9 public override Quest.DifficultyType difficultyType
13 return Quest.DifficultyType.Farm;
19 public override string IdZone
23 return "instance_harvest";
29 public override string RewardSuffix
39 public override string RefDrama2
43 return Lang._weight(this.destWeight,
true, 0);
49 public override bool FameContent
59 public override int KarmaOnFail
69 public override int DangerLv
84 public override string GetTextProgress()
86 return "progressHarvest".lang(Lang._weight(
this.weightDelivered,
true, 0), Lang._weight(
this.destWeight,
true, 0),
null,
null,
null);
90 public override void OnInit()
92 this.destWeight = this.difficulty * 30 * 1000;
93 this.destWeight +=
EClass.rnd(this.destWeight / 5) / 100 * 100;
97 public override void OnBeforeComplete()
99 this.bonusMoney += this.weightDelivered * 4 / 1000;
104 public int weightDelivered;
108 public int destWeight;