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EmbarkActor Class Reference
Inheritance diagram for EmbarkActor:
EMono

Public Member Functions

void Hide ()
 

Public Attributes

Camera cam
 
TiltShift tiltShift
 
ScreenGrading grading
 
SpriteRenderer sr
 
SpriteRenderer sr2
 
ParticleSystem ps
 
float speed
 
float speedSky
 
float skyLevel = 1f
 
float fadeTime
 
float targetFade = 1f
 
bool show
 
bool crystal
 
bool isDestroying
 
DOTweenAnimation anim
 

Additional Inherited Members

- Static Public Member Functions inherited from EMono
static int rnd (int a)
 
- Static Public Attributes inherited from EMono
static Core core
 
- Properties inherited from EMono
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SoundManager Sound [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 9 of file EmbarkActor.cs.

Member Function Documentation

◆ Hide()

void EmbarkActor.Hide ( )

Definition at line 54 of file EmbarkActor.cs.

Member Data Documentation

◆ anim

DOTweenAnimation EmbarkActor.anim

Definition at line 116 of file EmbarkActor.cs.

◆ cam

Camera EmbarkActor.cam

Definition at line 74 of file EmbarkActor.cs.

◆ crystal

bool EmbarkActor.crystal

Definition at line 110 of file EmbarkActor.cs.

◆ fadeTime

float EmbarkActor.fadeTime

Definition at line 101 of file EmbarkActor.cs.

◆ grading

ScreenGrading EmbarkActor.grading

Definition at line 80 of file EmbarkActor.cs.

◆ isDestroying

bool EmbarkActor.isDestroying

Definition at line 113 of file EmbarkActor.cs.

◆ ps

ParticleSystem EmbarkActor.ps

Definition at line 89 of file EmbarkActor.cs.

◆ show

bool EmbarkActor.show

Definition at line 107 of file EmbarkActor.cs.

◆ skyLevel

float EmbarkActor.skyLevel = 1f

Definition at line 98 of file EmbarkActor.cs.

◆ speed

float EmbarkActor.speed

Definition at line 92 of file EmbarkActor.cs.

◆ speedSky

float EmbarkActor.speedSky

Definition at line 95 of file EmbarkActor.cs.

◆ sr

SpriteRenderer EmbarkActor.sr

Definition at line 83 of file EmbarkActor.cs.

◆ sr2

SpriteRenderer EmbarkActor.sr2

Definition at line 86 of file EmbarkActor.cs.

◆ targetFade

float EmbarkActor.targetFade = 1f

Definition at line 104 of file EmbarkActor.cs.

◆ tiltShift

TiltShift EmbarkActor.tiltShift

Definition at line 77 of file EmbarkActor.cs.


The documentation for this class was generated from the following file: