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Elin Modding Docs Doc
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Public Member Functions | |
| void | OnAdd (Queue q, bool insert=false) |
| void | OnRemove (Queue q) |
| void | OnSetOwner () |
Public Attributes | |
| LayoutGroup | layout |
| UIButton | mold |
Static Public Attributes | |
| static UIQueue | Instance |
Static Public Attributes inherited from EMono | |
| static Core | core |
Properties | |
| QueueManager | queues [get] |
Properties inherited from EMono | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static CoreDebug | debug [get] |
Additional Inherited Members | |
Static Public Member Functions inherited from EMono | |
| static int | rnd (int a) |
Definition at line 9 of file UIQueue.cs.
| void UIQueue.OnAdd | ( | Queue | q, |
| bool | insert = false ) |
Definition at line 34 of file UIQueue.cs.
| void UIQueue.OnRemove | ( | Queue | q | ) |
Definition at line 58 of file UIQueue.cs.
| void UIQueue.OnSetOwner | ( | ) |
Definition at line 75 of file UIQueue.cs.
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static |
Definition at line 94 of file UIQueue.cs.
| LayoutGroup UIQueue.layout |
Definition at line 97 of file UIQueue.cs.
| UIButton UIQueue.mold |
Definition at line 100 of file UIQueue.cs.
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get |
Definition at line 13 of file UIQueue.cs.