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Elin Modding Docs Doc
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This is the complete list of members for Chara, including all inherited members.
| _ability (defined in Chara) | Chara | |
| _affinity (defined in Chara) | Chara | |
| _alias (defined in Chara) | Chara | |
| _bits1 (defined in Card) | Card | |
| _bits2 (defined in Card) | Card | |
| _cbits1 (defined in Chara) | Chara | |
| _cints (defined in Chara) | Chara | |
| _colorInt (defined in Card) | Card | |
| _cooldowns (defined in Chara) | Chara | |
| _CreateRenderer() (defined in Chara) | Chara | virtual |
| _hobbies (defined in Chara) | Chara | |
| _idTimeTable (defined in Chara) | Chara | |
| _ints (defined in Card) | Card | |
| _IsPC (defined in Card) | Card | |
| _job (defined in Chara) | Chara | |
| _listAbility (defined in Chara) | Chara | |
| _MakeAlly() (defined in Chara) | Chara | |
| _map (defined in EClass) | EClass | static |
| _material (defined in Card) | Card | |
| _maxStamina (defined in Chara) | Chara | |
| _Move(Point newPoint, Card.MoveType type=Card.MoveType.Walk) (defined in Chara) | Chara | virtual |
| _NoGoalPC (defined in Chara) | Chara | static |
| _NoGoalRepeat (defined in Chara) | Chara | static |
| _placeState (defined in Card) | Card | |
| _race (defined in Chara) | Chara | |
| _strs (defined in Chara) | Chara | |
| _tactics (defined in Chara) | Chara | |
| _works (defined in Chara) | Chara | |
| _workSummary (defined in Chara) | Chara | |
| _x (defined in Card) | Card | |
| _z (defined in Card) | Card | |
| _zone (defined in EClass) | EClass | static |
| ability (defined in Chara) | Chara | |
| actorPrefab (defined in Chara) | Chara | |
| actTime (defined in Chara) | Chara | |
| Add(string id, int num=1, int lv=1) (defined in Card) | Card | |
| AddBlood(int a=1, int id=-1) (defined in Card) | Card | |
| AddCard(Card c) (defined in Card) | Card | |
| AddCondition(string id, int p=100, bool force=false) (defined in Chara) | Chara | |
| AddCondition(Condition c, bool force=false) (defined in Chara) | Chara | |
| AddCondition< T >(int p=100, bool force=false) (defined in Chara) | Chara | |
| AddCooldown(int idEle, int turns=0) (defined in Chara) | Chara | |
| AddEditorTag(EditorTag tag) (defined in Card) | Card | |
| AddExp(int a) (defined in Card) | Card | |
| AddHobby(int id) (defined in Chara) | Chara | |
| AddInt(int id, int value) (defined in BaseCard) | BaseCard | |
| AddRandomBodyPart(bool msg=false) (defined in Chara) | Chara | |
| AddResistCon(Condition con) (defined in Chara) | Chara | |
| AddSocket() (defined in Card) | Card | |
| AddThing(string id, int lv=-1) (defined in Card) | Card | |
| AddThing(Thing t, bool tryStack=true, int destInvX=-1, int destInvY=-1) (defined in Card) | Card | |
| AddWork(int id) (defined in Chara) | Chara | |
| AdvMode (defined in EClass) | EClass | static |
| affinity (defined in Chara) | Chara | |
| ai (defined in Chara) | Chara | |
| Aka (defined in Chara) | Chara | |
| AliasMaterialOnCreate (defined in Chara) | Chara | |
| altitude (defined in Card) | Card | |
| ammoData (defined in Card) | Card | |
| angle (defined in Card) | Card | |
| ApplyBacker(int bid) (defined in Card) | Card | |
| ApplyDeathPenalty() (defined in Chara) | Chara | |
| ApplyEditorTags(EditorTag tag) (defined in Chara) | Chara | virtual |
| ApplyJob(bool remove=false) (defined in Chara) | Chara | |
| ApplyMaterial(bool remove=false) (defined in Card) | Card | virtual |
| ApplyMaterialElements(bool remove) (defined in Card) | Card | virtual |
| ApplyNewLine(string text) (defined in Card) | Card | |
| ApplyProtection(int dmg, int mod=100) (defined in Card) | Card | virtual |
| ApplyRace(bool remove=false) (defined in Chara) | Chara | |
| ApplySocket(Thing t) (defined in Card) | Card | |
| ApplySocket(int id, int lv, Card mod=null) (defined in Card) | Card | |
| ApplyTone(string text, bool stripPun=false) (defined in Card) | Card | |
| ApplyTone(Chara c, ref string text, string _tones, int gender, bool stripPun=false) (defined in Card) | Card | static |
| ApplyTrait() (defined in Card) | Card | |
| autoRefuel (defined in Card) | Card | |
| Bigger(int a, int b) (defined in EClass) | EClass | static |
| bio (defined in Card) | Card | |
| bladder (defined in Chara) | Chara | |
| blessedState (defined in Card) | Card | |
| body (defined in Chara) | Chara | |
| bossText (defined in Chara) | Chara | |
| bp (defined in Card) | Card | |
| Branch (defined in EClass) | EClass | static |
| BranchOrHomeBranch (defined in EClass) | EClass | static |
| burden (defined in Chara) | Chara | |
| c_allowance (defined in Card) | Card | |
| c_altName (defined in Card) | Card | |
| c_altName2 (defined in Card) | Card | |
| c_ammo (defined in Card) | Card | |
| c_bedType (defined in Card) | Card | |
| c_bill (defined in Card) | Card | |
| c_bossType (defined in Card) | Card | |
| c_charaList (defined in Card) | Card | |
| c_charges (defined in Card) | Card | |
| c_color (defined in Card) | Card | |
| c_containerSize (defined in Card) | Card | |
| c_containerUpgrade (defined in Card) | Card | |
| c_context (defined in Card) | Card | |
| c_copyContainer (defined in Card) | Card | |
| c_dateStockExpire (defined in Card) | Card | |
| c_daysWithGod (defined in Card) | Card | |
| c_diceDim (defined in Card) | Card | |
| c_DNA (defined in Card) | Card | |
| c_dyeMat (defined in Card) | Card | |
| c_editorTags (defined in Card) | Card | |
| c_editorTraitVal (defined in Card) | Card | |
| c_equippedSlot (defined in Card) | Card | |
| c_fur (defined in Card) | Card | |
| c_genes (defined in Card) | Card | |
| c_idAbility (defined in Card) | Card | |
| c_idBacker (defined in Card) | Card | |
| c_idDeity (defined in Card) | Card | |
| c_idEditor (defined in Card) | Card | |
| c_idJob (defined in Card) | Card | |
| c_idMainElement (defined in Card) | Card | |
| c_idPortrait (defined in Card) | Card | |
| c_idRace (defined in Card) | Card | |
| c_idRefCard (defined in Card) | Card | |
| c_idRefCard2 (defined in Card) | Card | |
| c_idRefName (defined in Card) | Card | |
| c_idRidePCC (defined in Card) | Card | |
| c_idTalk (defined in Card) | Card | |
| c_idTone (defined in Card) | Card | |
| c_idTrait (defined in Card) | Card | |
| c_IDTState (defined in Card) | Card | |
| c_indexContainerIcon (defined in Card) | Card | |
| c_invest (defined in Card) | Card | |
| c_isImportant (defined in Card) | Card | |
| c_isPrayed (defined in Card) | Card | |
| c_isTrained (defined in Card) | Card | |
| c_lightColor (defined in Card) | Card | |
| c_lockedHard (defined in Card) | Card | |
| c_lockLv (defined in Card) | Card | |
| c_minionType (defined in Card) | Card | |
| c_note (defined in Card) | Card | |
| c_originalHostility (defined in Card) | Card | |
| c_priceAdd (defined in Card) | Card | |
| c_priceFix (defined in Card) | Card | |
| c_refText (defined in Card) | Card | |
| c_rescueState (defined in Card) | Card | |
| c_revealLock (defined in Card) | Card | |
| c_seed (defined in Card) | Card | |
| c_summonDuration (defined in Card) | Card | |
| c_textureData (defined in Card) | Card | |
| c_uidMaster (defined in Card) | Card | |
| c_uidRefCard (defined in Card) | Card | |
| c_uidZone (defined in Card) | Card | |
| c_uniqueData (defined in Card) | Card | |
| c_upgrades (defined in Card) | Card | |
| c_vomit (defined in Card) | Card | |
| c_weight (defined in Card) | Card | |
| c_windowSaveData (defined in Card) | Card | |
| CalcBurden() (defined in Chara) | Chara | |
| CalcCastingChance(Element e, int num=1) (defined in Chara) | Chara | |
| CalculateFOV() (defined in Card) | Card | |
| CalculateMaxStamina() (defined in Chara) | Chara | |
| CallHelp(Chara tg, bool fanatic=false) (defined in Chara) | Chara | |
| calmCheckTurn (defined in Chara) | Chara | |
| CanAcceptGift(Chara c, Card t) (defined in Chara) | Chara | |
| CanAcceptItem(Card t, int num=-1) (defined in Chara) | Chara | |
| CanAutoPick(Card c) (defined in Chara) | Chara | |
| CanBeSheared() (defined in Card) | Card | |
| CanBeTempAlly(Chara c) (defined in Chara) | Chara | |
| CanDestroyPath() (defined in Chara) | Chara | |
| CanEat(Thing t, bool shouldEat=false) (defined in Chara) | Chara | |
| CanEquipRanged(Thing t) (defined in Chara) | Chara | |
| CanGainConResist (defined in Chara) | Chara | |
| CanInspect (defined in Card) | Card | |
| CanInsult() (defined in Chara) | Chara | |
| CanInteractTo(Card c) (defined in Chara) | Chara | |
| CanInteractTo(Point p) (defined in Chara) | Chara | |
| CanLift(Card c) (defined in Chara) | Chara | |
| CanMoveTo(Point p, bool allowDestroyPath=true) (defined in Chara) | Chara | |
| CanOpenDoor (defined in Chara) | Chara | |
| CanPick(Card c) (defined in Chara) | Chara | |
| CanReplace(Chara c) (defined in Chara) | Chara | |
| CanReserve(AIAct act) (defined in Card) | Card | |
| CanSee(Card c) (defined in Chara) | Chara | |
| canSeeInvisible (defined in Chara) | Chara | |
| CanSeeLos(Card c, int dist=-1, bool includeTelepathy=false) (defined in Chara) | Chara | |
| CanSeeLos(Point p, int dist=-1) (defined in Chara) | Chara | |
| CanSeeSimple(Point p) (defined in Chara) | Chara | |
| CanSleep() (defined in Chara) | Chara | |
| CanStackTo(Thing to) (defined in Card) | Card | virtual |
| CanWitness (defined in Chara) | Chara | |
| category (defined in Card) | Card | |
| Cell (defined in Card) | Card | |
| CHA (defined in Card) | Card | |
| ChangeAltitude(int a) (defined in Card) | Card | |
| ChangeJob(string idNew) (defined in Chara) | Chara | |
| ChangeMaterial(int idNew) (defined in Card) | Card | |
| ChangeMaterial(string idNew) (defined in Card) | Card | |
| ChangeMaterial(SourceMaterial.Row row) (defined in Card) | Card | |
| ChangeMemberType(FactionMemberType type) (defined in Chara) | Chara | |
| ChangeRace(string idNew) (defined in Chara) | Chara | |
| ChangeRarity(Rarity r) (defined in Chara) | Chara | virtual |
| ChangeWeight(int a) (defined in Card) | Card | |
| Chara (defined in Card) | Card | |
| ChildrenAndSelfWeight (defined in Card) | Card | |
| ChildrenAndSelfWeightSingle (defined in Card) | Card | |
| ChildrenWeight (defined in Card) | Card | |
| ChooseNewGoal() (defined in Chara) | Chara | |
| ClearBed(Map map=null) (defined in Chara) | Chara | |
| ClearFOV() (defined in Card) | Card | |
| ClearInventory(ClearInventoryType type) (defined in Chara) | Chara | |
| ClearPaintSprite() (defined in Card) | Card | |
| colorInt (defined in Card) | Card | |
| Colors (defined in EClass) | EClass | static |
| combatCount (defined in Chara) | Chara | |
| conditions (defined in Chara) | Chara | |
| conSleep (defined in Chara) | Chara | |
| consumeTurn (defined in Chara) | Chara | static |
| conSuspend (defined in Chara) | Chara | |
| contribution (defined in Chara) | Chara | |
| core (defined in EClass) | EClass | static |
| corruption (defined in Chara) | Chara | |
| Create(string _id, int _idMat=-1, int genLv=-1) (defined in Card) | Card | |
| CreateFov() (defined in Card) | Card | |
| CreateReplacement() (defined in Chara) | Chara | |
| Cuddle(Chara c, bool headpat=false) (defined in Chara) | Chara | |
| Cure(CureType type, int p=100, BlessedState state=BlessedState.Normal) (defined in Chara) | Chara | |
| CureCondition< T >(int v=99999) (defined in Chara) | Chara | |
| CureHost(CureType type, int p=100, BlessedState state=BlessedState.Normal) (defined in Chara) | Chara | |
| CureTempElements(int p, bool body, bool mind) (defined in Chara) | Chara | |
| CurrentSpan (defined in Chara) | Chara | |
| currentZone (defined in Chara) | Chara | |
| curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
| DamageHP(int dmg, AttackSource attackSource=AttackSource.None, Card origin=null) (defined in Card) | Card | |
| DamageHP(int dmg, int ele, int eleP=100, AttackSource attackSource=AttackSource.None, Card origin=null, bool showEffect=true) (defined in Card) | Card | |
| DamageTempElement(int ele, int p) (defined in Chara) | Chara | |
| DamageTempElements(int p, bool body, bool mind) (defined in Chara) | Chara | |
| daysStarved (defined in Chara) | Chara | |
| debug (defined in EClass) | EClass | static |
| Decay(int a=10) (defined in Card) | Card | |
| decay (defined in Card) | Card | |
| DecayNatural(int hour=1) (defined in Card) | Card | |
| Deconstruct() (defined in Card) | Card | |
| DefaultLV (defined in Card) | Card | |
| DefaultMaterial (defined in Card) | Card | |
| depression (defined in Chara) | Chara | |
| DestDist (defined in Chara) | Chara | |
| Destroy() (defined in Card) | Card | |
| DestroyPath(Point pos) (defined in Chara) | Chara | |
| DEX (defined in Card) | Card | |
| Die(Element e=null, Card origin=null, AttackSource attackSource=AttackSource.None) (defined in Chara) | Chara | virtual |
| DiminishTempElements(int a=1) (defined in Chara) | Chara | |
| dir (defined in Card) | Card | |
| dirtySpeed (defined in Chara) | Chara | |
| dirtyWeight (defined in Card) | Card | |
| disableAutoToggle (defined in Card) | Card | |
| Dist(Card c) (defined in Card) | Card | |
| Dist(Point p) (defined in Card) | Card | |
| DMG (defined in Card) | Card | |
| DoAI(int wait, Action onPerform) (defined in Chara) | Chara | |
| DoHostileAction(Card _tg, bool immediate=false) (defined in Chara) | Chara | |
| Drink(Card t) (defined in Chara) | Chara | |
| DropHeld(Point dropPos=null) (defined in Chara) | Chara | |
| DropThing(Thing t, int num=-1) (defined in Chara) | Chara | |
| Duplicate() (defined in Chara) | Chara | |
| Duplicate(int num) (defined in Card) | Card | |
| DV (defined in Chara) | Chara | |
| Dye(string idMat) (defined in Card) | Card | |
| Dye(SourceMaterial.Row mat) (defined in Card) | Card | |
| DyeMat (defined in Card) | Card | |
| DyeRandom() (defined in Card) | Card | |
| editorSources (defined in EClass) | EClass | static |
| EjectSockets() (defined in Card) | Card | |
| elements (defined in Card) | Card | |
| emoIcon (defined in Chara) | Chara | |
| encLV (defined in Card) | Card | |
| END (defined in Card) | Card | |
| enemy (defined in Chara) | Chara | |
| EnhanceTempElement(int ele, int p) (defined in Chara) | Chara | |
| EnhanceTempElements(int p, bool body, bool mind) (defined in Chara) | Chara | |
| EQ_CAT(string s) (defined in Chara) | Chara | |
| EQ_ID(string s, int mat=-1, Rarity r=Rarity.Random) (defined in Chara) | Chara | |
| EQ_Item(string s, int num=1) (defined in Chara) | Chara | |
| Evalue(int ele) (defined in Card) | Card | |
| Evalue(string alias) (defined in Card) | Card | |
| EvalueRiding() (defined in Chara) | Chara | |
| ExistsOnMap (defined in Card) | Card | |
| exp (defined in Card) | Card | |
| Explode(Point p, Card origin) (defined in Card) | Card | |
| ExpToNext (defined in Card) | Card | |
| faction (defined in Chara) | Chara | |
| faith (defined in Chara) | Chara | |
| faithElements (defined in Chara) | Chara | |
| FallFromZone() (defined in Chara) | Chara | |
| FameLv (defined in Card) | Card | |
| feat (defined in Card) | Card | |
| FindBed() (defined in Chara) | Chara | |
| FindMaster() (defined in Chara) | Chara | |
| FindNearestNewEnemy() (defined in Chara) | Chara | |
| FindNewEnemy() (defined in Chara) | Chara | |
| FindRoom() (defined in Chara) | Chara | |
| flipX (defined in Chara) | Chara | |
| ForeachFOV(Func< Point, bool > func) (defined in Card) | Card | |
| ForeachPoint(Action< Point, bool > action) (defined in Card) | Card | |
| fov (defined in Card) | Card | |
| freePos (defined in Card) | Card | |
| fx (defined in Card) | Card | |
| fy (defined in Card) | Card | |
| GainAbility(int ele, int mtp=100) (defined in Chara) | Chara | |
| game (defined in EClass) | EClass | static |
| gamedata (defined in EClass) | EClass | static |
| GetActionText() (defined in Chara) | Chara | |
| GetArmorSkill() (defined in Chara) | Chara | virtual |
| GetBestAttribute() (defined in Card) | Card | |
| GetBestRangedWeapon() (defined in Chara) | Chara | |
| GetBool(int id) (defined in BaseCard) | BaseCard | |
| GetBuffStats(string alias) (defined in Chara) | Chara | |
| GetBuffStats(int ele) (defined in Chara) | Chara | |
| GetBurden(Card t=null, int num=-1) (defined in Chara) | Chara | |
| GetCondition< T >() (defined in Chara) | Chara | |
| GetCurrency(string id="money") (defined in Card) | Card | |
| GetCurrentDir() (defined in Chara) | Chara | |
| GetDestination() (defined in Chara) | Chara | |
| GetDetail() (defined in Card) | Card | virtual |
| GetEquipValue() (defined in Card) | Card | |
| GetExtraName() (defined in Card) | Card | virtual |
| GetFavArmorSkill() (defined in Chara) | Chara | |
| GetFavAttackStyle() (defined in Chara) | Chara | |
| GetFavCat() (defined in Chara) | Chara | |
| GetFavFood() (defined in Chara) | Chara | |
| GetFavWeaponSkill() (defined in Chara) | Chara | |
| GetFirstStep(Point newPoint, PathManager.MoveType moveType=PathManager.MoveType.Default) (defined in Chara) | Chara | |
| GetFoodName(string s) (defined in Card) | Card | |
| GetGoalFromTimeTable(int hour) (defined in Chara) | Chara | |
| GetGoalHobby() (defined in Chara) | Chara | |
| GetGoalWork() (defined in Chara) | Chara | |
| GetHappiness() (defined in Chara) | Chara | |
| GetHireCost() (defined in Chara) | Chara | |
| GetHoverText() (defined in Chara) | Chara | virtual |
| GetHoverText2() (defined in Chara) | Chara | virtual |
| GetIdPortrait() (defined in Chara) | Chara | |
| GetIdPortraitCat() (defined in Chara) | Chara | |
| GetImageSprite() (defined in Chara) | Chara | virtual |
| GetInt(int id, int? defaultInt=null) (defined in BaseCard) | BaseCard | |
| GetLightPower() (defined in Card) | Card | |
| GetLightRadius() (defined in Card) | Card | |
| GetName(NameStyle style, int num=-1) (defined in Chara) | Chara | virtual |
| GetObj< T >(int id) (defined in BaseCard) | BaseCard | |
| GetPaintData() (defined in Card) | Card | |
| GetPaintSprite() (defined in Card) | Card | |
| GetPietyValue() (defined in Chara) | Chara | |
| GetPrice(CurrencyType currency=CurrencyType.Money, bool sell=false, PriceType priceType=PriceType.Default, Chara c=null) (defined in Card) | Card | virtual |
| GetRandomColor() (defined in Card) | Card | |
| GetRenderParam() (defined in Card) | Card | |
| GetRestrainer() (defined in Card) | Card | |
| GetRevived() (defined in Chara) | Chara | |
| GetRoot() (defined in Card) | Card | |
| GetRootCard() (defined in Card) | Card | |
| GetSightRadius() (defined in Card) | Card | |
| GetSprite(int dir=0) (defined in Chara) | Chara | virtual |
| GetStr(int id, string defaultStr=null) (defined in BaseCard) | BaseCard | |
| GetSubPassData() (defined in Chara) | Chara | virtual |
| GetTalkText(string idTopic, bool stripPun=false, bool useDefault=true) (defined in Card) | Card | |
| GetTextHappiness() (defined in Chara) | Chara | |
| GetTextHobby(bool simple=false) (defined in Chara) | Chara | |
| GetTextWork(bool simple=false) (defined in Chara) | Chara | |
| GetTilePrice(TileRow row, SourceMaterial.Row mat) (defined in Card) | Card | static |
| GetTopicText(string topic="calm") (defined in Chara) | Chara | |
| GetTotalFeat() (defined in Chara) | Chara | |
| GetTotalQuality(bool applyBonus=true) (defined in Card) | Card | |
| GetValue(bool sell=false) (defined in Card) | Card | |
| GetWindowSaveData() (defined in Card) | Card | |
| GetWork(string id) (defined in Chara) | Chara | |
| GetWorkSummary() (defined in Chara) | Chara | |
| GiveBirth(Thing t, bool effect) (defined in Chara) | Chara | |
| GiveGift(Chara c, Thing t) (defined in Chara) | Chara | |
| GiveLovePotion(Chara c, Thing t) (defined in Chara) | Chara | |
| global (defined in Chara) | Chara | |
| goalList (defined in Chara) | Chara | |
| goalListType (defined in Chara) | Chara | |
| H (defined in Card) | Card | |
| happiness (defined in Chara) | Chara | |
| HasCondition(string alias) (defined in Chara) | Chara | |
| HasCondition< T >() (defined in Chara) | Chara | virtual |
| HasContainerSize (defined in Card) | Card | |
| HasCooldown(int idEle) (defined in Chara) | Chara | |
| HasEditorTag(EditorTag tag) (defined in Card) | Card | |
| HasElement(int ele, int req=1) (defined in Card) | Card | |
| HasElement(string id, int req=1) (defined in Card) | Card | |
| HasHigherGround(Card c) (defined in Chara) | Chara | |
| HasHost (defined in Chara) | Chara | |
| HasLight() (defined in Card) | Card | |
| HasNoGoal (defined in Chara) | Chara | |
| HasTag(CTAG tag) (defined in Card) | Card | |
| hasTelepathy (defined in Chara) | Chara | |
| HaveFur() (defined in Card) | Card | |
| HealAll() (defined in Chara) | Chara | |
| HealHP(int a, HealSource origin=HealSource.None) (defined in Card) | Card | virtual |
| HealHPHost(int a, HealSource origin=HealSource.None) (defined in Card) | Card | virtual |
| held (defined in Chara) | Chara | |
| HIT (defined in Card) | Card | |
| HoldCard(Card t, int num=-1) (defined in Chara) | Chara | |
| Home (defined in EClass) | EClass | static |
| homeBranch (defined in Chara) | Chara | |
| homeZone (defined in Chara) | Chara | |
| host (defined in Chara) | Chara | |
| hostility (defined in Chara) | Chara | |
| HostRenderer (defined in Card) | Card | |
| hp (defined in Card) | Card | |
| hunger (defined in Chara) | Chara | |
| hygiene (defined in Chara) | Chara | |
| id (defined in Card) | Card | |
| idFaction (defined in Chara) | Chara | |
| idFaith (defined in Chara) | Chara | |
| idleActTimer (defined in Chara) | Chara | |
| idleTimer (defined in Chara) | Chara | |
| idMaterial (defined in Card) | Card | |
| IDPCCBodySet (defined in Chara) | Chara | |
| idSkin (defined in Card) | Card | |
| IDTimeTable (defined in Chara) | Chara | static |
| idTimeTable (defined in Chara) | Chara | |
| ignoreAutoPick (defined in Card) | Card | |
| ignoreStackHeight (defined in Card) | Card | |
| InitStats(bool onDeserialize=false) (defined in Chara) | Chara | |
| Inspect() (defined in Card) | Card | |
| InspectName (defined in Card) | Card | |
| InspectPoint (defined in Card) | Card | |
| InspectPosition (defined in Card) | Card | |
| Install() (defined in Card) | Card | |
| InstantEat(Thing t=null, bool sound=true) (defined in Chara) | Chara | |
| INT (defined in Card) | Card | |
| interest (defined in Chara) | Chara | |
| invX (defined in Card) | Card | |
| invY (defined in Card) | Card | |
| isAcidproof (defined in Card) | Card | |
| IsAdventurer (defined in Chara) | Chara | |
| IsAgent (defined in Card) | Card | |
| isAlawysVisible (defined in Chara) | Chara | |
| IsAliveInCurrentZone (defined in Chara) | Chara | |
| IsAmmo (defined in Card) | Card | |
| isBackerContent (defined in Card) | Card | |
| IsBlessed (defined in Card) | Card | |
| isBlind (defined in Chara) | Chara | |
| IsBranchMember() (defined in Chara) | Chara | |
| isBroken (defined in Card) | Card | |
| isCensored (defined in Card) | Card | |
| isChara (defined in Chara) | Chara | |
| IsChildOf(Card c) (defined in Card) | Card | |
| isConfused (defined in Chara) | Chara | |
| IsContainer (defined in Card) | Card | |
| isCopy (defined in Card) | Card | |
| isCrafted (defined in Card) | Card | |
| isCreated (defined in Chara) | Chara | |
| IsCriticallyWounded(bool includeRide=false) (defined in Chara) | Chara | |
| IsCursed (defined in Card) | Card | |
| isDead (defined in Chara) | Chara | |
| IsDeadOrSleeping (defined in Chara) | Chara | |
| IsDecayed (defined in Card) | Card | |
| isDeconstructing (defined in Card) | Card | |
| isDestroyed (defined in Card) | Card | |
| IsDisabled (defined in Chara) | Chara | |
| isDrunk (defined in Chara) | Chara | |
| isDyed (defined in Card) | Card | |
| isElemental (defined in Card) | Card | |
| IsEnemyOnPath(Point p, bool cancelAI=true) (defined in Chara) | Chara | |
| IsEquipment (defined in Card) | Card | |
| IsEquipmentOrRanged (defined in Card) | Card | |
| IsEscorted() (defined in Chara) | Chara | |
| IsExcludeFromCraft() (defined in Card) | Card | |
| IsEyth (defined in Chara) | Chara | |
| isFainted (defined in Chara) | Chara | |
| isFireproof (defined in Card) | Card | |
| isFloating (defined in Card) | Card | |
| IsFood (defined in Card) | Card | |
| IsFresn (defined in Card) | Card | |
| IsFriendOrAbove() (defined in Chara) | Chara | |
| IsFriendOrAbove(Chara c) (defined in Chara) | Chara | |
| IsFurniture (defined in Card) | Card | |
| isGifted (defined in Card) | Card | |
| IsGlobal (defined in Chara) | Chara | |
| IsGuest() (defined in Chara) | Chara | |
| isHidden (defined in Card) | Card | |
| IsHomeMember() (defined in Chara) | Chara | |
| IsHostile() (defined in Chara) | Chara | |
| IsHostile(Chara c) (defined in Chara) | Chara | |
| IsHotItem (defined in Card) | Card | |
| IsHuman (defined in Chara) | Chara | |
| IsHumanSpeak (defined in Chara) | Chara | |
| IsIdentified (defined in Card) | Card | |
| IsIdle (defined in Chara) | Chara | |
| IsImportant (defined in Card) | Card | |
| isImported (defined in Card) | Card | |
| IsInActiveZone (defined in Chara) | Chara | |
| IsInCombat (defined in Chara) | Chara | |
| IsInHomeZone() (defined in Chara) | Chara | |
| IsInMutterDistance(int d=10) (defined in Card) | Card | |
| IsInSpot< T >() (defined in Chara) | Chara | |
| IsInstalled (defined in Card) | Card | |
| isLeashed (defined in Card) | Card | |
| isLevitating (defined in Chara) | Chara | |
| IsLightsource (defined in Card) | Card | |
| IsLocalChara (defined in Chara) | Chara | |
| isLostProperty (defined in Card) | Card | |
| IsMaid (defined in Chara) | Chara | |
| IsMale (defined in Card) | Card | |
| isMasked (defined in Card) | Card | |
| IsMeleeWeapon (defined in Card) | Card | |
| IsMinion (defined in Chara) | Chara | |
| isModified (defined in Card) | Card | |
| IsMofuable (defined in Chara) | Chara | |
| IsMoving (defined in Chara) | Chara | |
| IsMultisize (defined in Chara) | Chara | |
| IsNegativeGift (defined in Card) | Card | |
| IsNeutral() (defined in Chara) | Chara | |
| IsNeutralOrAbove() (defined in Chara) | Chara | |
| isNew (defined in Card) | Card | |
| isNPCProperty (defined in Card) | Card | |
| isOn (defined in Card) | Card | |
| isOnCreate (defined in Chara) | Chara | static |
| isParalyzed (defined in Chara) | Chara | |
| IsPC (defined in Chara) | Chara | |
| IsPCC (defined in Chara) | Chara | |
| IsPCFaction (defined in Chara) | Chara | |
| IsPCFactionMinion (defined in Chara) | Chara | |
| IsPCFactionOrMinion (defined in Card) | Card | |
| IsPCParty (defined in Chara) | Chara | |
| IsPCPartyMinion (defined in Chara) | Chara | |
| isPlayerCreation (defined in Card) | Card | |
| IsPowerful (defined in Card) | Card | |
| IsPrisoner (defined in Chara) | Chara | |
| IsRangedWeapon (defined in Card) | Card | |
| isReplica (defined in Card) | Card | |
| isRestocking (defined in Card) | Card | |
| isRestrained (defined in Card) | Card | |
| IsRestrainedResident (defined in Card) | Card | |
| isRoofItem (defined in Card) | Card | |
| IsRotting (defined in Card) | Card | |
| isSale (defined in Card) | Card | |
| IsStackable(Thing tg) (defined in Card) | Card | |
| isStolen (defined in Card) | Card | |
| isSubsetCard (defined in Card) | Card | |
| isSummon (defined in Card) | Card | |
| isSynced (defined in Chara) | Chara | |
| isThing (defined in Chara) | Chara | |
| IsThrownWeapon (defined in Card) | Card | |
| IsToolbelt (defined in Card) | Card | |
| IsUnique (defined in Card) | Card | |
| IsValidGiftWeight(Card t, int num=-1) (defined in Chara) | Chara | |
| IsVariation (defined in Card) | Card | |
| IsWealthy (defined in Chara) | Chara | |
| IsWeapon (defined in Card) | Card | |
| isWeightChanged (defined in Card) | Card | |
| isWet (defined in Chara) | Chara | |
| job (defined in Chara) | Chara | |
| Kick(Point p, bool ignoreSelf=false) (defined in Chara) | Chara | |
| Kick(Chara t, bool ignoreSelf=false, bool karmaLoss=true) (defined in Chara) | Chara | |
| KillAnime() (defined in Card) | Card | |
| knowFav (defined in Chara) | Chara | |
| lastEmo (defined in Card) | Card | |
| lastPos (defined in Chara) | Chara | |
| LER (defined in Card) | Card | |
| LevelUp() (defined in Card) | Card | |
| LightColor (defined in Card) | Card | |
| LightData (defined in Card) | Card | |
| ListAdvJob (defined in Chara) | Chara | static |
| ListAdvRace (defined in Chara) | Chara | static |
| ListAvailabeFeats(bool pet=false) (defined in Chara) | Chara | |
| ListHobbies(bool useMemberType=true) (defined in Chara) | Chara | |
| ListWorks(bool useMemberType=true) (defined in Chara) | Chara | |
| LookAt(Card c) (defined in Chara) | Chara | virtual |
| LookAt(Point p) (defined in Chara) | Chara | virtual |
| LUC (defined in Card) | Card | |
| LV (defined in Card) | Card | |
| MAG (defined in Card) | Card | |
| MainElement (defined in Chara) | Chara | |
| MakeAlly(bool msg=true) (defined in Chara) | Chara | |
| MakeBraineCell() (defined in Chara) | Chara | |
| MakeEgg(bool effect=true, int num=1, bool addToZone=true) (defined in Chara) | Chara | |
| MakeFigureFrom(string id) (defined in Card) | Card | |
| MakeFoodFrom(string _id) (defined in Card) | Card | |
| MakeFoodFrom(Card c) (defined in Card) | Card | |
| MakeFoodRef(Card c1, Card c2=null) (defined in Card) | Card | |
| MakeGene(DNA.Type? type=null) (defined in Chara) | Chara | |
| MakeGrave(string lastword) (defined in Chara) | Chara | |
| MakeMilk(bool effect=true, int num=1, bool addToZone=true) (defined in Chara) | Chara | |
| MakeMinion(Chara _master, MinionType type=MinionType.Default) (defined in Chara) | Chara | |
| MakePartyMemeber() (defined in Chara) | Chara | |
| MakeRefFrom(string id) (defined in Card) | Card | |
| MakeRefFrom(Card c1, Card c2=null) (defined in Card) | Card | |
| mana (defined in Chara) | Chara | |
| mapInt (defined in BaseCard) | BaseCard | |
| mapObj (defined in BaseCard) | BaseCard | |
| mapStr (defined in BaseCard) | BaseCard | |
| master (defined in Chara) | Chara | |
| material (defined in Card) | Card | |
| MaxDecay (defined in Card) | Card | |
| MaxGene (defined in Chara) | Chara | |
| MaxHP (defined in Chara) | Chara | |
| MaxSummon (defined in Chara) | Chara | |
| memberType (defined in Chara) | Chara | |
| Mod() (defined in Card) | Card | |
| ModAffinity(Chara c, int a, bool show=true) (defined in Chara) | Chara | |
| ModCharge(int a, bool destroy=false) (defined in Card) | Card | |
| ModCorruption(int a) (defined in Chara) | Chara | |
| ModCurrency(int a, string id="money") (defined in Card) | Card | |
| ModEncLv(int a) (defined in Card) | Card | |
| ModExp(string alias, int a) (defined in Card) | Card | |
| ModExp(int ele, int a) (defined in Card) | Card | |
| ModHeight(int a) (defined in Chara) | Chara | |
| ModNum(int a, bool notify=true) (defined in Card) | Card | |
| ModTempElement(int ele, int a, bool naturalDecay=false) (defined in Chara) | Chara | |
| ModWeight(int a, bool ignoreLimit=false) (defined in Chara) | Chara | |
| MoveByForce(Point newPoint, Card c=null, bool checkWall=false) (defined in Chara) | Chara | |
| MoveHome(string id, int x=-1, int z=-1) (defined in Chara) | Chara | |
| MoveHome(Zone zone, int x=-1, int z=-1) (defined in Chara) | Chara | |
| MoveImmediate(Point p, bool focus=true, bool cancelAI=true) (defined in Card) | Card | |
| MoveNeighborDefinitely() (defined in Chara) | Chara | |
| MoveRandom() (defined in Chara) | Chara | |
| MoveResult enum name (defined in Card) | Card | |
| MoveType enum name (defined in Card) | Card | |
| MoveZone(string alias) (defined in Chara) | Chara | |
| MoveZone(Zone z, ZoneTransition.EnterState state=ZoneTransition.EnterState.Auto) (defined in Chara) | Chara | |
| MoveZone(Zone z, ZoneTransition transition) (defined in Chara) | Chara | |
| MutateRandom(int vec=0, int tries=100, bool ether=false, BlessedState state=BlessedState.Normal) (defined in Chara) | Chara | |
| Name (defined in Card) | Card | |
| NameBraced (defined in Chara) | Chara | |
| NameSimple (defined in Card) | Card | |
| NameTitled (defined in Chara) | Chara | |
| nextUse (defined in Chara) | Chara | |
| noMove (defined in Card) | Card | |
| noSell (defined in Card) | Card | |
| noShadow (defined in Card) | Card | |
| noSnow (defined in Card) | Card | |
| NoteMode enum name (defined in IInspect) | IInspect | |
| NotifyAddThing(Thing t, int num) (defined in Card) | Card | |
| Num (defined in Card) | Card | |
| OnBeforeCreate() (defined in Chara) | Chara | virtual |
| OnChildNumChange(Card c) (defined in Card) | Card | |
| OnCreate(int genLv) (defined in Chara) | Chara | virtual |
| OnDeserialized() (defined in Chara) | Chara | protectedvirtual |
| OnGiveErohon(Thing t) (defined in Chara) | Chara | |
| OnInspect() (defined in Card) | Card | |
| OnInsulted() (defined in Chara) | Chara | |
| OnLand() (defined in Card) | Card | virtual |
| OnSerializing() (defined in Chara) | Chara | protectedvirtual |
| OnSimulateHour(VirtualDate date) (defined in Card) | Card | virtual |
| OnSleep(Thing bed=null, int days=1) (defined in Chara) | Chara | |
| OnSleep(int power, int days=1) (defined in Chara) | Chara | |
| orgPos (defined in Chara) | Chara | |
| OriginalHostility (defined in Chara) | Chara | |
| parasite (defined in Chara) | Chara | |
| parent (defined in Card) | Card | |
| parentCard (defined in Card) | Card | |
| parentThing (defined in Card) | Card | |
| party (defined in Chara) | Chara | |
| path (defined in Chara) | Chara | |
| pc (defined in EClass) | EClass | static |
| pccData (defined in Chara) | Chara | |
| PER (defined in Card) | Card | |
| PerformWork(WorkSession session, bool isHobby=false, bool IsRealTime=false) (defined in Chara) | Chara | |
| Pick(Thing t, bool msg=true, bool tryStack=true) (defined in Chara) | Chara | |
| PickHeld(bool msg=false) (defined in Chara) | Chara | |
| PickOrDrop(Point p, string idThing, int idMat=-1, int num=1, bool msg=true) (defined in Chara) | Chara | |
| PickOrDrop(Point p, Thing t, bool msg=true) (defined in Chara) | Chara | |
| placeState (defined in Card) | Card | |
| PlayAnime(AnimeID id, bool force=false) (defined in Card) | Card | |
| PlayAnime(AnimeID id, Point dest, bool force=false) (defined in Card) | Card | |
| PlayAnimeLoot() (defined in Card) | Card | |
| PlayEffect(string id, bool useRenderPos=true, float range=0f, Vector3 fix=default(Vector3)) (defined in Card) | Card | |
| PlayEffect(int ele, bool useRenderPos=true, float range=0f) (defined in Card) | Card | |
| player (defined in EClass) | EClass | static |
| PlaySound(string id, float v=1f, bool spatial=true) (defined in Card) | Card | |
| PlaySoundDrop(bool spatial=true) (defined in Card) | Card | |
| PlaySoundHold(bool spatial=true) (defined in Card) | Card | |
| pos (defined in Card) | Card | |
| posInvX (defined in Card) | Card | |
| posInvY (defined in Card) | Card | |
| Power (defined in Card) | Card | |
| Pref (defined in Card) | Card | |
| PrefIndex (defined in Chara) | Chara | |
| preventRegen (defined in Chara) | Chara | static |
| props (defined in Card) | Card | |
| PV (defined in Chara) | Chara | |
| Quality (defined in Card) | Card | |
| QualityLv (defined in Card) | Card | |
| qualityTier (defined in Card) | Card | |
| quest (defined in Chara) | Chara | |
| race (defined in Chara) | Chara | |
| ranged (defined in Chara) | Chara | |
| rarity (defined in Card) | Card | |
| rarityLv (defined in Card) | Card | |
| rawSlots (defined in Chara) | Chara | |
| RecalculateFOV() (defined in Card) | Card | |
| refCard (defined in Card) | Card | |
| refCard2 (defined in Card) | Card | |
| ReferenceId() (defined in Card) | Card | |
| Refresh(bool calledRecursive=false) (defined in Chara) | Chara | |
| RefreshColor() (defined in Card) | Card | |
| RefreshFaithElement() (defined in Chara) | Chara | |
| RefreshSpeed() (defined in Chara) | Chara | |
| RefreshWorkElements(ElementContainer parent=null) (defined in Chara) | Chara | |
| refVal (defined in Card) | Card | |
| ReleaseMinion() (defined in Chara) | Chara | |
| RemoveBacker() (defined in Card) | Card | |
| RemoveCard(Card c) (defined in Card) | Card | |
| RemoveCondition< T >() (defined in Chara) | Chara | |
| RemoveEditorTag(EditorTag tag) (defined in Card) | Card | |
| RemoveGlobal() (defined in Chara) | Chara | |
| RemoveThing(Thing thing) (defined in Card) | Card | |
| RemoveThings() (defined in Card) | Card | |
| renderer (defined in Card) | Card | |
| RenderMarker(Point point, bool active, HitResult result, bool main, int dir, bool useCurrentPosition=false) (defined in Card) | Card | |
| RequestProtection(Chara attacker, Action< Chara > action) (defined in Chara) | Chara | |
| RerollHobby(bool extraSlotChance=true) (defined in Chara) | Chara | |
| reservedAct (defined in Card) | Card | |
| ResetUpgrade() (defined in Chara) | Chara | |
| ResistCon(Condition con) (defined in Chara) | Chara | |
| resistCon (defined in Chara) | Chara | |
| ResistLv(int res) (defined in Card) | Card | |
| ResistLvFrom(int ele) (defined in Card) | Card | |
| RestockEquip(bool onCreate) (defined in Chara) | Chara | |
| RestockInventory(bool onCreate) (defined in Chara) | Chara | |
| Revive(Point p=null, bool msg=false) (defined in Chara) | Chara | |
| ride (defined in Chara) | Chara | |
| rnd(int a) (defined in EClass) | EClass | static |
| rndf(float a) (defined in EClass) | EClass | static |
| rndHalf(int a) (defined in EClass) | EClass | static |
| rndSqrt(int a) (defined in EClass) | EClass | static |
| Rotate(bool reverse=false) (defined in Chara) | Chara | virtual |
| roundTimer (defined in Card) | Card | |
| SAN (defined in Chara) | Chara | |
| Say(string lang, string ref1=null, string ref2=null) (defined in Card) | Card | |
| Say(string lang, Card c1, Card c2, string ref1=null, string ref2=null) (defined in Card) | Card | |
| Say(string lang, Card c1, string ref1=null, string ref2=null) (defined in Card) | Card | |
| SayNothingHappans() (defined in Card) | Card | |
| SayRaw(string text, string ref1=null, string ref2=null) (defined in Card) | Card | |
| scene (defined in EClass) | EClass | static |
| screen (defined in EClass) | EClass | static |
| SecondaryCompare(UIList.SortMode m, Card c) (defined in Card) | Card | virtual |
| SelfWeight (defined in Chara) | Chara | |
| SetAI(AIAct g) (defined in Chara) | Chara | |
| SetAIAggro() (defined in Chara) | Chara | |
| SetAIIdle() (defined in Chara) | Chara | |
| SetAIImmediate(AIAct g) (defined in Chara) | Chara | |
| SetBlessedState(BlessedState s) (defined in Card) | Card | virtual |
| SetBool(int id, bool enable) (defined in BaseCard) | BaseCard | |
| SetCensored(bool enable) (defined in Card) | Card | |
| SetCharge(int a) (defined in Card) | Card | |
| SetDeconstruct(bool deconstruct) (defined in Card) | Card | |
| SetDir(int d) (defined in Chara) | Chara | virtual |
| SetDirtySpeed() (defined in Chara) | Chara | |
| SetDirtyWeight() (defined in Card) | Card | |
| SetEncLv(int a) (defined in Card) | Card | |
| SetEnemy(Chara c=null) (defined in Chara) | Chara | |
| SetFaction(Faction f) (defined in Chara) | Chara | |
| SetFaith(string id) (defined in Chara) | Chara | |
| SetFaith(Religion r) (defined in Chara) | Chara | |
| SetFeat(int id, int value=1, bool msg=false) (defined in Chara) | Chara | |
| SetFreePos(Point point) (defined in Card) | Card | |
| SetGlobal(Zone _home, int x, int z) (defined in Chara) | Chara | |
| SetGlobal() (defined in Chara) | Chara | |
| SetHidden(bool hide=true) (defined in Card) | Card | |
| SetHomeZone(Zone zone) (defined in Chara) | Chara | |
| SetImage(Image image, int dir, int idSkin=0) (defined in Card) | Card | |
| SetImage(Image image) (defined in Card) | Card | virtual |
| SetInt(int id, int value=0) (defined in BaseCard) | BaseCard | |
| SetLv(int a) (defined in Card) | Card | |
| SetMainElement(string id, int v=0, bool elemental=false) (defined in Chara) | Chara | |
| SetMainElement(int id, int v=0, bool elemental=false) (defined in Chara) | Chara | |
| SetNoGoal() (defined in Chara) | Chara | |
| SetNoSell() (defined in Card) | Card | |
| SetNum(int a) (defined in Card) | Card | |
| SetObj(int id, object o) (defined in BaseCard) | BaseCard | |
| SetObj< T >(int id, object o) (defined in BaseCard) | BaseCard | |
| SetPaintData() (defined in Card) | Card | |
| SetPCCState(PCCState state) (defined in Chara) | Chara | |
| SetPlaceState(PlaceState newState, bool byPlayer=false) (defined in Card) | Card | |
| SetPriceFix(int a) (defined in Card) | Card | |
| SetRandomDir() (defined in Card) | Card | |
| SetRandomLightColors() (defined in Card) | Card | |
| SetRandomTalk() (defined in Card) | Card | |
| SetRandomTone() (defined in Card) | Card | |
| SetRenderParam(RenderParam p) (defined in Chara) | Chara | virtual |
| SetReplica(bool on) (defined in Card) | Card | |
| SetSale(bool sale) (defined in Card) | Card | |
| SetSortVal(UIList.SortMode m, CurrencyType currency=CurrencyType.Money) (defined in Chara) | Chara | virtual |
| SetSource() (defined in Chara) | Chara | virtual |
| SetStr(int id, string value=null) (defined in BaseCard) | BaseCard | |
| SetSummon(int duration) (defined in Chara) | Chara | |
| SetTempHand(int right=0, int left=0) (defined in Chara) | Chara | |
| setting (defined in EClass) | EClass | static |
| sharedCheckTurn (defined in Chara) | Chara | |
| ShouldEquip(Thing t, bool useFav=false) (defined in Chara) | Chara | |
| ShouldShowMsg (defined in Card) | Card | |
| ShouldTrySetDirtyInventory() (defined in Card) | Card | |
| ShowDialog() (defined in Chara) | Chara | |
| ShowDialog(string book, string step="main", string tag="") (defined in Chara) | Chara | |
| ShowEmo(Emo _emo=Emo.none, float duration=0f, bool skipSame=true) (defined in Card) | Card | |
| ShowFoodEnc (defined in Card) | Card | |
| Sleep(Thing bed=null, Thing pillow=null, bool pickup=false, ItemPosition posBed=null, ItemPosition posPillow=null) (defined in Chara) | Chara | |
| sleepiness (defined in Chara) | Chara | |
| Smaller(int a, int b) (defined in EClass) | EClass | static |
| sockets (defined in Card) | Card | |
| sortVal (defined in Card) | Card | |
| Sound (defined in EClass) | EClass | static |
| source (defined in Chara) | Chara | |
| sourceBacker (defined in Card) | Card | |
| sourceCard (defined in Chara) | Chara | |
| sourceRenderCard (defined in Chara) | Chara | |
| sources (defined in EClass) | EClass | static |
| SpawnLoot(Card origin) (defined in Card) | Card | |
| Speed (defined in Chara) | Chara | |
| Split(int a) (defined in Card) | Card | |
| SplitHeld(int a) (defined in Chara) | Chara | |
| stamina (defined in Chara) | Chara | |
| STR (defined in Card) | Card | |
| Stumble(int mtp=100) (defined in Chara) | Chara | |
| SyncRide() (defined in Chara) | Chara | |
| SyncRide(Chara c) (defined in Chara) | Chara | |
| tactics (defined in Chara) | Chara | |
| Talk(string idTopic, string ref1=null, string ref2=null, bool forceSync=false) (defined in Card) | Card | |
| TalkRaw(string text, string ref1=null, string ref2=null, bool forceSync=false) (defined in Card) | Card | |
| TalkTopic(string topic="calm") (defined in Chara) | Chara | |
| Teleport(Point point, bool silent=false, bool force=false) (defined in Card) | Card | |
| tempElements (defined in Chara) | Chara | |
| TextRarity (defined in Card) | Card | |
| Thing (defined in Card) | Card | |
| things (defined in Card) | Card | |
| ThisOrParentPos (defined in Card) | Card | |
| Tick() (defined in Chara) | Chara | virtual |
| TickConditions() (defined in Chara) | Chara | |
| TickCooldown() (defined in Chara) | Chara | |
| TickWork(VirtualDate date) (defined in Chara) | Chara | |
| Tiles (defined in Card) | Card | |
| TileType (defined in Card) | Card | |
| Tool (defined in Card) | Card | |
| ToString() (defined in Chara) | Chara | |
| trait (defined in Chara) | Chara | |
| TryAssignBed() (defined in Chara) | Chara | |
| TryDropBossLoot() (defined in Chara) | Chara | |
| TryEquip(Thing t, bool useFav=false) (defined in Chara) | Chara | |
| TryEquipRanged() (defined in Chara) | Chara | |
| TryGetFoodName(Card c) (defined in Card) | Card | |
| TryGetThrowable() (defined in Chara) | Chara | |
| TryHoldCard(Card t, int num=-1, bool pickHeld=false) (defined in Chara) | Chara | |
| TryIdentify(Thing t, int count=1, bool show=true) (defined in Chara) | Chara | |
| TryMakeRandomItem(int lv=-1) (defined in Card) | Card | |
| TryMove(Point newPoint, bool allowDestroyPath=true) (defined in Chara) | Chara | |
| TryMoveFrom(Point p) (defined in Chara) | Chara | |
| TryMoveTowards(Point p) (defined in Chara) | Chara | |
| TryNeckHunt(Chara TC, int power, bool harvest=false) (defined in Chara) | Chara | |
| TryNullifyCurse() (defined in Chara) | Chara | |
| TryPay(int a, string id="money") (defined in Card) | Card | |
| TryPickGroundItem() (defined in Chara) | Chara | |
| TryPush(Point point) (defined in Chara) | Chara | |
| TryPutShared(Thing t, List< Thing > containers=null, bool dropIfFail=true) (defined in Chara) | Chara | |
| TryPutSharedItems(IEnumerable< Thing > containers, bool msg=true) (defined in Chara) | Chara | |
| TryPutSharedItems(bool msg=true) (defined in Chara) | Chara | |
| TryReserve(AIAct act) (defined in Card) | Card | |
| TryReservePickupTutorial(Thing t) (defined in Chara) | Chara | |
| TryRestock(bool onCreate) (defined in Chara) | Chara | |
| TrySetEnemy(Chara c) (defined in Chara) | Chara | |
| TryStack(Thing t) (defined in Card) | Card | |
| TryStackTo(Thing to) (defined in Card) | Card | |
| TryTakeSharedItems(bool msg=true) (defined in Chara) | Chara | |
| TryTakeSharedItems(IEnumerable< Thing > containers, bool msg=true, bool shouldEat=true) (defined in Chara) | Chara | |
| TryUnrestrain(bool force=false, Chara c=null) (defined in Card) | Card | |
| TryUpgrade(bool msg=true) (defined in Chara) | Chara | |
| TryUse(Thing t) (defined in Chara) | Chara | |
| TryWorkOutside(SourceHobby.Row sourceWork) (defined in Chara) | Chara | |
| turn (defined in Card) | Card | |
| turnLastSeen (defined in Chara) | Chara | |
| ui (defined in EClass) | EClass | static |
| uid (defined in Card) | Card | |
| uidEditor (defined in Chara) | Chara | |
| UpdateAngle() (defined in Chara) | Chara | |
| UpdateSight() (defined in Chara) | Chara | |
| UseAbility(string idAct, Card tc=null, Point pos=null, bool pt=false) (defined in Chara) | Chara | |
| UseAbility(Act a, Card tc=null, Point pos=null, bool pt=false) (defined in Chara) | Chara | |
| ValidateWorks() (defined in Chara) | Chara | |
| visitorState (defined in Card) | Card | |
| Vomit() (defined in Chara) | Chara | |
| W (defined in Card) | Card | |
| Wait(float a, Card c) (defined in EClass) | EClass | static |
| Wait(float a, Point p) (defined in EClass) | EClass | static |
| WeightLimit (defined in Chara) | Chara | |
| WIL (defined in Card) | Card | |
| Wilds (defined in EClass) | EClass | static |
| WillConsumeTurn() (defined in Chara) | Chara | |
| workElements (defined in Chara) | Chara | |
| world (defined in EClass) | EClass | static |
| WriteNote(UINote n, Action< UINote > onWriteNote=null, IInspect.NoteMode mode=IInspect.NoteMode.Default, Recipe recipe=null) (defined in Chara) | Chara | virtual |