Elin Modding Docs Doc
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ZoneTransition Member List

This is the complete list of members for ZoneTransition, including all inherited members.

_map (defined in EClass)EClassstatic
_zone (defined in EClass)EClassstatic
AdvMode (defined in EClass)EClassstatic
Bigger(int a, int b) (defined in EClass)EClassstatic
Branch (defined in EClass)EClassstatic
BranchOrHomeBranch (defined in EClass)EClassstatic
Colors (defined in EClass)EClassstatic
core (defined in EClass)EClassstatic
curve(int a, int start, int step, int rate=75) (defined in EClass)EClassstatic
debug (defined in EClass)EClassstatic
DirToState(int dir) (defined in ZoneTransition)ZoneTransitionstatic
editorSources (defined in EClass)EClassstatic
EnterState enum name (defined in ZoneTransition)ZoneTransition
game (defined in EClass)EClassstatic
gamedata (defined in EClass)EClassstatic
Home (defined in EClass)EClassstatic
idTele (defined in ZoneTransition)ZoneTransition
lastZone (defined in ZoneTransition)ZoneTransition
pc (defined in EClass)EClassstatic
player (defined in EClass)EClassstatic
ratePos (defined in ZoneTransition)ZoneTransition
rnd(int a) (defined in EClass)EClassstatic
rndf(float a) (defined in EClass)EClassstatic
rndHalf(int a) (defined in EClass)EClassstatic
rndSqrt(int a) (defined in EClass)EClassstatic
scene (defined in EClass)EClassstatic
screen (defined in EClass)EClassstatic
setting (defined in EClass)EClassstatic
Smaller(int a, int b) (defined in EClass)EClassstatic
Sound (defined in EClass)EClassstatic
sources (defined in EClass)EClassstatic
state (defined in ZoneTransition)ZoneTransition
ui (defined in EClass)EClassstatic
uidLastZone (defined in ZoneTransition)ZoneTransition
Wait(float a, Card c) (defined in EClass)EClassstatic
Wait(float a, Point p) (defined in EClass)EClassstatic
Wilds (defined in EClass)EClassstatic
world (defined in EClass)EClassstatic
x (defined in ZoneTransition)ZoneTransition
z (defined in ZoneTransition)ZoneTransition