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UIQueue Class Reference
Inheritance diagram for UIQueue:
EMono

Public Member Functions

void OnAdd (Queue q, bool insert=false)
 
void OnRemove (Queue q)
 
void OnSetOwner ()
 

Public Attributes

LayoutGroup layout
 
UIButton mold
 

Static Public Attributes

static UIQueue Instance
 
- Static Public Attributes inherited from EMono
static Core core
 

Properties

QueueManager queues [get]
 
- Properties inherited from EMono
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SoundManager Sound [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EMono
static int rnd (int a)
 

Detailed Description

Definition at line 9 of file UIQueue.cs.

Member Function Documentation

◆ OnAdd()

void UIQueue.OnAdd ( Queue q,
bool insert = false )

Definition at line 34 of file UIQueue.cs.

◆ OnRemove()

void UIQueue.OnRemove ( Queue q)

Definition at line 58 of file UIQueue.cs.

◆ OnSetOwner()

void UIQueue.OnSetOwner ( )

Definition at line 75 of file UIQueue.cs.

Member Data Documentation

◆ Instance

UIQueue UIQueue.Instance
static

Definition at line 94 of file UIQueue.cs.

◆ layout

LayoutGroup UIQueue.layout

Definition at line 97 of file UIQueue.cs.

◆ mold

UIButton UIQueue.mold

Definition at line 100 of file UIQueue.cs.

Property Documentation

◆ queues

QueueManager UIQueue.queues
get

Definition at line 13 of file UIQueue.cs.


The documentation for this class was generated from the following file: