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Elin Modding Docs Doc
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This is the complete list of members for UI, including all inherited members.
| _Close() (defined in ELayer) | ELayer | protected |
| _map (defined in ELayer) | ELayer | static |
| _rectLayers (defined in UI) | UI | |
| _zone (defined in ELayer) | ELayer | static |
| AddLayerToUI(string id) (defined in ELayer) | ELayer | |
| AdvMode (defined in ELayer) | ELayer | static |
| AllowInventoryInteractions (defined in UI) | UI | |
| autoTurn (defined in UI) | UI | |
| Awake() (defined in UI) | UI | protected |
| BlockActions (defined in UI) | UI | |
| BlockInput (defined in UI) | UI | |
| BlockMouseOverUpdate (defined in UI) | UI | |
| blockWidgetClick (defined in UI) | UI | |
| blur (defined in UI) | UI | |
| blurSpeed (defined in UI) | UI | |
| Branch (defined in ELayer) | ELayer | static |
| canvas (defined in UI) | UI | |
| canvasScaler (defined in UI) | UI | |
| cg (defined in UI) | UI | |
| CheckWindowOrder() (defined in UI) | UI | |
| Colors (defined in ELayer) | ELayer | static |
| config (defined in ELayer) | ELayer | static |
| console (defined in UI) | UI | |
| contextMenu (defined in UI) | UI | |
| core (defined in ELayer) | ELayer | static |
| CreateContextMenu(string cid="ContextMenu") (defined in UI) | UI | |
| CreateContextMenuInteraction() (defined in UI) | UI | |
| currentDrag (defined in UI) | UI | |
| debug (defined in ELayer) | ELayer | static |
| dragDuration (defined in UI) | UI | |
| EndDrag(bool canceled=false) (defined in UI) | UI | |
| extraHint (defined in UI) | UI | |
| FlashCover(float durationOut=1f, float duration=1f, float durationIn=1f, Action onFadeOut=null, Action onComplete=null, Color color=default(Color)) (defined in UI) | UI | |
| FreezeScreen(float duration) (defined in UI) | UI | |
| game (defined in ELayer) | ELayer | static |
| Hide(float duration=1f) (defined in UI) | UI | |
| HideCover(float duration=0f, Action onComplete=null) (defined in UI) | UI | |
| HideFloats() (defined in UI) | UI | |
| HideMouseHint(float duration=0.2f) (defined in UI) | UI | |
| Home (defined in ELayer) | ELayer | static |
| hud (defined in UI) | UI | |
| IdHelp (defined in ELayer) | ELayer | |
| imageFreeze (defined in UI) | UI | |
| Init() (defined in ELayer) | ELayer | |
| InitInspector() (defined in ELayer) | ELayer | |
| inputModule (defined in UI) | UI | |
| IsAbilityOpen (defined in UI) | UI | |
| IsActive (defined in UI) | UI | |
| IsCovered() (defined in UI) | UI | |
| IsDragging (defined in UI) | UI | |
| IsFloat (defined in ELayer) | ELayer | |
| IsInventoryOpen (defined in UI) | UI | |
| IsPauseGame (defined in UI) | UI | |
| isPointerOverUI (defined in UI) | UI | |
| Kill() (defined in ELayer) | ELayer | protected |
| layerFloat (defined in UI) | UI | |
| layoutLang (defined in UI) | UI | |
| light (defined in UI) | UI | |
| lightContrast (defined in UI) | UI | |
| matBlur (defined in UI) | UI | |
| minWidth (defined in UI) | UI | |
| mouseInfo (defined in UI) | UI | |
| nextDrag (defined in UI) | UI | |
| OnActivateZone() (defined in UI) | UI | |
| OnAfterAddLayer() (defined in ELayer) | ELayer | |
| OnBeforeAddLayer() (defined in ELayer) | ELayer | |
| OnChangeLayer() (defined in UI) | UI | |
| OnClickAction(string _mode) (defined in UI) | UI | |
| OnCoreStart() (defined in UI) | UI | |
| OnDrag() (defined in UI) | UI | |
| OnKillGame() (defined in UI) | UI | |
| OnRightClick() (defined in ELayer) | ELayer | |
| OnUpdate() (defined in UI) | UI | |
| OpenFloatInv(bool ignoreSound=false) (defined in UI) | UI | |
| pc (defined in ELayer) | ELayer | static |
| player (defined in ELayer) | ELayer | static |
| popGame (defined in UI) | UI | |
| popSystem (defined in UI) | UI | |
| rectDynamic (defined in UI) | UI | |
| rectDynamicEssential (defined in UI) | UI | |
| rectLayers (defined in UI) | UI | |
| RefreshActiveState() (defined in UI) | UI | |
| rnd(int a) (defined in ELayer) | ELayer | static |
| Say(string text, Sprite sprite=null) (defined in UI) | UI | |
| scene (defined in ELayer) | ELayer | static |
| screen (defined in ELayer) | ELayer | static |
| SetLight(bool enable) (defined in UI) | UI | |
| setting (defined in ELayer) | ELayer | static |
| Show(float duration=1f) (defined in UI) | UI | |
| ShowBalloon(bool enable) (defined in UI) | UI | |
| ShowCover(float duration=0f, float dest=1f, Action onComplete=null, Color color=default(Color)) (defined in UI) | UI | |
| ShowFloats() (defined in UI) | UI | |
| ShowLang() (defined in UI) | UI | |
| ShowMouseHint() (defined in UI) | UI | |
| ShowSceneSelector() (defined in UI) | UI | |
| skins (defined in UI) | UI | |
| Sound (defined in ELayer) | ELayer | static |
| sources (defined in ELayer) | ELayer | static |
| StartDrag(DragItem item) (defined in UI) | UI | |
| TalkHomeMemeber(string id) (defined in ELayer) | ELayer | |
| TalkMaid(string id) (defined in ELayer) | ELayer | |
| texFreeze (defined in UI) | UI | |
| ToggleAbility(bool delay=false) (defined in UI) | UI | |
| ToggleFeedback() (defined in UI) | UI | |
| ToggleInventory(bool delay=false) (defined in UI) | UI | |
| TryShowHelp() (defined in ELayer) | ELayer | |
| TryShowHint(string _langHint=null) (defined in ELayer) | ELayer | |
| ui (defined in ELayer) | ELayer | static |
| UnfreezeScreen() (defined in UI) | UI | |
| wasActive (defined in UI) | UI | |
| widgets (defined in UI) | UI | |
| world (defined in ELayer) | ELayer | static |