Elin Modding Docs Doc
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EMono.cs
1using System;
2using UnityEngine;
3
4// Token: 0x02000004 RID: 4
5public class EMono : MonoBehaviour
6{
7 // Token: 0x17000018 RID: 24
8 // (get) Token: 0x06000046 RID: 70 RVA: 0x00003615 File Offset: 0x00001815
9 public static Game game
10 {
11 get
12 {
13 return EMono.core.game;
14 }
15 }
16
17 // Token: 0x17000019 RID: 25
18 // (get) Token: 0x06000047 RID: 71 RVA: 0x00003621 File Offset: 0x00001821
19 public static bool AdvMode
20 {
21 get
22 {
23 return ActionMode.IsAdv;
24 }
25 }
26
27 // Token: 0x1700001A RID: 26
28 // (get) Token: 0x06000048 RID: 72 RVA: 0x00003628 File Offset: 0x00001828
29 public static Player player
30 {
31 get
32 {
33 return EMono.core.game.player;
34 }
35 }
36
37 // Token: 0x1700001B RID: 27
38 // (get) Token: 0x06000049 RID: 73 RVA: 0x00003639 File Offset: 0x00001839
39 public static Chara pc
40 {
41 get
42 {
43 return EMono.core.game.player.chara;
44 }
45 }
46
47 // Token: 0x1700001C RID: 28
48 // (get) Token: 0x0600004A RID: 74 RVA: 0x0000364F File Offset: 0x0000184F
49 public static UI ui
50 {
51 get
52 {
53 return EMono.core.ui;
54 }
55 }
56
57 // Token: 0x1700001D RID: 29
58 // (get) Token: 0x0600004B RID: 75 RVA: 0x0000365B File Offset: 0x0000185B
59 public static Map _map
60 {
61 get
62 {
63 return EMono.core.game.activeZone.map;
64 }
65 }
66
67 // Token: 0x1700001E RID: 30
68 // (get) Token: 0x0600004C RID: 76 RVA: 0x00003671 File Offset: 0x00001871
69 public static Zone _zone
70 {
71 get
72 {
73 return EMono.core.game.activeZone;
74 }
75 }
76
77 // Token: 0x1700001F RID: 31
78 // (get) Token: 0x0600004D RID: 77 RVA: 0x00003682 File Offset: 0x00001882
79 public static FactionBranch Branch
80 {
81 get
82 {
83 return EMono.core.game.activeZone.branch;
84 }
85 }
86
87 // Token: 0x17000020 RID: 32
88 // (get) Token: 0x0600004E RID: 78 RVA: 0x00003698 File Offset: 0x00001898
89 public static FactionBranch BranchOrHomeBranch
90 {
91 get
92 {
93 return EMono.Branch ?? EMono.pc.homeBranch;
94 }
95 }
96
97 // Token: 0x17000021 RID: 33
98 // (get) Token: 0x0600004F RID: 79 RVA: 0x000036AD File Offset: 0x000018AD
99 public static Faction Home
100 {
101 get
102 {
103 return EMono.core.game.factions.Home;
104 }
105 }
106
107 // Token: 0x17000022 RID: 34
108 // (get) Token: 0x06000050 RID: 80 RVA: 0x000036C3 File Offset: 0x000018C3
109 public static Scene scene
110 {
111 get
112 {
113 return EMono.core.scene;
114 }
115 }
116
117 // Token: 0x17000023 RID: 35
118 // (get) Token: 0x06000051 RID: 81 RVA: 0x000036CF File Offset: 0x000018CF
119 public static BaseGameScreen screen
120 {
121 get
122 {
123 return EMono.core.screen;
124 }
125 }
126
127 // Token: 0x17000024 RID: 36
128 // (get) Token: 0x06000052 RID: 82 RVA: 0x000036DB File Offset: 0x000018DB
129 public static GameSetting setting
130 {
131 get
132 {
133 return EMono.core.gameSetting;
134 }
135 }
136
137 // Token: 0x17000025 RID: 37
138 // (get) Token: 0x06000053 RID: 83 RVA: 0x000036E7 File Offset: 0x000018E7
139 public static GameData gamedata
140 {
141 get
142 {
143 return EMono.core.gamedata;
144 }
145 }
146
147 // Token: 0x17000026 RID: 38
148 // (get) Token: 0x06000054 RID: 84 RVA: 0x000036F3 File Offset: 0x000018F3
149 public static ColorProfile Colors
150 {
151 get
152 {
153 return EMono.core.Colors;
154 }
155 }
156
157 // Token: 0x17000027 RID: 39
158 // (get) Token: 0x06000055 RID: 85 RVA: 0x000036FF File Offset: 0x000018FF
159 public static World world
160 {
161 get
162 {
163 return EMono.core.game.world;
164 }
165 }
166
167 // Token: 0x17000028 RID: 40
168 // (get) Token: 0x06000056 RID: 86 RVA: 0x00003710 File Offset: 0x00001910
169 public static SoundManager Sound
170 {
171 get
172 {
173 return SoundManager.current;
174 }
175 }
176
177 // Token: 0x17000029 RID: 41
178 // (get) Token: 0x06000057 RID: 87 RVA: 0x00003717 File Offset: 0x00001917
179 public static SourceManager sources
180 {
181 get
182 {
183 return EMono.core.sources;
184 }
185 }
186
187 // Token: 0x1700002A RID: 42
188 // (get) Token: 0x06000058 RID: 88 RVA: 0x00003723 File Offset: 0x00001923
189 public static SourceManager editorSources
190 {
191 get
192 {
193 return Core.SetCurrent(null).sources;
194 }
195 }
196
197 // Token: 0x1700002B RID: 43
198 // (get) Token: 0x06000059 RID: 89 RVA: 0x00003730 File Offset: 0x00001930
199 public static CoreDebug debug
200 {
201 get
202 {
203 return EMono.core.debug;
204 }
205 }
206
207 // Token: 0x0600005A RID: 90 RVA: 0x0000373C File Offset: 0x0000193C
208 public static int rnd(int a)
209 {
210 return Rand.rnd(a);
211 }
212
213 // Token: 0x04000022 RID: 34
214 public static Core core;
215}
Definition Chara.cs:12
Definition EMono.cs:6
Definition Game.cs:10
Definition Map.cs:15
Definition Scene.cs:10
Definition World.cs:6
Definition Zone.cs:14