Elin Modding Docs Doc
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Chara Member List

This is the complete list of members for Chara, including all inherited members.

_ability (defined in Chara)Chara
_affinity (defined in Chara)Chara
_alias (defined in Chara)Chara
_bits1 (defined in Card)Card
_bits2 (defined in Card)Card
_cbits1 (defined in Chara)Chara
_cints (defined in Chara)Chara
_colorInt (defined in Card)Card
_cooldowns (defined in Chara)Chara
_CreateRenderer() (defined in Chara)Charavirtual
_hobbies (defined in Chara)Chara
_idTimeTable (defined in Chara)Chara
_ints (defined in Card)Card
_IsPC (defined in Card)Card
_job (defined in Chara)Chara
_listAbility (defined in Chara)Chara
_MakeAlly() (defined in Chara)Chara
_map (defined in EClass)EClassstatic
_material (defined in Card)Card
_maxStamina (defined in Chara)Chara
_Move(Point newPoint, Card.MoveType type=Card.MoveType.Walk) (defined in Chara)Charavirtual
_NoGoalPC (defined in Chara)Charastatic
_NoGoalRepeat (defined in Chara)Charastatic
_placeState (defined in Card)Card
_race (defined in Chara)Chara
_strs (defined in Chara)Chara
_tactics (defined in Chara)Chara
_works (defined in Chara)Chara
_workSummary (defined in Chara)Chara
_x (defined in Card)Card
_z (defined in Card)Card
_zone (defined in EClass)EClassstatic
ability (defined in Chara)Chara
actorPrefab (defined in Chara)Chara
actTime (defined in Chara)Chara
Add(string id, int num=1, int lv=1) (defined in Card)Card
AddBlood(int a=1, int id=-1) (defined in Card)Card
AddCard(Card c) (defined in Card)Card
AddCondition(string id, int p=100, bool force=false) (defined in Chara)Chara
AddCondition(Condition c, bool force=false) (defined in Chara)Chara
AddCondition< T >(int p=100, bool force=false) (defined in Chara)Chara
AddCooldown(int idEle, int turns=0) (defined in Chara)Chara
AddEditorTag(EditorTag tag) (defined in Card)Card
AddExp(int a) (defined in Card)Card
AddHobby(int id) (defined in Chara)Chara
AddInt(int id, int value) (defined in BaseCard)BaseCard
AddRandomBodyPart(bool msg=false) (defined in Chara)Chara
AddResistCon(Condition con) (defined in Chara)Chara
AddSocket() (defined in Card)Card
AddThing(string id, int lv=-1) (defined in Card)Card
AddThing(Thing t, bool tryStack=true, int destInvX=-1, int destInvY=-1) (defined in Card)Card
AddWork(int id) (defined in Chara)Chara
AdvMode (defined in EClass)EClassstatic
affinity (defined in Chara)Chara
ai (defined in Chara)Chara
Aka (defined in Chara)Chara
AliasMaterialOnCreate (defined in Chara)Chara
altitude (defined in Card)Card
ammoData (defined in Card)Card
angle (defined in Card)Card
ApplyBacker(int bid) (defined in Card)Card
ApplyDeathPenalty() (defined in Chara)Chara
ApplyEditorTags(EditorTag tag) (defined in Chara)Charavirtual
ApplyJob(bool remove=false) (defined in Chara)Chara
ApplyMaterial(bool remove=false) (defined in Card)Cardvirtual
ApplyMaterialElements(bool remove) (defined in Card)Cardvirtual
ApplyNewLine(string text) (defined in Card)Card
ApplyProtection(int dmg, int mod=100) (defined in Card)Cardvirtual
ApplyRace(bool remove=false) (defined in Chara)Chara
ApplySocket(Thing t) (defined in Card)Card
ApplySocket(int id, int lv, Card mod=null) (defined in Card)Card
ApplyTone(string text, bool stripPun=false) (defined in Card)Card
ApplyTone(Chara c, ref string text, string _tones, int gender, bool stripPun=false) (defined in Card)Cardstatic
ApplyTrait() (defined in Card)Card
autoRefuel (defined in Card)Card
Bigger(int a, int b) (defined in EClass)EClassstatic
bio (defined in Card)Card
bladder (defined in Chara)Chara
blessedState (defined in Card)Card
body (defined in Chara)Chara
bossText (defined in Chara)Chara
bp (defined in Card)Card
Branch (defined in EClass)EClassstatic
BranchOrHomeBranch (defined in EClass)EClassstatic
burden (defined in Chara)Chara
c_allowance (defined in Card)Card
c_altName (defined in Card)Card
c_altName2 (defined in Card)Card
c_ammo (defined in Card)Card
c_bedType (defined in Card)Card
c_bill (defined in Card)Card
c_bossType (defined in Card)Card
c_charaList (defined in Card)Card
c_charges (defined in Card)Card
c_color (defined in Card)Card
c_containerSize (defined in Card)Card
c_containerUpgrade (defined in Card)Card
c_context (defined in Card)Card
c_copyContainer (defined in Card)Card
c_dateStockExpire (defined in Card)Card
c_daysWithGod (defined in Card)Card
c_diceDim (defined in Card)Card
c_DNA (defined in Card)Card
c_dyeMat (defined in Card)Card
c_editorTags (defined in Card)Card
c_editorTraitVal (defined in Card)Card
c_equippedSlot (defined in Card)Card
c_fur (defined in Card)Card
c_genes (defined in Card)Card
c_idAbility (defined in Card)Card
c_idBacker (defined in Card)Card
c_idDeity (defined in Card)Card
c_idEditor (defined in Card)Card
c_idJob (defined in Card)Card
c_idMainElement (defined in Card)Card
c_idPortrait (defined in Card)Card
c_idRace (defined in Card)Card
c_idRefCard (defined in Card)Card
c_idRefCard2 (defined in Card)Card
c_idRefName (defined in Card)Card
c_idRidePCC (defined in Card)Card
c_idTalk (defined in Card)Card
c_idTone (defined in Card)Card
c_idTrait (defined in Card)Card
c_IDTState (defined in Card)Card
c_indexContainerIcon (defined in Card)Card
c_invest (defined in Card)Card
c_isImportant (defined in Card)Card
c_isPrayed (defined in Card)Card
c_isTrained (defined in Card)Card
c_lightColor (defined in Card)Card
c_lockedHard (defined in Card)Card
c_lockLv (defined in Card)Card
c_minionType (defined in Card)Card
c_note (defined in Card)Card
c_originalHostility (defined in Card)Card
c_priceAdd (defined in Card)Card
c_priceFix (defined in Card)Card
c_refText (defined in Card)Card
c_rescueState (defined in Card)Card
c_revealLock (defined in Card)Card
c_seed (defined in Card)Card
c_summonDuration (defined in Card)Card
c_textureData (defined in Card)Card
c_uidMaster (defined in Card)Card
c_uidRefCard (defined in Card)Card
c_uidZone (defined in Card)Card
c_uniqueData (defined in Card)Card
c_upgrades (defined in Card)Card
c_vomit (defined in Card)Card
c_weight (defined in Card)Card
c_windowSaveData (defined in Card)Card
CalcBurden() (defined in Chara)Chara
CalcCastingChance(Element e, int num=1) (defined in Chara)Chara
CalculateFOV() (defined in Card)Card
CalculateMaxStamina() (defined in Chara)Chara
CallHelp(Chara tg, bool fanatic=false) (defined in Chara)Chara
calmCheckTurn (defined in Chara)Chara
CanAcceptGift(Chara c, Card t) (defined in Chara)Chara
CanAcceptItem(Card t, int num=-1) (defined in Chara)Chara
CanAutoPick(Card c) (defined in Chara)Chara
CanBeSheared() (defined in Card)Card
CanBeTempAlly(Chara c) (defined in Chara)Chara
CanDestroyPath() (defined in Chara)Chara
CanEat(Thing t, bool shouldEat=false) (defined in Chara)Chara
CanEquipRanged(Thing t) (defined in Chara)Chara
CanGainConResist (defined in Chara)Chara
CanInspect (defined in Card)Card
CanInsult() (defined in Chara)Chara
CanInteractTo(Card c) (defined in Chara)Chara
CanInteractTo(Point p) (defined in Chara)Chara
CanLift(Card c) (defined in Chara)Chara
CanMoveTo(Point p, bool allowDestroyPath=true) (defined in Chara)Chara
CanOpenDoor (defined in Chara)Chara
CanPick(Card c) (defined in Chara)Chara
CanReplace(Chara c) (defined in Chara)Chara
CanReserve(AIAct act) (defined in Card)Card
CanSee(Card c) (defined in Chara)Chara
canSeeInvisible (defined in Chara)Chara
CanSeeLos(Card c, int dist=-1, bool includeTelepathy=false) (defined in Chara)Chara
CanSeeLos(Point p, int dist=-1) (defined in Chara)Chara
CanSeeSimple(Point p) (defined in Chara)Chara
CanSleep() (defined in Chara)Chara
CanStackTo(Thing to) (defined in Card)Cardvirtual
CanWitness (defined in Chara)Chara
category (defined in Card)Card
Cell (defined in Card)Card
CHA (defined in Card)Card
ChangeAltitude(int a) (defined in Card)Card
ChangeJob(string idNew) (defined in Chara)Chara
ChangeMaterial(int idNew) (defined in Card)Card
ChangeMaterial(string idNew) (defined in Card)Card
ChangeMaterial(SourceMaterial.Row row) (defined in Card)Card
ChangeMemberType(FactionMemberType type) (defined in Chara)Chara
ChangeRace(string idNew) (defined in Chara)Chara
ChangeRarity(Rarity r) (defined in Chara)Charavirtual
ChangeWeight(int a) (defined in Card)Card
Chara (defined in Card)Card
ChildrenAndSelfWeight (defined in Card)Card
ChildrenAndSelfWeightSingle (defined in Card)Card
ChildrenWeight (defined in Card)Card
ChooseNewGoal() (defined in Chara)Chara
ClearBed(Map map=null) (defined in Chara)Chara
ClearFOV() (defined in Card)Card
ClearInventory(ClearInventoryType type) (defined in Chara)Chara
ClearPaintSprite() (defined in Card)Card
colorInt (defined in Card)Card
Colors (defined in EClass)EClassstatic
combatCount (defined in Chara)Chara
conditions (defined in Chara)Chara
conSleep (defined in Chara)Chara
consumeTurn (defined in Chara)Charastatic
conSuspend (defined in Chara)Chara
contribution (defined in Chara)Chara
core (defined in EClass)EClassstatic
corruption (defined in Chara)Chara
Create(string _id, int _idMat=-1, int genLv=-1) (defined in Card)Card
CreateFov() (defined in Card)Card
CreateReplacement() (defined in Chara)Chara
Cuddle(Chara c, bool headpat=false) (defined in Chara)Chara
Cure(CureType type, int p=100, BlessedState state=BlessedState.Normal) (defined in Chara)Chara
CureCondition< T >(int v=99999) (defined in Chara)Chara
CureHost(CureType type, int p=100, BlessedState state=BlessedState.Normal) (defined in Chara)Chara
CureTempElements(int p, bool body, bool mind) (defined in Chara)Chara
CurrentSpan (defined in Chara)Chara
currentZone (defined in Chara)Chara
curve(int a, int start, int step, int rate=75) (defined in EClass)EClassstatic
DamageHP(int dmg, AttackSource attackSource=AttackSource.None, Card origin=null) (defined in Card)Card
DamageHP(int dmg, int ele, int eleP=100, AttackSource attackSource=AttackSource.None, Card origin=null, bool showEffect=true) (defined in Card)Card
DamageTempElement(int ele, int p) (defined in Chara)Chara
DamageTempElements(int p, bool body, bool mind) (defined in Chara)Chara
daysStarved (defined in Chara)Chara
debug (defined in EClass)EClassstatic
Decay(int a=10) (defined in Card)Card
decay (defined in Card)Card
DecayNatural(int hour=1) (defined in Card)Card
Deconstruct() (defined in Card)Card
DefaultLV (defined in Card)Card
DefaultMaterial (defined in Card)Card
depression (defined in Chara)Chara
DestDist (defined in Chara)Chara
Destroy() (defined in Card)Card
DestroyPath(Point pos) (defined in Chara)Chara
DEX (defined in Card)Card
Die(Element e=null, Card origin=null, AttackSource attackSource=AttackSource.None) (defined in Chara)Charavirtual
DiminishTempElements(int a=1) (defined in Chara)Chara
dir (defined in Card)Card
dirtySpeed (defined in Chara)Chara
dirtyWeight (defined in Card)Card
disableAutoToggle (defined in Card)Card
Dist(Card c) (defined in Card)Card
Dist(Point p) (defined in Card)Card
DMG (defined in Card)Card
DoAI(int wait, Action onPerform) (defined in Chara)Chara
DoHostileAction(Card _tg, bool immediate=false) (defined in Chara)Chara
Drink(Card t) (defined in Chara)Chara
DropHeld(Point dropPos=null) (defined in Chara)Chara
DropThing(Thing t, int num=-1) (defined in Chara)Chara
Duplicate() (defined in Chara)Chara
Duplicate(int num) (defined in Card)Card
DV (defined in Chara)Chara
Dye(string idMat) (defined in Card)Card
Dye(SourceMaterial.Row mat) (defined in Card)Card
DyeMat (defined in Card)Card
DyeRandom() (defined in Card)Card
editorSources (defined in EClass)EClassstatic
EjectSockets() (defined in Card)Card
elements (defined in Card)Card
emoIcon (defined in Chara)Chara
encLV (defined in Card)Card
END (defined in Card)Card
enemy (defined in Chara)Chara
EnhanceTempElement(int ele, int p) (defined in Chara)Chara
EnhanceTempElements(int p, bool body, bool mind) (defined in Chara)Chara
EQ_CAT(string s) (defined in Chara)Chara
EQ_ID(string s, int mat=-1, Rarity r=Rarity.Random) (defined in Chara)Chara
EQ_Item(string s, int num=1) (defined in Chara)Chara
Evalue(int ele) (defined in Card)Card
Evalue(string alias) (defined in Card)Card
EvalueRiding() (defined in Chara)Chara
ExistsOnMap (defined in Card)Card
exp (defined in Card)Card
Explode(Point p, Card origin) (defined in Card)Card
ExpToNext (defined in Card)Card
faction (defined in Chara)Chara
faith (defined in Chara)Chara
faithElements (defined in Chara)Chara
FallFromZone() (defined in Chara)Chara
FameLv (defined in Card)Card
feat (defined in Card)Card
FindBed() (defined in Chara)Chara
FindMaster() (defined in Chara)Chara
FindNearestNewEnemy() (defined in Chara)Chara
FindNewEnemy() (defined in Chara)Chara
FindRoom() (defined in Chara)Chara
flipX (defined in Chara)Chara
ForeachFOV(Func< Point, bool > func) (defined in Card)Card
ForeachPoint(Action< Point, bool > action) (defined in Card)Card
fov (defined in Card)Card
freePos (defined in Card)Card
fx (defined in Card)Card
fy (defined in Card)Card
GainAbility(int ele, int mtp=100) (defined in Chara)Chara
game (defined in EClass)EClassstatic
gamedata (defined in EClass)EClassstatic
GetActionText() (defined in Chara)Chara
GetArmorSkill() (defined in Chara)Charavirtual
GetBestAttribute() (defined in Card)Card
GetBestRangedWeapon() (defined in Chara)Chara
GetBool(int id) (defined in BaseCard)BaseCard
GetBuffStats(string alias) (defined in Chara)Chara
GetBuffStats(int ele) (defined in Chara)Chara
GetBurden(Card t=null, int num=-1) (defined in Chara)Chara
GetCondition< T >() (defined in Chara)Chara
GetCurrency(string id="money") (defined in Card)Card
GetCurrentDir() (defined in Chara)Chara
GetDestination() (defined in Chara)Chara
GetDetail() (defined in Card)Cardvirtual
GetEquipValue() (defined in Card)Card
GetExtraName() (defined in Card)Cardvirtual
GetFavArmorSkill() (defined in Chara)Chara
GetFavAttackStyle() (defined in Chara)Chara
GetFavCat() (defined in Chara)Chara
GetFavFood() (defined in Chara)Chara
GetFavWeaponSkill() (defined in Chara)Chara
GetFirstStep(Point newPoint, PathManager.MoveType moveType=PathManager.MoveType.Default) (defined in Chara)Chara
GetFoodName(string s) (defined in Card)Card
GetGoalFromTimeTable(int hour) (defined in Chara)Chara
GetGoalHobby() (defined in Chara)Chara
GetGoalWork() (defined in Chara)Chara
GetHappiness() (defined in Chara)Chara
GetHireCost() (defined in Chara)Chara
GetHoverText() (defined in Chara)Charavirtual
GetHoverText2() (defined in Chara)Charavirtual
GetIdPortrait() (defined in Chara)Chara
GetIdPortraitCat() (defined in Chara)Chara
GetImageSprite() (defined in Chara)Charavirtual
GetInt(int id, int? defaultInt=null) (defined in BaseCard)BaseCard
GetLightPower() (defined in Card)Card
GetLightRadius() (defined in Card)Card
GetName(NameStyle style, int num=-1) (defined in Chara)Charavirtual
GetObj< T >(int id) (defined in BaseCard)BaseCard
GetPaintData() (defined in Card)Card
GetPaintSprite() (defined in Card)Card
GetPietyValue() (defined in Chara)Chara
GetPrice(CurrencyType currency=CurrencyType.Money, bool sell=false, PriceType priceType=PriceType.Default, Chara c=null) (defined in Card)Cardvirtual
GetRandomColor() (defined in Card)Card
GetRenderParam() (defined in Card)Card
GetRestrainer() (defined in Card)Card
GetRevived() (defined in Chara)Chara
GetRoot() (defined in Card)Card
GetRootCard() (defined in Card)Card
GetSightRadius() (defined in Card)Card
GetSprite(int dir=0) (defined in Chara)Charavirtual
GetStr(int id, string defaultStr=null) (defined in BaseCard)BaseCard
GetSubPassData() (defined in Chara)Charavirtual
GetTalkText(string idTopic, bool stripPun=false, bool useDefault=true) (defined in Card)Card
GetTextHappiness() (defined in Chara)Chara
GetTextHobby(bool simple=false) (defined in Chara)Chara
GetTextWork(bool simple=false) (defined in Chara)Chara
GetTilePrice(TileRow row, SourceMaterial.Row mat) (defined in Card)Cardstatic
GetTopicText(string topic="calm") (defined in Chara)Chara
GetTotalFeat() (defined in Chara)Chara
GetTotalQuality(bool applyBonus=true) (defined in Card)Card
GetValue(bool sell=false) (defined in Card)Card
GetWindowSaveData() (defined in Card)Card
GetWork(string id) (defined in Chara)Chara
GetWorkSummary() (defined in Chara)Chara
GiveBirth(Thing t, bool effect) (defined in Chara)Chara
GiveGift(Chara c, Thing t) (defined in Chara)Chara
GiveLovePotion(Chara c, Thing t) (defined in Chara)Chara
global (defined in Chara)Chara
goalList (defined in Chara)Chara
goalListType (defined in Chara)Chara
H (defined in Card)Card
happiness (defined in Chara)Chara
HasCondition(string alias) (defined in Chara)Chara
HasCondition< T >() (defined in Chara)Charavirtual
HasContainerSize (defined in Card)Card
HasCooldown(int idEle) (defined in Chara)Chara
HasEditorTag(EditorTag tag) (defined in Card)Card
HasElement(int ele, int req=1) (defined in Card)Card
HasElement(string id, int req=1) (defined in Card)Card
HasHigherGround(Card c) (defined in Chara)Chara
HasHost (defined in Chara)Chara
HasLight() (defined in Card)Card
HasNoGoal (defined in Chara)Chara
HasTag(CTAG tag) (defined in Card)Card
hasTelepathy (defined in Chara)Chara
HaveFur() (defined in Card)Card
HealAll() (defined in Chara)Chara
HealHP(int a, HealSource origin=HealSource.None) (defined in Card)Cardvirtual
HealHPHost(int a, HealSource origin=HealSource.None) (defined in Card)Cardvirtual
held (defined in Chara)Chara
HIT (defined in Card)Card
HoldCard(Card t, int num=-1) (defined in Chara)Chara
Home (defined in EClass)EClassstatic
homeBranch (defined in Chara)Chara
homeZone (defined in Chara)Chara
host (defined in Chara)Chara
hostility (defined in Chara)Chara
HostRenderer (defined in Card)Card
hp (defined in Card)Card
hunger (defined in Chara)Chara
hygiene (defined in Chara)Chara
id (defined in Card)Card
idFaction (defined in Chara)Chara
idFaith (defined in Chara)Chara
idleActTimer (defined in Chara)Chara
idleTimer (defined in Chara)Chara
idMaterial (defined in Card)Card
IDPCCBodySet (defined in Chara)Chara
idSkin (defined in Card)Card
IDTimeTable (defined in Chara)Charastatic
idTimeTable (defined in Chara)Chara
ignoreAutoPick (defined in Card)Card
ignoreStackHeight (defined in Card)Card
InitStats(bool onDeserialize=false) (defined in Chara)Chara
Inspect() (defined in Card)Card
InspectName (defined in Card)Card
InspectPoint (defined in Card)Card
InspectPosition (defined in Card)Card
Install() (defined in Card)Card
InstantEat(Thing t=null, bool sound=true) (defined in Chara)Chara
INT (defined in Card)Card
interest (defined in Chara)Chara
invX (defined in Card)Card
invY (defined in Card)Card
isAcidproof (defined in Card)Card
IsAdventurer (defined in Chara)Chara
IsAgent (defined in Card)Card
isAlawysVisible (defined in Chara)Chara
IsAliveInCurrentZone (defined in Chara)Chara
IsAmmo (defined in Card)Card
isBackerContent (defined in Card)Card
IsBlessed (defined in Card)Card
isBlind (defined in Chara)Chara
IsBranchMember() (defined in Chara)Chara
isBroken (defined in Card)Card
isCensored (defined in Card)Card
isChara (defined in Chara)Chara
IsChildOf(Card c) (defined in Card)Card
isConfused (defined in Chara)Chara
IsContainer (defined in Card)Card
isCopy (defined in Card)Card
isCrafted (defined in Card)Card
isCreated (defined in Chara)Chara
IsCriticallyWounded(bool includeRide=false) (defined in Chara)Chara
IsCursed (defined in Card)Card
isDead (defined in Chara)Chara
IsDeadOrSleeping (defined in Chara)Chara
IsDecayed (defined in Card)Card
isDeconstructing (defined in Card)Card
isDestroyed (defined in Card)Card
IsDisabled (defined in Chara)Chara
isDrunk (defined in Chara)Chara
isDyed (defined in Card)Card
isElemental (defined in Card)Card
IsEnemyOnPath(Point p, bool cancelAI=true) (defined in Chara)Chara
IsEquipment (defined in Card)Card
IsEquipmentOrRanged (defined in Card)Card
IsEscorted() (defined in Chara)Chara
IsExcludeFromCraft() (defined in Card)Card
IsEyth (defined in Chara)Chara
isFainted (defined in Chara)Chara
isFireproof (defined in Card)Card
isFloating (defined in Card)Card
IsFood (defined in Card)Card
IsFresn (defined in Card)Card
IsFriendOrAbove() (defined in Chara)Chara
IsFriendOrAbove(Chara c) (defined in Chara)Chara
IsFurniture (defined in Card)Card
isGifted (defined in Card)Card
IsGlobal (defined in Chara)Chara
IsGuest() (defined in Chara)Chara
isHidden (defined in Card)Card
IsHomeMember() (defined in Chara)Chara
IsHostile() (defined in Chara)Chara
IsHostile(Chara c) (defined in Chara)Chara
IsHotItem (defined in Card)Card
IsHuman (defined in Chara)Chara
IsHumanSpeak (defined in Chara)Chara
IsIdentified (defined in Card)Card
IsIdle (defined in Chara)Chara
IsImportant (defined in Card)Card
isImported (defined in Card)Card
IsInActiveZone (defined in Chara)Chara
IsInCombat (defined in Chara)Chara
IsInHomeZone() (defined in Chara)Chara
IsInMutterDistance(int d=10) (defined in Card)Card
IsInSpot< T >() (defined in Chara)Chara
IsInstalled (defined in Card)Card
isLeashed (defined in Card)Card
isLevitating (defined in Chara)Chara
IsLightsource (defined in Card)Card
IsLocalChara (defined in Chara)Chara
isLostProperty (defined in Card)Card
IsMaid (defined in Chara)Chara
IsMale (defined in Card)Card
isMasked (defined in Card)Card
IsMeleeWeapon (defined in Card)Card
IsMinion (defined in Chara)Chara
isModified (defined in Card)Card
IsMofuable (defined in Chara)Chara
IsMoving (defined in Chara)Chara
IsMultisize (defined in Chara)Chara
IsNegativeGift (defined in Card)Card
IsNeutral() (defined in Chara)Chara
IsNeutralOrAbove() (defined in Chara)Chara
isNew (defined in Card)Card
isNPCProperty (defined in Card)Card
isOn (defined in Card)Card
isOnCreate (defined in Chara)Charastatic
isParalyzed (defined in Chara)Chara
IsPC (defined in Chara)Chara
IsPCC (defined in Chara)Chara
IsPCFaction (defined in Chara)Chara
IsPCFactionMinion (defined in Chara)Chara
IsPCFactionOrMinion (defined in Card)Card
IsPCParty (defined in Chara)Chara
IsPCPartyMinion (defined in Chara)Chara
isPlayerCreation (defined in Card)Card
IsPowerful (defined in Card)Card
IsPrisoner (defined in Chara)Chara
IsRangedWeapon (defined in Card)Card
isReplica (defined in Card)Card
isRestocking (defined in Card)Card
isRestrained (defined in Card)Card
IsRestrainedResident (defined in Card)Card
isRoofItem (defined in Card)Card
IsRotting (defined in Card)Card
isSale (defined in Card)Card
IsStackable(Thing tg) (defined in Card)Card
isStolen (defined in Card)Card
isSubsetCard (defined in Card)Card
isSummon (defined in Card)Card
isSynced (defined in Chara)Chara
isThing (defined in Chara)Chara
IsThrownWeapon (defined in Card)Card
IsToolbelt (defined in Card)Card
IsUnique (defined in Card)Card
IsValidGiftWeight(Card t, int num=-1) (defined in Chara)Chara
IsVariation (defined in Card)Card
IsWealthy (defined in Chara)Chara
IsWeapon (defined in Card)Card
isWeightChanged (defined in Card)Card
isWet (defined in Chara)Chara
job (defined in Chara)Chara
Kick(Point p, bool ignoreSelf=false) (defined in Chara)Chara
Kick(Chara t, bool ignoreSelf=false, bool karmaLoss=true) (defined in Chara)Chara
KillAnime() (defined in Card)Card
knowFav (defined in Chara)Chara
lastEmo (defined in Card)Card
lastPos (defined in Chara)Chara
LER (defined in Card)Card
LevelUp() (defined in Card)Card
LightColor (defined in Card)Card
LightData (defined in Card)Card
ListAdvJob (defined in Chara)Charastatic
ListAdvRace (defined in Chara)Charastatic
ListAvailabeFeats(bool pet=false) (defined in Chara)Chara
ListHobbies(bool useMemberType=true) (defined in Chara)Chara
ListWorks(bool useMemberType=true) (defined in Chara)Chara
LookAt(Card c) (defined in Chara)Charavirtual
LookAt(Point p) (defined in Chara)Charavirtual
LUC (defined in Card)Card
LV (defined in Card)Card
MAG (defined in Card)Card
MainElement (defined in Chara)Chara
MakeAlly(bool msg=true) (defined in Chara)Chara
MakeBraineCell() (defined in Chara)Chara
MakeEgg(bool effect=true, int num=1, bool addToZone=true) (defined in Chara)Chara
MakeFigureFrom(string id) (defined in Card)Card
MakeFoodFrom(string _id) (defined in Card)Card
MakeFoodFrom(Card c) (defined in Card)Card
MakeFoodRef(Card c1, Card c2=null) (defined in Card)Card
MakeGene(DNA.Type? type=null) (defined in Chara)Chara
MakeGrave(string lastword) (defined in Chara)Chara
MakeMilk(bool effect=true, int num=1, bool addToZone=true) (defined in Chara)Chara
MakeMinion(Chara _master, MinionType type=MinionType.Default) (defined in Chara)Chara
MakePartyMemeber() (defined in Chara)Chara
MakeRefFrom(string id) (defined in Card)Card
MakeRefFrom(Card c1, Card c2=null) (defined in Card)Card
mana (defined in Chara)Chara
mapInt (defined in BaseCard)BaseCard
mapObj (defined in BaseCard)BaseCard
mapStr (defined in BaseCard)BaseCard
master (defined in Chara)Chara
material (defined in Card)Card
MaxDecay (defined in Card)Card
MaxGene (defined in Chara)Chara
MaxHP (defined in Chara)Chara
MaxSummon (defined in Chara)Chara
memberType (defined in Chara)Chara
Mod() (defined in Card)Card
ModAffinity(Chara c, int a, bool show=true) (defined in Chara)Chara
ModCharge(int a, bool destroy=false) (defined in Card)Card
ModCorruption(int a) (defined in Chara)Chara
ModCurrency(int a, string id="money") (defined in Card)Card
ModEncLv(int a) (defined in Card)Card
ModExp(string alias, int a) (defined in Card)Card
ModExp(int ele, int a) (defined in Card)Card
ModHeight(int a) (defined in Chara)Chara
ModNum(int a, bool notify=true) (defined in Card)Card
ModTempElement(int ele, int a, bool naturalDecay=false) (defined in Chara)Chara
ModWeight(int a, bool ignoreLimit=false) (defined in Chara)Chara
MoveByForce(Point newPoint, Card c=null, bool checkWall=false) (defined in Chara)Chara
MoveHome(string id, int x=-1, int z=-1) (defined in Chara)Chara
MoveHome(Zone zone, int x=-1, int z=-1) (defined in Chara)Chara
MoveImmediate(Point p, bool focus=true, bool cancelAI=true) (defined in Card)Card
MoveNeighborDefinitely() (defined in Chara)Chara
MoveRandom() (defined in Chara)Chara
MoveResult enum name (defined in Card)Card
MoveType enum name (defined in Card)Card
MoveZone(string alias) (defined in Chara)Chara
MoveZone(Zone z, ZoneTransition.EnterState state=ZoneTransition.EnterState.Auto) (defined in Chara)Chara
MoveZone(Zone z, ZoneTransition transition) (defined in Chara)Chara
MutateRandom(int vec=0, int tries=100, bool ether=false, BlessedState state=BlessedState.Normal) (defined in Chara)Chara
Name (defined in Card)Card
NameBraced (defined in Chara)Chara
NameSimple (defined in Card)Card
NameTitled (defined in Chara)Chara
nextUse (defined in Chara)Chara
noMove (defined in Card)Card
noSell (defined in Card)Card
noShadow (defined in Card)Card
noSnow (defined in Card)Card
NoteMode enum name (defined in IInspect)IInspect
NotifyAddThing(Thing t, int num) (defined in Card)Card
Num (defined in Card)Card
OnBeforeCreate() (defined in Chara)Charavirtual
OnChildNumChange(Card c) (defined in Card)Card
OnCreate(int genLv) (defined in Chara)Charavirtual
OnDeserialized() (defined in Chara)Charaprotectedvirtual
OnGiveErohon(Thing t) (defined in Chara)Chara
OnInspect() (defined in Card)Card
OnInsulted() (defined in Chara)Chara
OnLand() (defined in Card)Cardvirtual
OnSerializing() (defined in Chara)Charaprotectedvirtual
OnSimulateHour(VirtualDate date) (defined in Card)Cardvirtual
OnSleep(Thing bed=null, int days=1) (defined in Chara)Chara
OnSleep(int power, int days=1) (defined in Chara)Chara
orgPos (defined in Chara)Chara
OriginalHostility (defined in Chara)Chara
parasite (defined in Chara)Chara
parent (defined in Card)Card
parentCard (defined in Card)Card
parentThing (defined in Card)Card
party (defined in Chara)Chara
path (defined in Chara)Chara
pc (defined in EClass)EClassstatic
pccData (defined in Chara)Chara
PER (defined in Card)Card
PerformWork(WorkSession session, bool isHobby=false, bool IsRealTime=false) (defined in Chara)Chara
Pick(Thing t, bool msg=true, bool tryStack=true) (defined in Chara)Chara
PickHeld(bool msg=false) (defined in Chara)Chara
PickOrDrop(Point p, string idThing, int idMat=-1, int num=1, bool msg=true) (defined in Chara)Chara
PickOrDrop(Point p, Thing t, bool msg=true) (defined in Chara)Chara
placeState (defined in Card)Card
PlayAnime(AnimeID id, bool force=false) (defined in Card)Card
PlayAnime(AnimeID id, Point dest, bool force=false) (defined in Card)Card
PlayAnimeLoot() (defined in Card)Card
PlayEffect(string id, bool useRenderPos=true, float range=0f, Vector3 fix=default(Vector3)) (defined in Card)Card
PlayEffect(int ele, bool useRenderPos=true, float range=0f) (defined in Card)Card
player (defined in EClass)EClassstatic
PlaySound(string id, float v=1f, bool spatial=true) (defined in Card)Card
PlaySoundDrop(bool spatial=true) (defined in Card)Card
PlaySoundHold(bool spatial=true) (defined in Card)Card
pos (defined in Card)Card
posInvX (defined in Card)Card
posInvY (defined in Card)Card
Power (defined in Card)Card
Pref (defined in Card)Card
PrefIndex (defined in Chara)Chara
preventRegen (defined in Chara)Charastatic
props (defined in Card)Card
PV (defined in Chara)Chara
Quality (defined in Card)Card
QualityLv (defined in Card)Card
qualityTier (defined in Card)Card
quest (defined in Chara)Chara
race (defined in Chara)Chara
ranged (defined in Chara)Chara
rarity (defined in Card)Card
rarityLv (defined in Card)Card
rawSlots (defined in Chara)Chara
RecalculateFOV() (defined in Card)Card
refCard (defined in Card)Card
refCard2 (defined in Card)Card
ReferenceId() (defined in Card)Card
Refresh(bool calledRecursive=false) (defined in Chara)Chara
RefreshColor() (defined in Card)Card
RefreshFaithElement() (defined in Chara)Chara
RefreshSpeed() (defined in Chara)Chara
RefreshWorkElements(ElementContainer parent=null) (defined in Chara)Chara
refVal (defined in Card)Card
ReleaseMinion() (defined in Chara)Chara
RemoveBacker() (defined in Card)Card
RemoveCard(Card c) (defined in Card)Card
RemoveCondition< T >() (defined in Chara)Chara
RemoveEditorTag(EditorTag tag) (defined in Card)Card
RemoveGlobal() (defined in Chara)Chara
RemoveThing(Thing thing) (defined in Card)Card
RemoveThings() (defined in Card)Card
renderer (defined in Card)Card
RenderMarker(Point point, bool active, HitResult result, bool main, int dir, bool useCurrentPosition=false) (defined in Card)Card
RequestProtection(Chara attacker, Action< Chara > action) (defined in Chara)Chara
RerollHobby(bool extraSlotChance=true) (defined in Chara)Chara
reservedAct (defined in Card)Card
ResetUpgrade() (defined in Chara)Chara
ResistCon(Condition con) (defined in Chara)Chara
resistCon (defined in Chara)Chara
ResistLv(int res) (defined in Card)Card
ResistLvFrom(int ele) (defined in Card)Card
RestockEquip(bool onCreate) (defined in Chara)Chara
RestockInventory(bool onCreate) (defined in Chara)Chara
Revive(Point p=null, bool msg=false) (defined in Chara)Chara
ride (defined in Chara)Chara
rnd(int a) (defined in EClass)EClassstatic
rndf(float a) (defined in EClass)EClassstatic
rndHalf(int a) (defined in EClass)EClassstatic
rndSqrt(int a) (defined in EClass)EClassstatic
Rotate(bool reverse=false) (defined in Chara)Charavirtual
roundTimer (defined in Card)Card
SAN (defined in Chara)Chara
Say(string lang, string ref1=null, string ref2=null) (defined in Card)Card
Say(string lang, Card c1, Card c2, string ref1=null, string ref2=null) (defined in Card)Card
Say(string lang, Card c1, string ref1=null, string ref2=null) (defined in Card)Card
SayNothingHappans() (defined in Card)Card
SayRaw(string text, string ref1=null, string ref2=null) (defined in Card)Card
scene (defined in EClass)EClassstatic
screen (defined in EClass)EClassstatic
SecondaryCompare(UIList.SortMode m, Card c) (defined in Card)Cardvirtual
SelfWeight (defined in Chara)Chara
SetAI(AIAct g) (defined in Chara)Chara
SetAIAggro() (defined in Chara)Chara
SetAIIdle() (defined in Chara)Chara
SetAIImmediate(AIAct g) (defined in Chara)Chara
SetBlessedState(BlessedState s) (defined in Card)Cardvirtual
SetBool(int id, bool enable) (defined in BaseCard)BaseCard
SetCensored(bool enable) (defined in Card)Card
SetCharge(int a) (defined in Card)Card
SetDeconstruct(bool deconstruct) (defined in Card)Card
SetDir(int d) (defined in Chara)Charavirtual
SetDirtySpeed() (defined in Chara)Chara
SetDirtyWeight() (defined in Card)Card
SetEncLv(int a) (defined in Card)Card
SetEnemy(Chara c=null) (defined in Chara)Chara
SetFaction(Faction f) (defined in Chara)Chara
SetFaith(string id) (defined in Chara)Chara
SetFaith(Religion r) (defined in Chara)Chara
SetFeat(int id, int value=1, bool msg=false) (defined in Chara)Chara
SetFreePos(Point point) (defined in Card)Card
SetGlobal(Zone _home, int x, int z) (defined in Chara)Chara
SetGlobal() (defined in Chara)Chara
SetHidden(bool hide=true) (defined in Card)Card
SetHomeZone(Zone zone) (defined in Chara)Chara
SetImage(Image image, int dir, int idSkin=0) (defined in Card)Card
SetImage(Image image) (defined in Card)Cardvirtual
SetInt(int id, int value=0) (defined in BaseCard)BaseCard
SetLv(int a) (defined in Card)Card
SetMainElement(string id, int v=0, bool elemental=false) (defined in Chara)Chara
SetMainElement(int id, int v=0, bool elemental=false) (defined in Chara)Chara
SetNoGoal() (defined in Chara)Chara
SetNoSell() (defined in Card)Card
SetNum(int a) (defined in Card)Card
SetObj(int id, object o) (defined in BaseCard)BaseCard
SetObj< T >(int id, object o) (defined in BaseCard)BaseCard
SetPaintData() (defined in Card)Card
SetPCCState(PCCState state) (defined in Chara)Chara
SetPlaceState(PlaceState newState, bool byPlayer=false) (defined in Card)Card
SetPriceFix(int a) (defined in Card)Card
SetRandomDir() (defined in Card)Card
SetRandomLightColors() (defined in Card)Card
SetRandomTalk() (defined in Card)Card
SetRandomTone() (defined in Card)Card
SetRenderParam(RenderParam p) (defined in Chara)Charavirtual
SetReplica(bool on) (defined in Card)Card
SetSale(bool sale) (defined in Card)Card
SetSortVal(UIList.SortMode m, CurrencyType currency=CurrencyType.Money) (defined in Chara)Charavirtual
SetSource() (defined in Chara)Charavirtual
SetStr(int id, string value=null) (defined in BaseCard)BaseCard
SetSummon(int duration) (defined in Chara)Chara
SetTempHand(int right=0, int left=0) (defined in Chara)Chara
setting (defined in EClass)EClassstatic
sharedCheckTurn (defined in Chara)Chara
ShouldEquip(Thing t, bool useFav=false) (defined in Chara)Chara
ShouldShowMsg (defined in Card)Card
ShouldTrySetDirtyInventory() (defined in Card)Card
ShowDialog() (defined in Chara)Chara
ShowDialog(string book, string step="main", string tag="") (defined in Chara)Chara
ShowEmo(Emo _emo=Emo.none, float duration=0f, bool skipSame=true) (defined in Card)Card
ShowFoodEnc (defined in Card)Card
Sleep(Thing bed=null, Thing pillow=null, bool pickup=false, ItemPosition posBed=null, ItemPosition posPillow=null) (defined in Chara)Chara
sleepiness (defined in Chara)Chara
Smaller(int a, int b) (defined in EClass)EClassstatic
sockets (defined in Card)Card
sortVal (defined in Card)Card
Sound (defined in EClass)EClassstatic
source (defined in Chara)Chara
sourceBacker (defined in Card)Card
sourceCard (defined in Chara)Chara
sourceRenderCard (defined in Chara)Chara
sources (defined in EClass)EClassstatic
SpawnLoot(Card origin) (defined in Card)Card
Speed (defined in Chara)Chara
Split(int a) (defined in Card)Card
SplitHeld(int a) (defined in Chara)Chara
stamina (defined in Chara)Chara
STR (defined in Card)Card
Stumble(int mtp=100) (defined in Chara)Chara
SyncRide() (defined in Chara)Chara
SyncRide(Chara c) (defined in Chara)Chara
tactics (defined in Chara)Chara
Talk(string idTopic, string ref1=null, string ref2=null, bool forceSync=false) (defined in Card)Card
TalkRaw(string text, string ref1=null, string ref2=null, bool forceSync=false) (defined in Card)Card
TalkTopic(string topic="calm") (defined in Chara)Chara
Teleport(Point point, bool silent=false, bool force=false) (defined in Card)Card
tempElements (defined in Chara)Chara
TextRarity (defined in Card)Card
Thing (defined in Card)Card
things (defined in Card)Card
ThisOrParentPos (defined in Card)Card
Tick() (defined in Chara)Charavirtual
TickConditions() (defined in Chara)Chara
TickCooldown() (defined in Chara)Chara
TickWork(VirtualDate date) (defined in Chara)Chara
Tiles (defined in Card)Card
TileType (defined in Card)Card
Tool (defined in Card)Card
ToString() (defined in Chara)Chara
trait (defined in Chara)Chara
TryAssignBed() (defined in Chara)Chara
TryDropBossLoot() (defined in Chara)Chara
TryEquip(Thing t, bool useFav=false) (defined in Chara)Chara
TryEquipRanged() (defined in Chara)Chara
TryGetFoodName(Card c) (defined in Card)Card
TryGetThrowable() (defined in Chara)Chara
TryHoldCard(Card t, int num=-1, bool pickHeld=false) (defined in Chara)Chara
TryIdentify(Thing t, int count=1, bool show=true) (defined in Chara)Chara
TryMakeRandomItem(int lv=-1) (defined in Card)Card
TryMove(Point newPoint, bool allowDestroyPath=true) (defined in Chara)Chara
TryMoveFrom(Point p) (defined in Chara)Chara
TryMoveTowards(Point p) (defined in Chara)Chara
TryNeckHunt(Chara TC, int power, bool harvest=false) (defined in Chara)Chara
TryNullifyCurse() (defined in Chara)Chara
TryPay(int a, string id="money") (defined in Card)Card
TryPickGroundItem() (defined in Chara)Chara
TryPush(Point point) (defined in Chara)Chara
TryPutShared(Thing t, List< Thing > containers=null, bool dropIfFail=true) (defined in Chara)Chara
TryPutSharedItems(IEnumerable< Thing > containers, bool msg=true) (defined in Chara)Chara
TryPutSharedItems(bool msg=true) (defined in Chara)Chara
TryReserve(AIAct act) (defined in Card)Card
TryReservePickupTutorial(Thing t) (defined in Chara)Chara
TryRestock(bool onCreate) (defined in Chara)Chara
TrySetEnemy(Chara c) (defined in Chara)Chara
TryStack(Thing t) (defined in Card)Card
TryStackTo(Thing to) (defined in Card)Card
TryTakeSharedItems(bool msg=true) (defined in Chara)Chara
TryTakeSharedItems(IEnumerable< Thing > containers, bool msg=true, bool shouldEat=true) (defined in Chara)Chara
TryUnrestrain(bool force=false, Chara c=null) (defined in Card)Card
TryUpgrade(bool msg=true) (defined in Chara)Chara
TryUse(Thing t) (defined in Chara)Chara
TryWorkOutside(SourceHobby.Row sourceWork) (defined in Chara)Chara
turn (defined in Card)Card
turnLastSeen (defined in Chara)Chara
ui (defined in EClass)EClassstatic
uid (defined in Card)Card
uidEditor (defined in Chara)Chara
UpdateAngle() (defined in Chara)Chara
UpdateSight() (defined in Chara)Chara
UseAbility(string idAct, Card tc=null, Point pos=null, bool pt=false) (defined in Chara)Chara
UseAbility(Act a, Card tc=null, Point pos=null, bool pt=false) (defined in Chara)Chara
ValidateWorks() (defined in Chara)Chara
visitorState (defined in Card)Card
Vomit() (defined in Chara)Chara
W (defined in Card)Card
Wait(float a, Card c) (defined in EClass)EClassstatic
Wait(float a, Point p) (defined in EClass)EClassstatic
WeightLimit (defined in Chara)Chara
WIL (defined in Card)Card
Wilds (defined in EClass)EClassstatic
WillConsumeTurn() (defined in Chara)Chara
workElements (defined in Chara)Chara
world (defined in EClass)EClassstatic
WriteNote(UINote n, Action< UINote > onWriteNote=null, IInspect.NoteMode mode=IInspect.NoteMode.Default, Recipe recipe=null) (defined in Chara)Charavirtual