Elin Modding Docs Doc
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Public Member Functions | |
void | Init (string hint) |
void | Update () |
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override void | OnBeforeAddLayer () |
void | InitInspector () |
override void | Init () |
override void | OnAfterAddLayer () |
void | TryShowHelp () |
void | AddLayerToUI (string id) |
void | TryShowHint (string _langHint=null) |
void | TalkHomeMemeber (string id) |
void | TalkMaid (string id) |
override void | OnRightClick () |
Static Public Member Functions | |
static LayerProgress | StartAsync (string text, UniTask< bool > task, Action onCancel=null) |
static LayerProgress | Start (string text, Action onComplete=null) |
static void | Start (string text, Action thread, Action onComplete) |
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static int | rnd (int a) |
Public Attributes | |
float | speed |
float | minTime |
float | endTime |
float | minProgress |
Slider | bar |
Text | text |
Action | onComplete |
Func< bool > | funcComplete |
UniTask< bool > | unitask |
Action | onCancel |
bool | useUnitask |
CanvasGroup | cg |
Static Public Attributes | |
static bool | completed |
static bool | isActive |
static float | progress |
Additional Inherited Members | |
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override void | _Close () |
override void | Kill () |
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static Core | core [get] |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static FactionBranch | Branch [get] |
static Faction | Home [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static CoreConfig | config [get] |
static GameSetting | setting [get] |
static ColorProfile | Colors [get] |
static SourceManager | sources [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
bool | IsFloat [get] |
virtual string | IdHelp [get] |
Definition at line 11 of file LayerProgress.cs.
void LayerProgress.Init | ( | string | hint | ) |
Definition at line 14 of file LayerProgress.cs.
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static |
Definition at line 75 of file LayerProgress.cs.
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static |
Definition at line 84 of file LayerProgress.cs.
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static |
Definition at line 64 of file LayerProgress.cs.
void LayerProgress.Update | ( | ) |
Definition at line 25 of file LayerProgress.cs.
Slider LayerProgress.bar |
Definition at line 124 of file LayerProgress.cs.
CanvasGroup LayerProgress.cg |
Definition at line 145 of file LayerProgress.cs.
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static |
Definition at line 103 of file LayerProgress.cs.
float LayerProgress.endTime |
Definition at line 118 of file LayerProgress.cs.
Func<bool> LayerProgress.funcComplete |
Definition at line 133 of file LayerProgress.cs.
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static |
Definition at line 106 of file LayerProgress.cs.
float LayerProgress.minProgress |
Definition at line 121 of file LayerProgress.cs.
float LayerProgress.minTime |
Definition at line 115 of file LayerProgress.cs.
Action LayerProgress.onCancel |
Definition at line 139 of file LayerProgress.cs.
Action LayerProgress.onComplete |
Definition at line 130 of file LayerProgress.cs.
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static |
Definition at line 109 of file LayerProgress.cs.
float LayerProgress.speed |
Definition at line 112 of file LayerProgress.cs.
Text LayerProgress.text |
Definition at line 127 of file LayerProgress.cs.
UniTask<bool> LayerProgress.unitask |
Definition at line 136 of file LayerProgress.cs.
bool LayerProgress.useUnitask |
Definition at line 142 of file LayerProgress.cs.