Elin Modding Docs Doc
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Public Member Functions | |
override bool | HeaderIsListOf (int id) |
override void | OnInit () |
override void | OnSwitchContent (Window window) |
void | RefreshChronicle () |
void | RefreshTech (bool listComplete=false) |
void | RefreshFocus () |
void | RefreshFeat () |
void | RefreshAreas () |
void | RefreshSpots () |
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override void | OnBeforeAddLayer () |
void | InitInspector () |
override void | Init () |
override void | OnAfterAddLayer () |
void | TryShowHelp () |
void | AddLayerToUI (string id) |
void | TryShowHint (string _langHint=null) |
void | TalkHomeMemeber (string id) |
void | TalkMaid (string id) |
override void | OnRightClick () |
Public Attributes | |
UIList | listArea |
UIList | listTech |
UIList | listTech2 |
UIList | listFeat |
UIList | listFeat2 |
UIList | listFeat3 |
FactionBranch | branch |
UIHomeInfo | info |
Static Public Attributes | |
static LayerHome | Instance |
const int | TabResearch = 1 |
const int | TabPolicy = 2 |
const int | TabPopulation = 3 |
const int | TabFeat = 4 |
Additional Inherited Members | |
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static int | rnd (int a) |
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override void | _Close () |
override void | Kill () |
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static Core | core [get] |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static FactionBranch | Branch [get] |
static Faction | Home [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static CoreConfig | config [get] |
static GameSetting | setting [get] |
static ColorProfile | Colors [get] |
static SourceManager | sources [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
bool | IsFloat [get] |
virtual string | IdHelp [get] |
Definition at line 6 of file LayerHome.cs.
override bool LayerHome.HeaderIsListOf | ( | int | id | ) |
Definition at line 9 of file LayerHome.cs.
override void LayerHome.OnInit | ( | ) |
Definition at line 15 of file LayerHome.cs.
override void LayerHome.OnSwitchContent | ( | Window | window | ) |
Definition at line 22 of file LayerHome.cs.
void LayerHome.RefreshAreas | ( | ) |
Definition at line 196 of file LayerHome.cs.
void LayerHome.RefreshChronicle | ( | ) |
Definition at line 59 of file LayerHome.cs.
void LayerHome.RefreshFeat | ( | ) |
Definition at line 96 of file LayerHome.cs.
void LayerHome.RefreshFocus | ( | ) |
Definition at line 87 of file LayerHome.cs.
void LayerHome.RefreshSpots | ( | ) |
Definition at line 227 of file LayerHome.cs.
void LayerHome.RefreshTech | ( | bool | listComplete = false | ) |
Definition at line 64 of file LayerHome.cs.
FactionBranch LayerHome.branch |
Definition at line 283 of file LayerHome.cs.
UIHomeInfo LayerHome.info |
Definition at line 286 of file LayerHome.cs.
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static |
Definition at line 262 of file LayerHome.cs.
UIList LayerHome.listArea |
Definition at line 265 of file LayerHome.cs.
UIList LayerHome.listFeat |
Definition at line 274 of file LayerHome.cs.
UIList LayerHome.listFeat2 |
Definition at line 277 of file LayerHome.cs.
UIList LayerHome.listFeat3 |
Definition at line 280 of file LayerHome.cs.
UIList LayerHome.listTech |
Definition at line 268 of file LayerHome.cs.
UIList LayerHome.listTech2 |
Definition at line 271 of file LayerHome.cs.
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static |
Definition at line 298 of file LayerHome.cs.
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static |
Definition at line 292 of file LayerHome.cs.
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static |
Definition at line 295 of file LayerHome.cs.
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static |
Definition at line 289 of file LayerHome.cs.