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Elin Modding Docs Doc
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Public Member Functions | |
| override void | OnInit () |
| void | Rebuild () |
| void | Redraw () |
| void | RefreshToolBelt (bool rebuildLayout=false) |
| void | RefreshEquipment (UIList list, bool etc=false) |
Public Member Functions inherited from ELayer | |
| override void | OnBeforeAddLayer () |
| void | InitInspector () |
| override void | Init () |
| override void | OnAfterAddLayer () |
| void | TryShowHelp () |
| void | AddLayerToUI (string id) |
| void | TryShowHint (string _langHint=null) |
| void | TalkHomeMemeber (string id) |
| void | TalkMaid (string id) |
| override void | OnRightClick () |
Static Public Member Functions | |
| static void | SetDirty () |
Static Public Member Functions inherited from ELayer | |
| static int | rnd (int a) |
Public Attributes | |
| UIList | listMain |
| UIList | listEtc |
| Chara | chara |
Static Public Attributes | |
| static LayerEquip | Instance |
| static bool | dirty |
Additional Inherited Members | |
Protected Member Functions inherited from ELayer | |
| override void | _Close () |
| override void | Kill () |
Properties inherited from ELayer | |
| static Core | core [get] |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static FactionBranch | Branch [get] |
| static Faction | Home [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static CoreConfig | config [get] |
| static GameSetting | setting [get] |
| static ColorProfile | Colors [get] |
| static SourceManager | sources [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
| bool | IsFloat [get] |
| virtual string | IdHelp [get] |
Definition at line 5 of file LayerEquip.cs.
| override void LayerEquip.OnInit | ( | ) |
Definition at line 14 of file LayerEquip.cs.
| void LayerEquip.Rebuild | ( | ) |
Definition at line 28 of file LayerEquip.cs.
| void LayerEquip.Redraw | ( | ) |
Definition at line 38 of file LayerEquip.cs.
| void LayerEquip.RefreshEquipment | ( | UIList | list, |
| bool | etc = false ) |
Definition at line 51 of file LayerEquip.cs.
| void LayerEquip.RefreshToolBelt | ( | bool | rebuildLayout = false | ) |
Definition at line 46 of file LayerEquip.cs.
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static |
Definition at line 8 of file LayerEquip.cs.
| Chara LayerEquip.chara |
Definition at line 104 of file LayerEquip.cs.
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static |
Definition at line 95 of file LayerEquip.cs.
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static |
Definition at line 92 of file LayerEquip.cs.
| UIList LayerEquip.listEtc |
Definition at line 101 of file LayerEquip.cs.
| UIList LayerEquip.listMain |
Definition at line 98 of file LayerEquip.cs.