7 public static Chara _Create(
string id,
int idMat = -1,
int lv = -1)
15 chara.Create(
id, idMat, lv);
18 EClass.player.codex.AddSpawn(
id);
24 public static Chara Create(
string id,
int lv = -1)
30 public static Chara CreateFromFilter(
string id,
int lv = -1,
int levelRange = -1)
36 public static Chara CreateFromFilter(
SpawnList list,
int lv = -1,
int levelRange = -1)
38 return CharaGen.Create(list.Select(lv, levelRange).id, lv);
42 public static Chara CreateFromElement(
string idEle,
int lv = -1,
string idFilter =
"chara")
46 string[] mainElement = c.mainElement;
47 for (int i = 0; i < mainElement.Length; i++)
49 if (mainElement[i].Split(
',', StringSplitOptions.None)[0] == idEle)
60 return CharaGen.Create(spawnList.Select(lv, -1).id, lv);
64 public static Chara CreateWealthy(
int lv = -1)
70 public static int objLv;