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SourceChara.Row Class Reference
Inheritance diagram for SourceChara.Row:
CardRow RenderRow IRenderSource

Public Member Functions

override string GetSearchName (bool jp)
 
override void SetTiles ()
 
override string GetName ()
 
- Public Member Functions inherited from CardRow
override SourcePref GetPref ()
 
override void OnImportData (SourceData data)
 
virtual string GetName (int i)
 
virtual string GetName (SourceMaterial.Row mat, int sum)
 
override string GetEditorListName ()
 
override string GetName ()
 
string GetName (Card c, bool full=false)
 
- Public Member Functions inherited from RenderRow
bool HasTag (CTAG _tag)
 
bool ContainsTag (string _tag)
 
override void OnImportData (SourceData data)
 
void SetRenderData ()
 
int ConvertTile (int tile)
 
Sprite GetSprite (int dir=0, int skin=0, bool snow=false)
 
void SetSpriteRenderer (SpriteRenderer sr, Sprite sprite=null, int matCol=0, bool setTransform=true, int dir=0)
 
void SetImage (Image image, Sprite sprite=null, int matCol=0, bool setNativeSize=true, int dir=0, int idSkin=0)
 
void SetRenderParam (RenderParam p, SourceMaterial.Row mat, int dir)
 
virtual unsafe RenderParam GetRenderParam (SourceMaterial.Row mat, int dir, Point point=null, int bridgeHeight=-1)
 
virtual int GetTile (SourceMaterial.Row mat, int dir=0)
 
int GetColorInt (SourceMaterial.Row mat)
 

Public Attributes

int _id
 
string aka_JP
 
string aka
 
int[] tiles_snow
 
string hostility
 
string biome
 
string race
 
string job
 
string tactics
 
string aiIdle
 
int[] aiParam
 
string[] actCombat
 
string[] mainElement
 
string equip
 
string[] gachaFilter
 
string tone
 
string[] actIdle
 
string bio
 
string faith
 
string[] works
 
string[] hobbies
 
string idText
 
string moveAnime
 
bool staticSkin
 
int[] _tiles_snow
 
SourceRace.Row _race_row
 
string name_L
 
string detail_L
 
string aka_L
 
- Public Attributes inherited from CardRow
string id
 
string idExtra
 
string tierGroup
 
string lightData
 
string _origin
 
int idShadow
 
int quality
 
int[] elements
 
int[] shadow
 
int[] size
 
int[] light
 
string[] loot
 
string[] filter
 
string[] trait
 
string[] idActor
 
string[] vals
 
string[] name2
 
string[] name2_JP
 
Dictionary< int, int > elementMap
 
Sprite sprite
 
CardRow origin
 
bool isOrigin
 
bool isChara
 
Card _model
 
- Public Attributes inherited from RenderRow
int[] tiles
 
int[] _tiles
 
int[] skins
 
int colorMod
 
int sort
 
int value
 
int LV
 
int chance
 
int tempChance
 
int snowTile
 
string name
 
string name_JP
 
string detail
 
string detail_JP
 
string _idRenderData
 
string _tileType
 
string defMat
 
string colorType
 
string category
 
string idSound
 
string aliasPref
 
string[] components
 
string[] factory
 
string[] recipeKey
 
string[] tag
 
int W = 1
 
int H = 1
 
bool multisize
 
SourcePref pref
 
RenderData renderData
 
Sprite[,] sprites
 
TileType tileType
 
bool useAltColor
 
bool useRandomColor
 
bool fixedMaterial
 
SourceMaterial.Row DefaultMaterial
 
SpriteReplacer replacer
 
string _nameSearch
 
string _nameSearchJP
 

Properties

override bool UseAlias [get]
 
override string GetAlias [get]
 
SourceRace.Row race_row [get]
 
override string RecipeID [get]
 
- Properties inherited from CardRow
Card model [get]
 
override string idRenderData [get]
 
override string idSprite [get]
 
override string idString [get]
 
override string pathSprite [get]
 
- Properties inherited from RenderRow
virtual string idString [get]
 
virtual string RecipeID [get]
 
virtual string pathRenderData [get]
 
virtual string idRenderData [get]
 
virtual RenderData defaultRenderData [get]
 
virtual string pathSprite [get]
 
virtual string idSprite [get]
 
virtual string prefabName [get]
 
SourceCategory.Row Category [get]
 
string RecipeCat [get]
 
SourceManager sources [get]
 

Additional Inherited Members

- Static Public Attributes inherited from RenderRow
static Dictionary< string, RenderDataDictRenderData = new Dictionary<string, RenderData>()
 

Detailed Description

Definition at line 121 of file SourceChara.cs.

Member Function Documentation

◆ GetName()

override string SourceChara.Row.GetName ( )

Definition at line 206 of file SourceChara.cs.

◆ GetSearchName()

override string SourceChara.Row.GetSearchName ( bool jp)
virtual

Reimplemented from RenderRow.

Definition at line 169 of file SourceChara.cs.

◆ SetTiles()

override void SourceChara.Row.SetTiles ( )
virtual

Reimplemented from RenderRow.

Definition at line 187 of file SourceChara.cs.

Member Data Documentation

◆ _id

int SourceChara.Row._id

Definition at line 222 of file SourceChara.cs.

◆ _race_row

SourceRace.Row SourceChara.Row._race_row

Definition at line 298 of file SourceChara.cs.

◆ _tiles_snow

int [] SourceChara.Row._tiles_snow

Definition at line 294 of file SourceChara.cs.

◆ actCombat

string [] SourceChara.Row.actCombat

Definition at line 255 of file SourceChara.cs.

◆ actIdle

string [] SourceChara.Row.actIdle

Definition at line 270 of file SourceChara.cs.

◆ aiIdle

string SourceChara.Row.aiIdle

Definition at line 249 of file SourceChara.cs.

◆ aiParam

int [] SourceChara.Row.aiParam

Definition at line 252 of file SourceChara.cs.

◆ aka

string SourceChara.Row.aka

Definition at line 228 of file SourceChara.cs.

◆ aka_JP

string SourceChara.Row.aka_JP

Definition at line 225 of file SourceChara.cs.

◆ aka_L

string SourceChara.Row.aka_L

Definition at line 307 of file SourceChara.cs.

◆ bio

string SourceChara.Row.bio

Definition at line 273 of file SourceChara.cs.

◆ biome

string SourceChara.Row.biome

Definition at line 237 of file SourceChara.cs.

◆ detail_L

string SourceChara.Row.detail_L

Definition at line 304 of file SourceChara.cs.

◆ equip

string SourceChara.Row.equip

Definition at line 261 of file SourceChara.cs.

◆ faith

string SourceChara.Row.faith

Definition at line 276 of file SourceChara.cs.

◆ gachaFilter

string [] SourceChara.Row.gachaFilter

Definition at line 264 of file SourceChara.cs.

◆ hobbies

string [] SourceChara.Row.hobbies

Definition at line 282 of file SourceChara.cs.

◆ hostility

string SourceChara.Row.hostility

Definition at line 234 of file SourceChara.cs.

◆ idText

string SourceChara.Row.idText

Definition at line 285 of file SourceChara.cs.

◆ job

string SourceChara.Row.job

Definition at line 243 of file SourceChara.cs.

◆ mainElement

string [] SourceChara.Row.mainElement

Definition at line 258 of file SourceChara.cs.

◆ moveAnime

string SourceChara.Row.moveAnime

Definition at line 288 of file SourceChara.cs.

◆ name_L

string SourceChara.Row.name_L

Definition at line 301 of file SourceChara.cs.

◆ race

string SourceChara.Row.race

Definition at line 240 of file SourceChara.cs.

◆ staticSkin

bool SourceChara.Row.staticSkin

Definition at line 291 of file SourceChara.cs.

◆ tactics

string SourceChara.Row.tactics

Definition at line 246 of file SourceChara.cs.

◆ tiles_snow

int [] SourceChara.Row.tiles_snow

Definition at line 231 of file SourceChara.cs.

◆ tone

string SourceChara.Row.tone

Definition at line 267 of file SourceChara.cs.

◆ works

string [] SourceChara.Row.works

Definition at line 279 of file SourceChara.cs.

Property Documentation

◆ GetAlias

override string SourceChara.Row.GetAlias
get

Definition at line 135 of file SourceChara.cs.

◆ race_row

SourceRace.Row SourceChara.Row.race_row
get

Definition at line 145 of file SourceChara.cs.

◆ RecipeID

override string SourceChara.Row.RecipeID
get

Definition at line 160 of file SourceChara.cs.

◆ UseAlias

override bool SourceChara.Row.UseAlias
get

Definition at line 125 of file SourceChara.cs.


The documentation for this class was generated from the following file: