Elin Modding Docs Doc
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This is the complete list of members for Chara, including all inherited members.
_ability (defined in Chara) | Chara | |
_affinity (defined in Chara) | Chara | |
_alias (defined in Chara) | Chara | |
_bits1 (defined in Card) | Card | |
_bits2 (defined in Card) | Card | |
_cbits1 (defined in Chara) | Chara | |
_cints (defined in Chara) | Chara | |
_colorInt (defined in Card) | Card | |
_cooldowns (defined in Chara) | Chara | |
_CreateRenderer() (defined in Chara) | Chara | virtual |
_hobbies (defined in Chara) | Chara | |
_idTimeTable (defined in Chara) | Chara | |
_ints (defined in Card) | Card | |
_IsPC (defined in Card) | Card | |
_job (defined in Chara) | Chara | |
_listAbility (defined in Chara) | Chara | |
_MakeAlly() (defined in Chara) | Chara | |
_map (defined in EClass) | EClass | static |
_material (defined in Card) | Card | |
_maxStamina (defined in Chara) | Chara | |
_Move(Point newPoint, Card.MoveType type=Card.MoveType.Walk) (defined in Chara) | Chara | virtual |
_NoGoalPC (defined in Chara) | Chara | static |
_NoGoalRepeat (defined in Chara) | Chara | static |
_placeState (defined in Card) | Card | |
_race (defined in Chara) | Chara | |
_strs (defined in Chara) | Chara | |
_tactics (defined in Chara) | Chara | |
_works (defined in Chara) | Chara | |
_workSummary (defined in Chara) | Chara | |
_x (defined in Card) | Card | |
_z (defined in Card) | Card | |
_zone (defined in EClass) | EClass | static |
ability (defined in Chara) | Chara | |
actorPrefab (defined in Chara) | Chara | |
actTime (defined in Chara) | Chara | |
Add(string id, int num=1, int lv=1) (defined in Card) | Card | |
AddBlood(int a=1, int id=-1) (defined in Card) | Card | |
AddCard(Card c) (defined in Card) | Card | |
AddCondition(string id, int p=100, bool force=false) (defined in Chara) | Chara | |
AddCondition(Condition c, bool force=false) (defined in Chara) | Chara | |
AddCondition< T >(int p=100, bool force=false) (defined in Chara) | Chara | |
AddCooldown(int idEle, int turns=0) (defined in Chara) | Chara | |
AddEditorTag(EditorTag tag) (defined in Card) | Card | |
AddExp(int a) (defined in Card) | Card | |
AddHobby(int id) (defined in Chara) | Chara | |
AddInt(int id, int value) (defined in BaseCard) | BaseCard | |
AddRandomBodyPart(bool msg=false) (defined in Chara) | Chara | |
AddResistCon(Condition con) (defined in Chara) | Chara | |
AddSocket() (defined in Card) | Card | |
AddThing(string id, int lv=-1) (defined in Card) | Card | |
AddThing(Thing t, bool tryStack=true, int destInvX=-1, int destInvY=-1) (defined in Card) | Card | |
AddWork(int id) (defined in Chara) | Chara | |
AdvMode (defined in EClass) | EClass | static |
affinity (defined in Chara) | Chara | |
ai (defined in Chara) | Chara | |
Aka (defined in Chara) | Chara | |
AliasMaterialOnCreate (defined in Chara) | Chara | |
altitude (defined in Card) | Card | |
ammoData (defined in Card) | Card | |
angle (defined in Card) | Card | |
ApplyBacker(int bid) (defined in Card) | Card | |
ApplyDeathPenalty() (defined in Chara) | Chara | |
ApplyEditorTags(EditorTag tag) (defined in Chara) | Chara | virtual |
ApplyJob(bool remove=false) (defined in Chara) | Chara | |
ApplyMaterial(bool remove=false) (defined in Card) | Card | virtual |
ApplyMaterialElements(bool remove) (defined in Card) | Card | virtual |
ApplyNewLine(string text) (defined in Card) | Card | |
ApplyProtection(int dmg, int mod=100) (defined in Card) | Card | virtual |
ApplyRace(bool remove=false) (defined in Chara) | Chara | |
ApplySocket(Thing t) (defined in Card) | Card | |
ApplySocket(int id, int lv, Card mod=null) (defined in Card) | Card | |
ApplyTone(string text, bool stripPun=false) (defined in Card) | Card | |
ApplyTone(Chara c, ref string text, string _tones, int gender, bool stripPun=false) (defined in Card) | Card | static |
ApplyTrait() (defined in Card) | Card | |
autoRefuel (defined in Card) | Card | |
Bigger(int a, int b) (defined in EClass) | EClass | static |
bio (defined in Card) | Card | |
bladder (defined in Chara) | Chara | |
blessedState (defined in Card) | Card | |
body (defined in Chara) | Chara | |
bossText (defined in Chara) | Chara | |
bp (defined in Card) | Card | |
Branch (defined in EClass) | EClass | static |
BranchOrHomeBranch (defined in EClass) | EClass | static |
burden (defined in Chara) | Chara | |
c_allowance (defined in Card) | Card | |
c_altName (defined in Card) | Card | |
c_altName2 (defined in Card) | Card | |
c_ammo (defined in Card) | Card | |
c_bedType (defined in Card) | Card | |
c_bill (defined in Card) | Card | |
c_bossType (defined in Card) | Card | |
c_charaList (defined in Card) | Card | |
c_charges (defined in Card) | Card | |
c_color (defined in Card) | Card | |
c_containerSize (defined in Card) | Card | |
c_containerUpgrade (defined in Card) | Card | |
c_context (defined in Card) | Card | |
c_copyContainer (defined in Card) | Card | |
c_dateStockExpire (defined in Card) | Card | |
c_daysWithGod (defined in Card) | Card | |
c_diceDim (defined in Card) | Card | |
c_DNA (defined in Card) | Card | |
c_dyeMat (defined in Card) | Card | |
c_editorTags (defined in Card) | Card | |
c_editorTraitVal (defined in Card) | Card | |
c_equippedSlot (defined in Card) | Card | |
c_fur (defined in Card) | Card | |
c_genes (defined in Card) | Card | |
c_idAbility (defined in Card) | Card | |
c_idBacker (defined in Card) | Card | |
c_idDeity (defined in Card) | Card | |
c_idEditor (defined in Card) | Card | |
c_idJob (defined in Card) | Card | |
c_idMainElement (defined in Card) | Card | |
c_idPortrait (defined in Card) | Card | |
c_idRace (defined in Card) | Card | |
c_idRefCard (defined in Card) | Card | |
c_idRefCard2 (defined in Card) | Card | |
c_idRefName (defined in Card) | Card | |
c_idRidePCC (defined in Card) | Card | |
c_idTalk (defined in Card) | Card | |
c_idTone (defined in Card) | Card | |
c_idTrait (defined in Card) | Card | |
c_IDTState (defined in Card) | Card | |
c_indexContainerIcon (defined in Card) | Card | |
c_invest (defined in Card) | Card | |
c_isImportant (defined in Card) | Card | |
c_isPrayed (defined in Card) | Card | |
c_isTrained (defined in Card) | Card | |
c_lightColor (defined in Card) | Card | |
c_lockedHard (defined in Card) | Card | |
c_lockLv (defined in Card) | Card | |
c_minionType (defined in Card) | Card | |
c_note (defined in Card) | Card | |
c_originalHostility (defined in Card) | Card | |
c_priceAdd (defined in Card) | Card | |
c_priceFix (defined in Card) | Card | |
c_refText (defined in Card) | Card | |
c_rescueState (defined in Card) | Card | |
c_revealLock (defined in Card) | Card | |
c_seed (defined in Card) | Card | |
c_summonDuration (defined in Card) | Card | |
c_textureData (defined in Card) | Card | |
c_uidMaster (defined in Card) | Card | |
c_uidRefCard (defined in Card) | Card | |
c_uidZone (defined in Card) | Card | |
c_uniqueData (defined in Card) | Card | |
c_upgrades (defined in Card) | Card | |
c_vomit (defined in Card) | Card | |
c_weight (defined in Card) | Card | |
c_windowSaveData (defined in Card) | Card | |
CalcBurden() (defined in Chara) | Chara | |
CalcCastingChance(Element e, int num=1) (defined in Chara) | Chara | |
CalculateFOV() (defined in Card) | Card | |
CalculateMaxStamina() (defined in Chara) | Chara | |
CallHelp(Chara tg, bool fanatic=false) (defined in Chara) | Chara | |
calmCheckTurn (defined in Chara) | Chara | |
CanAcceptGift(Chara c, Card t) (defined in Chara) | Chara | |
CanAcceptItem(Card t, int num=-1) (defined in Chara) | Chara | |
CanAutoPick(Card c) (defined in Chara) | Chara | |
CanBeSheared() (defined in Card) | Card | |
CanBeTempAlly(Chara c) (defined in Chara) | Chara | |
CanDestroyPath() (defined in Chara) | Chara | |
CanEat(Thing t, bool shouldEat=false) (defined in Chara) | Chara | |
CanEquipRanged(Thing t) (defined in Chara) | Chara | |
CanGainConResist (defined in Chara) | Chara | |
CanInspect (defined in Card) | Card | |
CanInsult() (defined in Chara) | Chara | |
CanInteractTo(Card c) (defined in Chara) | Chara | |
CanInteractTo(Point p) (defined in Chara) | Chara | |
CanLift(Card c) (defined in Chara) | Chara | |
CanMoveTo(Point p, bool allowDestroyPath=true) (defined in Chara) | Chara | |
CanOpenDoor (defined in Chara) | Chara | |
CanPick(Card c) (defined in Chara) | Chara | |
CanReplace(Chara c) (defined in Chara) | Chara | |
CanReserve(AIAct act) (defined in Card) | Card | |
CanSee(Card c) (defined in Chara) | Chara | |
canSeeInvisible (defined in Chara) | Chara | |
CanSeeLos(Card c, int dist=-1, bool includeTelepathy=false) (defined in Chara) | Chara | |
CanSeeLos(Point p, int dist=-1) (defined in Chara) | Chara | |
CanSeeSimple(Point p) (defined in Chara) | Chara | |
CanSleep() (defined in Chara) | Chara | |
CanStackTo(Thing to) (defined in Card) | Card | virtual |
CanWitness (defined in Chara) | Chara | |
category (defined in Card) | Card | |
Cell (defined in Card) | Card | |
CHA (defined in Card) | Card | |
ChangeAltitude(int a) (defined in Card) | Card | |
ChangeJob(string idNew) (defined in Chara) | Chara | |
ChangeMaterial(int idNew) (defined in Card) | Card | |
ChangeMaterial(string idNew) (defined in Card) | Card | |
ChangeMaterial(SourceMaterial.Row row) (defined in Card) | Card | |
ChangeMemberType(FactionMemberType type) (defined in Chara) | Chara | |
ChangeRace(string idNew) (defined in Chara) | Chara | |
ChangeRarity(Rarity r) (defined in Chara) | Chara | virtual |
ChangeWeight(int a) (defined in Card) | Card | |
Chara (defined in Card) | Card | |
ChildrenAndSelfWeight (defined in Card) | Card | |
ChildrenAndSelfWeightSingle (defined in Card) | Card | |
ChildrenWeight (defined in Card) | Card | |
ChooseNewGoal() (defined in Chara) | Chara | |
ClearBed(Map map=null) (defined in Chara) | Chara | |
ClearFOV() (defined in Card) | Card | |
ClearInventory(ClearInventoryType type) (defined in Chara) | Chara | |
ClearPaintSprite() (defined in Card) | Card | |
colorInt (defined in Card) | Card | |
Colors (defined in EClass) | EClass | static |
combatCount (defined in Chara) | Chara | |
conditions (defined in Chara) | Chara | |
conSleep (defined in Chara) | Chara | |
consumeTurn (defined in Chara) | Chara | static |
conSuspend (defined in Chara) | Chara | |
contribution (defined in Chara) | Chara | |
core (defined in EClass) | EClass | static |
corruption (defined in Chara) | Chara | |
Create(string _id, int _idMat=-1, int genLv=-1) (defined in Card) | Card | |
CreateFov() (defined in Card) | Card | |
CreateReplacement() (defined in Chara) | Chara | |
Cuddle(Chara c, bool headpat=false) (defined in Chara) | Chara | |
Cure(CureType type, int p=100, BlessedState state=BlessedState.Normal) (defined in Chara) | Chara | |
CureCondition< T >(int v=99999) (defined in Chara) | Chara | |
CureHost(CureType type, int p=100, BlessedState state=BlessedState.Normal) (defined in Chara) | Chara | |
CureTempElements(int p, bool body, bool mind) (defined in Chara) | Chara | |
CurrentSpan (defined in Chara) | Chara | |
currentZone (defined in Chara) | Chara | |
curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
DamageHP(int dmg, AttackSource attackSource=AttackSource.None, Card origin=null) (defined in Card) | Card | |
DamageHP(int dmg, int ele, int eleP=100, AttackSource attackSource=AttackSource.None, Card origin=null, bool showEffect=true) (defined in Card) | Card | |
DamageTempElement(int ele, int p) (defined in Chara) | Chara | |
DamageTempElements(int p, bool body, bool mind) (defined in Chara) | Chara | |
daysStarved (defined in Chara) | Chara | |
debug (defined in EClass) | EClass | static |
Decay(int a=10) (defined in Card) | Card | |
decay (defined in Card) | Card | |
DecayNatural(int hour=1) (defined in Card) | Card | |
Deconstruct() (defined in Card) | Card | |
DefaultLV (defined in Card) | Card | |
DefaultMaterial (defined in Card) | Card | |
depression (defined in Chara) | Chara | |
DestDist (defined in Chara) | Chara | |
Destroy() (defined in Card) | Card | |
DestroyPath(Point pos) (defined in Chara) | Chara | |
DEX (defined in Card) | Card | |
Die(Element e=null, Card origin=null, AttackSource attackSource=AttackSource.None) (defined in Chara) | Chara | virtual |
DiminishTempElements(int a=1) (defined in Chara) | Chara | |
dir (defined in Card) | Card | |
dirtySpeed (defined in Chara) | Chara | |
dirtyWeight (defined in Card) | Card | |
disableAutoToggle (defined in Card) | Card | |
Dist(Card c) (defined in Card) | Card | |
Dist(Point p) (defined in Card) | Card | |
DMG (defined in Card) | Card | |
DoAI(int wait, Action onPerform) (defined in Chara) | Chara | |
DoHostileAction(Card _tg, bool immediate=false) (defined in Chara) | Chara | |
Drink(Card t) (defined in Chara) | Chara | |
DropHeld(Point dropPos=null) (defined in Chara) | Chara | |
DropThing(Thing t, int num=-1) (defined in Chara) | Chara | |
Duplicate() (defined in Chara) | Chara | |
Duplicate(int num) (defined in Card) | Card | |
DV (defined in Chara) | Chara | |
Dye(string idMat) (defined in Card) | Card | |
Dye(SourceMaterial.Row mat) (defined in Card) | Card | |
DyeMat (defined in Card) | Card | |
DyeRandom() (defined in Card) | Card | |
editorSources (defined in EClass) | EClass | static |
EjectSockets() (defined in Card) | Card | |
elements (defined in Card) | Card | |
emoIcon (defined in Chara) | Chara | |
encLV (defined in Card) | Card | |
END (defined in Card) | Card | |
enemy (defined in Chara) | Chara | |
EnhanceTempElement(int ele, int p) (defined in Chara) | Chara | |
EnhanceTempElements(int p, bool body, bool mind) (defined in Chara) | Chara | |
EQ_CAT(string s) (defined in Chara) | Chara | |
EQ_ID(string s, int mat=-1, Rarity r=Rarity.Random) (defined in Chara) | Chara | |
EQ_Item(string s, int num=1) (defined in Chara) | Chara | |
Evalue(int ele) (defined in Card) | Card | |
Evalue(string alias) (defined in Card) | Card | |
EvalueRiding() (defined in Chara) | Chara | |
ExistsOnMap (defined in Card) | Card | |
exp (defined in Card) | Card | |
Explode(Point p, Card origin) (defined in Card) | Card | |
ExpToNext (defined in Card) | Card | |
faction (defined in Chara) | Chara | |
faith (defined in Chara) | Chara | |
faithElements (defined in Chara) | Chara | |
FallFromZone() (defined in Chara) | Chara | |
FameLv (defined in Card) | Card | |
feat (defined in Card) | Card | |
FindBed() (defined in Chara) | Chara | |
FindMaster() (defined in Chara) | Chara | |
FindNearestNewEnemy() (defined in Chara) | Chara | |
FindNewEnemy() (defined in Chara) | Chara | |
FindRoom() (defined in Chara) | Chara | |
flipX (defined in Chara) | Chara | |
ForeachFOV(Func< Point, bool > func) (defined in Card) | Card | |
ForeachPoint(Action< Point, bool > action) (defined in Card) | Card | |
fov (defined in Card) | Card | |
freePos (defined in Card) | Card | |
fx (defined in Card) | Card | |
fy (defined in Card) | Card | |
GainAbility(int ele, int mtp=100) (defined in Chara) | Chara | |
game (defined in EClass) | EClass | static |
gamedata (defined in EClass) | EClass | static |
GetActionText() (defined in Chara) | Chara | |
GetArmorSkill() (defined in Chara) | Chara | virtual |
GetBestAttribute() (defined in Card) | Card | |
GetBestRangedWeapon() (defined in Chara) | Chara | |
GetBool(int id) (defined in BaseCard) | BaseCard | |
GetBuffStats(string alias) (defined in Chara) | Chara | |
GetBuffStats(int ele) (defined in Chara) | Chara | |
GetBurden(Card t=null, int num=-1) (defined in Chara) | Chara | |
GetCondition< T >() (defined in Chara) | Chara | |
GetCurrency(string id="money") (defined in Card) | Card | |
GetCurrentDir() (defined in Chara) | Chara | |
GetDestination() (defined in Chara) | Chara | |
GetDetail() (defined in Card) | Card | virtual |
GetEquipValue() (defined in Card) | Card | |
GetExtraName() (defined in Card) | Card | virtual |
GetFavArmorSkill() (defined in Chara) | Chara | |
GetFavAttackStyle() (defined in Chara) | Chara | |
GetFavCat() (defined in Chara) | Chara | |
GetFavFood() (defined in Chara) | Chara | |
GetFavWeaponSkill() (defined in Chara) | Chara | |
GetFirstStep(Point newPoint, PathManager.MoveType moveType=PathManager.MoveType.Default) (defined in Chara) | Chara | |
GetFoodName(string s) (defined in Card) | Card | |
GetGoalFromTimeTable(int hour) (defined in Chara) | Chara | |
GetGoalHobby() (defined in Chara) | Chara | |
GetGoalWork() (defined in Chara) | Chara | |
GetHappiness() (defined in Chara) | Chara | |
GetHireCost() (defined in Chara) | Chara | |
GetHoverText() (defined in Chara) | Chara | virtual |
GetHoverText2() (defined in Chara) | Chara | virtual |
GetIdPortrait() (defined in Chara) | Chara | |
GetIdPortraitCat() (defined in Chara) | Chara | |
GetImageSprite() (defined in Chara) | Chara | virtual |
GetInt(int id, int? defaultInt=null) (defined in BaseCard) | BaseCard | |
GetLightPower() (defined in Card) | Card | |
GetLightRadius() (defined in Card) | Card | |
GetName(NameStyle style, int num=-1) (defined in Chara) | Chara | virtual |
GetObj< T >(int id) (defined in BaseCard) | BaseCard | |
GetPaintData() (defined in Card) | Card | |
GetPaintSprite() (defined in Card) | Card | |
GetPietyValue() (defined in Chara) | Chara | |
GetPrice(CurrencyType currency=CurrencyType.Money, bool sell=false, PriceType priceType=PriceType.Default, Chara c=null) (defined in Card) | Card | virtual |
GetRandomColor() (defined in Card) | Card | |
GetRenderParam() (defined in Card) | Card | |
GetRestrainer() (defined in Card) | Card | |
GetRevived() (defined in Chara) | Chara | |
GetRoot() (defined in Card) | Card | |
GetRootCard() (defined in Card) | Card | |
GetSightRadius() (defined in Card) | Card | |
GetSprite(int dir=0) (defined in Chara) | Chara | virtual |
GetStr(int id, string defaultStr=null) (defined in BaseCard) | BaseCard | |
GetSubPassData() (defined in Chara) | Chara | virtual |
GetTalkText(string idTopic, bool stripPun=false, bool useDefault=true) (defined in Card) | Card | |
GetTextHappiness() (defined in Chara) | Chara | |
GetTextHobby(bool simple=false) (defined in Chara) | Chara | |
GetTextWork(bool simple=false) (defined in Chara) | Chara | |
GetTilePrice(TileRow row, SourceMaterial.Row mat) (defined in Card) | Card | static |
GetTopicText(string topic="calm") (defined in Chara) | Chara | |
GetTotalFeat() (defined in Chara) | Chara | |
GetTotalQuality(bool applyBonus=true) (defined in Card) | Card | |
GetValue(bool sell=false) (defined in Card) | Card | |
GetWindowSaveData() (defined in Card) | Card | |
GetWork(string id) (defined in Chara) | Chara | |
GetWorkSummary() (defined in Chara) | Chara | |
GiveBirth(Thing t, bool effect) (defined in Chara) | Chara | |
GiveGift(Chara c, Thing t) (defined in Chara) | Chara | |
GiveLovePotion(Chara c, Thing t) (defined in Chara) | Chara | |
global (defined in Chara) | Chara | |
goalList (defined in Chara) | Chara | |
goalListType (defined in Chara) | Chara | |
H (defined in Card) | Card | |
happiness (defined in Chara) | Chara | |
HasCondition(string alias) (defined in Chara) | Chara | |
HasCondition< T >() (defined in Chara) | Chara | virtual |
HasContainerSize (defined in Card) | Card | |
HasCooldown(int idEle) (defined in Chara) | Chara | |
HasEditorTag(EditorTag tag) (defined in Card) | Card | |
HasElement(int ele, int req=1) (defined in Card) | Card | |
HasElement(string id, int req=1) (defined in Card) | Card | |
HasHigherGround(Card c) (defined in Chara) | Chara | |
HasHost (defined in Chara) | Chara | |
HasLight() (defined in Card) | Card | |
HasNoGoal (defined in Chara) | Chara | |
HasTag(CTAG tag) (defined in Card) | Card | |
hasTelepathy (defined in Chara) | Chara | |
HaveFur() (defined in Card) | Card | |
HealAll() (defined in Chara) | Chara | |
HealHP(int a, HealSource origin=HealSource.None) (defined in Card) | Card | virtual |
HealHPHost(int a, HealSource origin=HealSource.None) (defined in Card) | Card | virtual |
held (defined in Chara) | Chara | |
HIT (defined in Card) | Card | |
HoldCard(Card t, int num=-1) (defined in Chara) | Chara | |
Home (defined in EClass) | EClass | static |
homeBranch (defined in Chara) | Chara | |
homeZone (defined in Chara) | Chara | |
host (defined in Chara) | Chara | |
hostility (defined in Chara) | Chara | |
HostRenderer (defined in Card) | Card | |
hp (defined in Card) | Card | |
hunger (defined in Chara) | Chara | |
hygiene (defined in Chara) | Chara | |
id (defined in Card) | Card | |
idFaction (defined in Chara) | Chara | |
idFaith (defined in Chara) | Chara | |
idleActTimer (defined in Chara) | Chara | |
idleTimer (defined in Chara) | Chara | |
idMaterial (defined in Card) | Card | |
IDPCCBodySet (defined in Chara) | Chara | |
idSkin (defined in Card) | Card | |
IDTimeTable (defined in Chara) | Chara | static |
idTimeTable (defined in Chara) | Chara | |
ignoreAutoPick (defined in Card) | Card | |
ignoreStackHeight (defined in Card) | Card | |
InitStats(bool onDeserialize=false) (defined in Chara) | Chara | |
Inspect() (defined in Card) | Card | |
InspectName (defined in Card) | Card | |
InspectPoint (defined in Card) | Card | |
InspectPosition (defined in Card) | Card | |
Install() (defined in Card) | Card | |
InstantEat(Thing t=null, bool sound=true) (defined in Chara) | Chara | |
INT (defined in Card) | Card | |
interest (defined in Chara) | Chara | |
invX (defined in Card) | Card | |
invY (defined in Card) | Card | |
isAcidproof (defined in Card) | Card | |
IsAdventurer (defined in Chara) | Chara | |
IsAgent (defined in Card) | Card | |
isAlawysVisible (defined in Chara) | Chara | |
IsAliveInCurrentZone (defined in Chara) | Chara | |
IsAmmo (defined in Card) | Card | |
isBackerContent (defined in Card) | Card | |
IsBlessed (defined in Card) | Card | |
isBlind (defined in Chara) | Chara | |
IsBranchMember() (defined in Chara) | Chara | |
isBroken (defined in Card) | Card | |
isCensored (defined in Card) | Card | |
isChara (defined in Chara) | Chara | |
IsChildOf(Card c) (defined in Card) | Card | |
isConfused (defined in Chara) | Chara | |
IsContainer (defined in Card) | Card | |
isCopy (defined in Card) | Card | |
isCrafted (defined in Card) | Card | |
isCreated (defined in Chara) | Chara | |
IsCriticallyWounded(bool includeRide=false) (defined in Chara) | Chara | |
IsCursed (defined in Card) | Card | |
isDead (defined in Chara) | Chara | |
IsDeadOrSleeping (defined in Chara) | Chara | |
IsDecayed (defined in Card) | Card | |
isDeconstructing (defined in Card) | Card | |
isDestroyed (defined in Card) | Card | |
IsDisabled (defined in Chara) | Chara | |
isDrunk (defined in Chara) | Chara | |
isDyed (defined in Card) | Card | |
isElemental (defined in Card) | Card | |
IsEnemyOnPath(Point p, bool cancelAI=true) (defined in Chara) | Chara | |
IsEquipment (defined in Card) | Card | |
IsEquipmentOrRanged (defined in Card) | Card | |
IsEscorted() (defined in Chara) | Chara | |
IsExcludeFromCraft() (defined in Card) | Card | |
IsEyth (defined in Chara) | Chara | |
isFainted (defined in Chara) | Chara | |
isFireproof (defined in Card) | Card | |
isFloating (defined in Card) | Card | |
IsFood (defined in Card) | Card | |
IsFresn (defined in Card) | Card | |
IsFriendOrAbove() (defined in Chara) | Chara | |
IsFriendOrAbove(Chara c) (defined in Chara) | Chara | |
IsFurniture (defined in Card) | Card | |
isGifted (defined in Card) | Card | |
IsGlobal (defined in Chara) | Chara | |
IsGuest() (defined in Chara) | Chara | |
isHidden (defined in Card) | Card | |
IsHomeMember() (defined in Chara) | Chara | |
IsHostile() (defined in Chara) | Chara | |
IsHostile(Chara c) (defined in Chara) | Chara | |
IsHotItem (defined in Card) | Card | |
IsHuman (defined in Chara) | Chara | |
IsHumanSpeak (defined in Chara) | Chara | |
IsIdentified (defined in Card) | Card | |
IsIdle (defined in Chara) | Chara | |
IsImportant (defined in Card) | Card | |
isImported (defined in Card) | Card | |
IsInActiveZone (defined in Chara) | Chara | |
IsInCombat (defined in Chara) | Chara | |
IsInHomeZone() (defined in Chara) | Chara | |
IsInMutterDistance(int d=10) (defined in Card) | Card | |
IsInSpot< T >() (defined in Chara) | Chara | |
IsInstalled (defined in Card) | Card | |
isLeashed (defined in Card) | Card | |
isLevitating (defined in Chara) | Chara | |
IsLightsource (defined in Card) | Card | |
IsLocalChara (defined in Chara) | Chara | |
isLostProperty (defined in Card) | Card | |
IsMaid (defined in Chara) | Chara | |
IsMale (defined in Card) | Card | |
isMasked (defined in Card) | Card | |
IsMeleeWeapon (defined in Card) | Card | |
IsMinion (defined in Chara) | Chara | |
isModified (defined in Card) | Card | |
IsMofuable (defined in Chara) | Chara | |
IsMoving (defined in Chara) | Chara | |
IsMultisize (defined in Chara) | Chara | |
IsNegativeGift (defined in Card) | Card | |
IsNeutral() (defined in Chara) | Chara | |
IsNeutralOrAbove() (defined in Chara) | Chara | |
isNew (defined in Card) | Card | |
isNPCProperty (defined in Card) | Card | |
isOn (defined in Card) | Card | |
isOnCreate (defined in Chara) | Chara | static |
isParalyzed (defined in Chara) | Chara | |
IsPC (defined in Chara) | Chara | |
IsPCC (defined in Chara) | Chara | |
IsPCFaction (defined in Chara) | Chara | |
IsPCFactionMinion (defined in Chara) | Chara | |
IsPCFactionOrMinion (defined in Card) | Card | |
IsPCParty (defined in Chara) | Chara | |
IsPCPartyMinion (defined in Chara) | Chara | |
isPlayerCreation (defined in Card) | Card | |
IsPowerful (defined in Card) | Card | |
IsPrisoner (defined in Chara) | Chara | |
IsRangedWeapon (defined in Card) | Card | |
isReplica (defined in Card) | Card | |
isRestocking (defined in Card) | Card | |
isRestrained (defined in Card) | Card | |
IsRestrainedResident (defined in Card) | Card | |
isRoofItem (defined in Card) | Card | |
IsRotting (defined in Card) | Card | |
isSale (defined in Card) | Card | |
IsStackable(Thing tg) (defined in Card) | Card | |
isStolen (defined in Card) | Card | |
isSubsetCard (defined in Card) | Card | |
isSummon (defined in Card) | Card | |
isSynced (defined in Chara) | Chara | |
isThing (defined in Chara) | Chara | |
IsThrownWeapon (defined in Card) | Card | |
IsToolbelt (defined in Card) | Card | |
IsUnique (defined in Card) | Card | |
IsValidGiftWeight(Card t, int num=-1) (defined in Chara) | Chara | |
IsVariation (defined in Card) | Card | |
IsWealthy (defined in Chara) | Chara | |
IsWeapon (defined in Card) | Card | |
isWeightChanged (defined in Card) | Card | |
isWet (defined in Chara) | Chara | |
job (defined in Chara) | Chara | |
Kick(Point p, bool ignoreSelf=false) (defined in Chara) | Chara | |
Kick(Chara t, bool ignoreSelf=false, bool karmaLoss=true) (defined in Chara) | Chara | |
KillAnime() (defined in Card) | Card | |
knowFav (defined in Chara) | Chara | |
lastEmo (defined in Card) | Card | |
lastPos (defined in Chara) | Chara | |
LER (defined in Card) | Card | |
LevelUp() (defined in Card) | Card | |
LightColor (defined in Card) | Card | |
LightData (defined in Card) | Card | |
ListAdvJob (defined in Chara) | Chara | static |
ListAdvRace (defined in Chara) | Chara | static |
ListAvailabeFeats(bool pet=false) (defined in Chara) | Chara | |
ListHobbies(bool useMemberType=true) (defined in Chara) | Chara | |
ListWorks(bool useMemberType=true) (defined in Chara) | Chara | |
LookAt(Card c) (defined in Chara) | Chara | virtual |
LookAt(Point p) (defined in Chara) | Chara | virtual |
LUC (defined in Card) | Card | |
LV (defined in Card) | Card | |
MAG (defined in Card) | Card | |
MainElement (defined in Chara) | Chara | |
MakeAlly(bool msg=true) (defined in Chara) | Chara | |
MakeBraineCell() (defined in Chara) | Chara | |
MakeEgg(bool effect=true, int num=1, bool addToZone=true) (defined in Chara) | Chara | |
MakeFigureFrom(string id) (defined in Card) | Card | |
MakeFoodFrom(string _id) (defined in Card) | Card | |
MakeFoodFrom(Card c) (defined in Card) | Card | |
MakeFoodRef(Card c1, Card c2=null) (defined in Card) | Card | |
MakeGene(DNA.Type? type=null) (defined in Chara) | Chara | |
MakeGrave(string lastword) (defined in Chara) | Chara | |
MakeMilk(bool effect=true, int num=1, bool addToZone=true) (defined in Chara) | Chara | |
MakeMinion(Chara _master, MinionType type=MinionType.Default) (defined in Chara) | Chara | |
MakePartyMemeber() (defined in Chara) | Chara | |
MakeRefFrom(string id) (defined in Card) | Card | |
MakeRefFrom(Card c1, Card c2=null) (defined in Card) | Card | |
mana (defined in Chara) | Chara | |
mapInt (defined in BaseCard) | BaseCard | |
mapObj (defined in BaseCard) | BaseCard | |
mapStr (defined in BaseCard) | BaseCard | |
master (defined in Chara) | Chara | |
material (defined in Card) | Card | |
MaxDecay (defined in Card) | Card | |
MaxGene (defined in Chara) | Chara | |
MaxHP (defined in Chara) | Chara | |
MaxSummon (defined in Chara) | Chara | |
memberType (defined in Chara) | Chara | |
Mod() (defined in Card) | Card | |
ModAffinity(Chara c, int a, bool show=true) (defined in Chara) | Chara | |
ModCharge(int a, bool destroy=false) (defined in Card) | Card | |
ModCorruption(int a) (defined in Chara) | Chara | |
ModCurrency(int a, string id="money") (defined in Card) | Card | |
ModEncLv(int a) (defined in Card) | Card | |
ModExp(string alias, int a) (defined in Card) | Card | |
ModExp(int ele, int a) (defined in Card) | Card | |
ModHeight(int a) (defined in Chara) | Chara | |
ModNum(int a, bool notify=true) (defined in Card) | Card | |
ModTempElement(int ele, int a, bool naturalDecay=false) (defined in Chara) | Chara | |
ModWeight(int a, bool ignoreLimit=false) (defined in Chara) | Chara | |
MoveByForce(Point newPoint, Card c=null, bool checkWall=false) (defined in Chara) | Chara | |
MoveHome(string id, int x=-1, int z=-1) (defined in Chara) | Chara | |
MoveHome(Zone zone, int x=-1, int z=-1) (defined in Chara) | Chara | |
MoveImmediate(Point p, bool focus=true, bool cancelAI=true) (defined in Card) | Card | |
MoveNeighborDefinitely() (defined in Chara) | Chara | |
MoveRandom() (defined in Chara) | Chara | |
MoveResult enum name (defined in Card) | Card | |
MoveType enum name (defined in Card) | Card | |
MoveZone(string alias) (defined in Chara) | Chara | |
MoveZone(Zone z, ZoneTransition.EnterState state=ZoneTransition.EnterState.Auto) (defined in Chara) | Chara | |
MoveZone(Zone z, ZoneTransition transition) (defined in Chara) | Chara | |
MutateRandom(int vec=0, int tries=100, bool ether=false, BlessedState state=BlessedState.Normal) (defined in Chara) | Chara | |
Name (defined in Card) | Card | |
NameBraced (defined in Chara) | Chara | |
NameSimple (defined in Card) | Card | |
NameTitled (defined in Chara) | Chara | |
nextUse (defined in Chara) | Chara | |
noMove (defined in Card) | Card | |
noSell (defined in Card) | Card | |
noShadow (defined in Card) | Card | |
noSnow (defined in Card) | Card | |
NoteMode enum name (defined in IInspect) | IInspect | |
NotifyAddThing(Thing t, int num) (defined in Card) | Card | |
Num (defined in Card) | Card | |
OnBeforeCreate() (defined in Chara) | Chara | virtual |
OnChildNumChange(Card c) (defined in Card) | Card | |
OnCreate(int genLv) (defined in Chara) | Chara | virtual |
OnDeserialized() (defined in Chara) | Chara | protectedvirtual |
OnGiveErohon(Thing t) (defined in Chara) | Chara | |
OnInspect() (defined in Card) | Card | |
OnInsulted() (defined in Chara) | Chara | |
OnLand() (defined in Card) | Card | virtual |
OnSerializing() (defined in Chara) | Chara | protectedvirtual |
OnSimulateHour(VirtualDate date) (defined in Card) | Card | virtual |
OnSleep(Thing bed=null, int days=1) (defined in Chara) | Chara | |
OnSleep(int power, int days=1) (defined in Chara) | Chara | |
orgPos (defined in Chara) | Chara | |
OriginalHostility (defined in Chara) | Chara | |
parasite (defined in Chara) | Chara | |
parent (defined in Card) | Card | |
parentCard (defined in Card) | Card | |
parentThing (defined in Card) | Card | |
party (defined in Chara) | Chara | |
path (defined in Chara) | Chara | |
pc (defined in EClass) | EClass | static |
pccData (defined in Chara) | Chara | |
PER (defined in Card) | Card | |
PerformWork(WorkSession session, bool isHobby=false, bool IsRealTime=false) (defined in Chara) | Chara | |
Pick(Thing t, bool msg=true, bool tryStack=true) (defined in Chara) | Chara | |
PickHeld(bool msg=false) (defined in Chara) | Chara | |
PickOrDrop(Point p, string idThing, int idMat=-1, int num=1, bool msg=true) (defined in Chara) | Chara | |
PickOrDrop(Point p, Thing t, bool msg=true) (defined in Chara) | Chara | |
placeState (defined in Card) | Card | |
PlayAnime(AnimeID id, bool force=false) (defined in Card) | Card | |
PlayAnime(AnimeID id, Point dest, bool force=false) (defined in Card) | Card | |
PlayAnimeLoot() (defined in Card) | Card | |
PlayEffect(string id, bool useRenderPos=true, float range=0f, Vector3 fix=default(Vector3)) (defined in Card) | Card | |
PlayEffect(int ele, bool useRenderPos=true, float range=0f) (defined in Card) | Card | |
player (defined in EClass) | EClass | static |
PlaySound(string id, float v=1f, bool spatial=true) (defined in Card) | Card | |
PlaySoundDrop(bool spatial=true) (defined in Card) | Card | |
PlaySoundHold(bool spatial=true) (defined in Card) | Card | |
pos (defined in Card) | Card | |
posInvX (defined in Card) | Card | |
posInvY (defined in Card) | Card | |
Power (defined in Card) | Card | |
Pref (defined in Card) | Card | |
PrefIndex (defined in Chara) | Chara | |
preventRegen (defined in Chara) | Chara | static |
props (defined in Card) | Card | |
PV (defined in Chara) | Chara | |
Quality (defined in Card) | Card | |
QualityLv (defined in Card) | Card | |
qualityTier (defined in Card) | Card | |
quest (defined in Chara) | Chara | |
race (defined in Chara) | Chara | |
ranged (defined in Chara) | Chara | |
rarity (defined in Card) | Card | |
rarityLv (defined in Card) | Card | |
rawSlots (defined in Chara) | Chara | |
RecalculateFOV() (defined in Card) | Card | |
refCard (defined in Card) | Card | |
refCard2 (defined in Card) | Card | |
ReferenceId() (defined in Card) | Card | |
Refresh(bool calledRecursive=false) (defined in Chara) | Chara | |
RefreshColor() (defined in Card) | Card | |
RefreshFaithElement() (defined in Chara) | Chara | |
RefreshSpeed() (defined in Chara) | Chara | |
RefreshWorkElements(ElementContainer parent=null) (defined in Chara) | Chara | |
refVal (defined in Card) | Card | |
ReleaseMinion() (defined in Chara) | Chara | |
RemoveBacker() (defined in Card) | Card | |
RemoveCard(Card c) (defined in Card) | Card | |
RemoveCondition< T >() (defined in Chara) | Chara | |
RemoveEditorTag(EditorTag tag) (defined in Card) | Card | |
RemoveGlobal() (defined in Chara) | Chara | |
RemoveThing(Thing thing) (defined in Card) | Card | |
RemoveThings() (defined in Card) | Card | |
renderer (defined in Card) | Card | |
RenderMarker(Point point, bool active, HitResult result, bool main, int dir, bool useCurrentPosition=false) (defined in Card) | Card | |
RequestProtection(Chara attacker, Action< Chara > action) (defined in Chara) | Chara | |
RerollHobby(bool extraSlotChance=true) (defined in Chara) | Chara | |
reservedAct (defined in Card) | Card | |
ResetUpgrade() (defined in Chara) | Chara | |
ResistCon(Condition con) (defined in Chara) | Chara | |
resistCon (defined in Chara) | Chara | |
ResistLv(int res) (defined in Card) | Card | |
ResistLvFrom(int ele) (defined in Card) | Card | |
RestockEquip(bool onCreate) (defined in Chara) | Chara | |
RestockInventory(bool onCreate) (defined in Chara) | Chara | |
Revive(Point p=null, bool msg=false) (defined in Chara) | Chara | |
ride (defined in Chara) | Chara | |
rnd(int a) (defined in EClass) | EClass | static |
rndf(float a) (defined in EClass) | EClass | static |
rndHalf(int a) (defined in EClass) | EClass | static |
rndSqrt(int a) (defined in EClass) | EClass | static |
Rotate(bool reverse=false) (defined in Chara) | Chara | virtual |
roundTimer (defined in Card) | Card | |
SAN (defined in Chara) | Chara | |
Say(string lang, string ref1=null, string ref2=null) (defined in Card) | Card | |
Say(string lang, Card c1, Card c2, string ref1=null, string ref2=null) (defined in Card) | Card | |
Say(string lang, Card c1, string ref1=null, string ref2=null) (defined in Card) | Card | |
SayNothingHappans() (defined in Card) | Card | |
SayRaw(string text, string ref1=null, string ref2=null) (defined in Card) | Card | |
scene (defined in EClass) | EClass | static |
screen (defined in EClass) | EClass | static |
SecondaryCompare(UIList.SortMode m, Card c) (defined in Card) | Card | virtual |
SelfWeight (defined in Chara) | Chara | |
SetAI(AIAct g) (defined in Chara) | Chara | |
SetAIAggro() (defined in Chara) | Chara | |
SetAIIdle() (defined in Chara) | Chara | |
SetAIImmediate(AIAct g) (defined in Chara) | Chara | |
SetBlessedState(BlessedState s) (defined in Card) | Card | virtual |
SetBool(int id, bool enable) (defined in BaseCard) | BaseCard | |
SetCensored(bool enable) (defined in Card) | Card | |
SetCharge(int a) (defined in Card) | Card | |
SetDeconstruct(bool deconstruct) (defined in Card) | Card | |
SetDir(int d) (defined in Chara) | Chara | virtual |
SetDirtySpeed() (defined in Chara) | Chara | |
SetDirtyWeight() (defined in Card) | Card | |
SetEncLv(int a) (defined in Card) | Card | |
SetEnemy(Chara c=null) (defined in Chara) | Chara | |
SetFaction(Faction f) (defined in Chara) | Chara | |
SetFaith(string id) (defined in Chara) | Chara | |
SetFaith(Religion r) (defined in Chara) | Chara | |
SetFeat(int id, int value=1, bool msg=false) (defined in Chara) | Chara | |
SetFreePos(Point point) (defined in Card) | Card | |
SetGlobal(Zone _home, int x, int z) (defined in Chara) | Chara | |
SetGlobal() (defined in Chara) | Chara | |
SetHidden(bool hide=true) (defined in Card) | Card | |
SetHomeZone(Zone zone) (defined in Chara) | Chara | |
SetImage(Image image, int dir, int idSkin=0) (defined in Card) | Card | |
SetImage(Image image) (defined in Card) | Card | virtual |
SetInt(int id, int value=0) (defined in BaseCard) | BaseCard | |
SetLv(int a) (defined in Card) | Card | |
SetMainElement(string id, int v=0, bool elemental=false) (defined in Chara) | Chara | |
SetMainElement(int id, int v=0, bool elemental=false) (defined in Chara) | Chara | |
SetNoGoal() (defined in Chara) | Chara | |
SetNoSell() (defined in Card) | Card | |
SetNum(int a) (defined in Card) | Card | |
SetObj(int id, object o) (defined in BaseCard) | BaseCard | |
SetObj< T >(int id, object o) (defined in BaseCard) | BaseCard | |
SetPaintData() (defined in Card) | Card | |
SetPCCState(PCCState state) (defined in Chara) | Chara | |
SetPlaceState(PlaceState newState, bool byPlayer=false) (defined in Card) | Card | |
SetPriceFix(int a) (defined in Card) | Card | |
SetRandomDir() (defined in Card) | Card | |
SetRandomLightColors() (defined in Card) | Card | |
SetRandomTalk() (defined in Card) | Card | |
SetRandomTone() (defined in Card) | Card | |
SetRenderParam(RenderParam p) (defined in Chara) | Chara | virtual |
SetReplica(bool on) (defined in Card) | Card | |
SetSale(bool sale) (defined in Card) | Card | |
SetSortVal(UIList.SortMode m, CurrencyType currency=CurrencyType.Money) (defined in Chara) | Chara | virtual |
SetSource() (defined in Chara) | Chara | virtual |
SetStr(int id, string value=null) (defined in BaseCard) | BaseCard | |
SetSummon(int duration) (defined in Chara) | Chara | |
SetTempHand(int right=0, int left=0) (defined in Chara) | Chara | |
setting (defined in EClass) | EClass | static |
sharedCheckTurn (defined in Chara) | Chara | |
ShouldEquip(Thing t, bool useFav=false) (defined in Chara) | Chara | |
ShouldShowMsg (defined in Card) | Card | |
ShouldTrySetDirtyInventory() (defined in Card) | Card | |
ShowDialog() (defined in Chara) | Chara | |
ShowDialog(string book, string step="main", string tag="") (defined in Chara) | Chara | |
ShowEmo(Emo _emo=Emo.none, float duration=0f, bool skipSame=true) (defined in Card) | Card | |
ShowFoodEnc (defined in Card) | Card | |
Sleep(Thing bed=null, Thing pillow=null, bool pickup=false, ItemPosition posBed=null, ItemPosition posPillow=null) (defined in Chara) | Chara | |
sleepiness (defined in Chara) | Chara | |
Smaller(int a, int b) (defined in EClass) | EClass | static |
sockets (defined in Card) | Card | |
sortVal (defined in Card) | Card | |
Sound (defined in EClass) | EClass | static |
source (defined in Chara) | Chara | |
sourceBacker (defined in Card) | Card | |
sourceCard (defined in Chara) | Chara | |
sourceRenderCard (defined in Chara) | Chara | |
sources (defined in EClass) | EClass | static |
SpawnLoot(Card origin) (defined in Card) | Card | |
Speed (defined in Chara) | Chara | |
Split(int a) (defined in Card) | Card | |
SplitHeld(int a) (defined in Chara) | Chara | |
stamina (defined in Chara) | Chara | |
STR (defined in Card) | Card | |
Stumble(int mtp=100) (defined in Chara) | Chara | |
SyncRide() (defined in Chara) | Chara | |
SyncRide(Chara c) (defined in Chara) | Chara | |
tactics (defined in Chara) | Chara | |
Talk(string idTopic, string ref1=null, string ref2=null, bool forceSync=false) (defined in Card) | Card | |
TalkRaw(string text, string ref1=null, string ref2=null, bool forceSync=false) (defined in Card) | Card | |
TalkTopic(string topic="calm") (defined in Chara) | Chara | |
Teleport(Point point, bool silent=false, bool force=false) (defined in Card) | Card | |
tempElements (defined in Chara) | Chara | |
TextRarity (defined in Card) | Card | |
Thing (defined in Card) | Card | |
things (defined in Card) | Card | |
ThisOrParentPos (defined in Card) | Card | |
Tick() (defined in Chara) | Chara | virtual |
TickConditions() (defined in Chara) | Chara | |
TickCooldown() (defined in Chara) | Chara | |
TickWork(VirtualDate date) (defined in Chara) | Chara | |
Tiles (defined in Card) | Card | |
TileType (defined in Card) | Card | |
Tool (defined in Card) | Card | |
ToString() (defined in Chara) | Chara | |
trait (defined in Chara) | Chara | |
TryAssignBed() (defined in Chara) | Chara | |
TryDropBossLoot() (defined in Chara) | Chara | |
TryEquip(Thing t, bool useFav=false) (defined in Chara) | Chara | |
TryEquipRanged() (defined in Chara) | Chara | |
TryGetFoodName(Card c) (defined in Card) | Card | |
TryGetThrowable() (defined in Chara) | Chara | |
TryHoldCard(Card t, int num=-1, bool pickHeld=false) (defined in Chara) | Chara | |
TryIdentify(Thing t, int count=1, bool show=true) (defined in Chara) | Chara | |
TryMakeRandomItem(int lv=-1) (defined in Card) | Card | |
TryMove(Point newPoint, bool allowDestroyPath=true) (defined in Chara) | Chara | |
TryMoveFrom(Point p) (defined in Chara) | Chara | |
TryMoveTowards(Point p) (defined in Chara) | Chara | |
TryNeckHunt(Chara TC, int power, bool harvest=false) (defined in Chara) | Chara | |
TryNullifyCurse() (defined in Chara) | Chara | |
TryPay(int a, string id="money") (defined in Card) | Card | |
TryPickGroundItem() (defined in Chara) | Chara | |
TryPush(Point point) (defined in Chara) | Chara | |
TryPutShared(Thing t, List< Thing > containers=null, bool dropIfFail=true) (defined in Chara) | Chara | |
TryPutSharedItems(IEnumerable< Thing > containers, bool msg=true) (defined in Chara) | Chara | |
TryPutSharedItems(bool msg=true) (defined in Chara) | Chara | |
TryReserve(AIAct act) (defined in Card) | Card | |
TryReservePickupTutorial(Thing t) (defined in Chara) | Chara | |
TryRestock(bool onCreate) (defined in Chara) | Chara | |
TrySetEnemy(Chara c) (defined in Chara) | Chara | |
TryStack(Thing t) (defined in Card) | Card | |
TryStackTo(Thing to) (defined in Card) | Card | |
TryTakeSharedItems(bool msg=true) (defined in Chara) | Chara | |
TryTakeSharedItems(IEnumerable< Thing > containers, bool msg=true, bool shouldEat=true) (defined in Chara) | Chara | |
TryUnrestrain(bool force=false, Chara c=null) (defined in Card) | Card | |
TryUpgrade(bool msg=true) (defined in Chara) | Chara | |
TryUse(Thing t) (defined in Chara) | Chara | |
TryWorkOutside(SourceHobby.Row sourceWork) (defined in Chara) | Chara | |
turn (defined in Card) | Card | |
turnLastSeen (defined in Chara) | Chara | |
ui (defined in EClass) | EClass | static |
uid (defined in Card) | Card | |
uidEditor (defined in Chara) | Chara | |
UpdateAngle() (defined in Chara) | Chara | |
UpdateSight() (defined in Chara) | Chara | |
UseAbility(string idAct, Card tc=null, Point pos=null, bool pt=false) (defined in Chara) | Chara | |
UseAbility(Act a, Card tc=null, Point pos=null, bool pt=false) (defined in Chara) | Chara | |
ValidateWorks() (defined in Chara) | Chara | |
visitorState (defined in Card) | Card | |
Vomit() (defined in Chara) | Chara | |
W (defined in Card) | Card | |
Wait(float a, Card c) (defined in EClass) | EClass | static |
Wait(float a, Point p) (defined in EClass) | EClass | static |
WeightLimit (defined in Chara) | Chara | |
WIL (defined in Card) | Card | |
Wilds (defined in EClass) | EClass | static |
WillConsumeTurn() (defined in Chara) | Chara | |
workElements (defined in Chara) | Chara | |
world (defined in EClass) | EClass | static |
WriteNote(UINote n, Action< UINote > onWriteNote=null, IInspect.NoteMode mode=IInspect.NoteMode.Default, Recipe recipe=null) (defined in Chara) | Chara | virtual |