystemIndicator.goHideBalloon |
Definition at line 50 of file WidgetSystemIndicator.cs.
GameObject WidgetSystemIndicator.goLowBlock |
Definition at line 53 of file WidgetSystemIndicator.cs.
GameObject WidgetSystemIndicator.goMuteBGM |
Definition at line 47 of file WidgetSystemIndicator.cs.
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static |
Definition at line 44 of file WidgetSystemIndicator.cs.
UIText WidgetSystemIndicator.textDebug |
Definition at line 56 of file WidgetSystemIndicator.cs.