Elin Modding Docs Doc
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EUtil.cs
1using System;
2using UnityEngine;
3
4// Token: 0x02000057 RID: 87
5public class EUtil : EMono
6{
7 // Token: 0x060001F4 RID: 500 RVA: 0x00010065 File Offset: 0x0000E265
8 public void AddLayer(string s)
9 {
10 if (EMono.ui.contextMenu.currentMenu)
11 {
12 EMono.ui.contextMenu.currentMenu.Hide();
13 }
14 EMono.ui.AddLayer(s);
15 }
16
17 // Token: 0x060001F5 RID: 501 RVA: 0x0001009D File Offset: 0x0000E29D
18 public void ExitGame()
19 {
20 if (EMono.ui.contextMenu.currentMenu)
21 {
22 EMono.ui.contextMenu.currentMenu.Hide();
23 }
24 EMono.game.Quit();
25 }
26
27 // Token: 0x060001F6 RID: 502 RVA: 0x000100D3 File Offset: 0x0000E2D3
28 public void DestroyGameObject()
29 {
30 UnityEngine.Object.Destroy(base.gameObject);
31 }
32}
Definition EMono.cs:6
Definition EUtil.cs:6