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Elin Modding Docs Doc
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Classes | |
| class | Slot |
Public Member Functions | |
| void | Activate (Religion r, Action< Religion > _onWorship) |
| void | Move (int a) |
| void | RefreshSlots () |
| void | AddReligion (Religion r) |
Public Member Functions inherited from ELayer | |
| override void | OnBeforeAddLayer () |
| void | InitInspector () |
| override void | Init () |
| override void | OnAfterAddLayer () |
| void | TryShowHelp () |
| void | AddLayerToUI (string id) |
| void | TryShowHint (string _langHint=null) |
| void | TalkHomeMemeber (string id) |
| void | TalkMaid (string id) |
| override void | OnRightClick () |
Public Attributes | |
| Vector2 | startPos |
| float | time |
| float | bgAlpha |
| float | startDelay |
| LayerFaith.Slot | slotVoid |
| List< LayerFaith.Slot > | slots |
| UIItem | moldItem |
| LayoutGroup | layout |
| Action< Religion > | onWorship |
| bool | isBranchFaith |
| int | index |
| List< UIItem > | items = new List<UIItem>() |
| List< UIItem > | orders = new List<UIItem>() |
Additional Inherited Members | |
Static Public Member Functions inherited from ELayer | |
| static int | rnd (int a) |
Protected Member Functions inherited from ELayer | |
| override void | _Close () |
| override void | Kill () |
Properties inherited from ELayer | |
| static Core | core [get] |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static FactionBranch | Branch [get] |
| static Faction | Home [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static CoreConfig | config [get] |
| static GameSetting | setting [get] |
| static ColorProfile | Colors [get] |
| static SourceManager | sources [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
| bool | IsFloat [get] |
| virtual string | IdHelp [get] |
Definition at line 10 of file LayerFaith.cs.
Definition at line 13 of file LayerFaith.cs.
| void LayerFaith.AddReligion | ( | Religion | r | ) |
Definition at line 126 of file LayerFaith.cs.
| void LayerFaith.Move | ( | int | a | ) |
Definition at line 45 of file LayerFaith.cs.
| void LayerFaith.RefreshSlots | ( | ) |
Definition at line 61 of file LayerFaith.cs.
| float LayerFaith.bgAlpha |
Definition at line 148 of file LayerFaith.cs.
| int LayerFaith.index |
Definition at line 174 of file LayerFaith.cs.
| bool LayerFaith.isBranchFaith |
Definition at line 170 of file LayerFaith.cs.
| List<UIItem> LayerFaith.items = new List<UIItem>() |
Definition at line 178 of file LayerFaith.cs.
| LayoutGroup LayerFaith.layout |
Definition at line 163 of file LayerFaith.cs.
| UIItem LayerFaith.moldItem |
Definition at line 160 of file LayerFaith.cs.
| Action<Religion> LayerFaith.onWorship |
Definition at line 166 of file LayerFaith.cs.
| List<UIItem> LayerFaith.orders = new List<UIItem>() |
Definition at line 182 of file LayerFaith.cs.
| List<LayerFaith.Slot> LayerFaith.slots |
Definition at line 157 of file LayerFaith.cs.
| LayerFaith.Slot LayerFaith.slotVoid |
Definition at line 154 of file LayerFaith.cs.
| float LayerFaith.startDelay |
Definition at line 151 of file LayerFaith.cs.
| Vector2 LayerFaith.startPos |
Definition at line 142 of file LayerFaith.cs.
| float LayerFaith.time |
Definition at line 145 of file LayerFaith.cs.