9 public override bool IsDisabled(
Chara c)
17 base.OnInstantiate(a, b);
18 int money =
EClass.pc.GetCurrency(
"money");
19 b.AddPrefab<UIItem>(
"costMoney").text1.SetText((
CalcMoney.Revive(a).ToString() ??
"").TagColorGoodBad(() => money >=
CalcMoney.Revive(a),
false));
30 this.list.List(
false);
34 public override void OnList()
36 foreach (KeyValuePair<int, Chara> keyValuePair
in from a
in EClass.game.cards.globalCharas
37 where a.Value.isDead && a.Value.faction ==
EClass.pc.faction && !a.Value.isSummon
40 this.list.Add(keyValuePair.Value);