Elin Modding Docs Doc
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UI Member List

This is the complete list of members for UI, including all inherited members.

_Close() (defined in ELayer)ELayerprotected
_map (defined in ELayer)ELayerstatic
_rectLayers (defined in UI)UI
_zone (defined in ELayer)ELayerstatic
AddLayerToUI(string id) (defined in ELayer)ELayer
AdvMode (defined in ELayer)ELayerstatic
AllowInventoryInteractions (defined in UI)UI
autoTurn (defined in UI)UI
Awake() (defined in UI)UIprotected
BlockActions (defined in UI)UI
BlockInput (defined in UI)UI
BlockMouseOverUpdate (defined in UI)UI
blockWidgetClick (defined in UI)UI
blur (defined in UI)UI
blurSpeed (defined in UI)UI
Branch (defined in ELayer)ELayerstatic
canvas (defined in UI)UI
canvasScaler (defined in UI)UI
cg (defined in UI)UI
CheckWindowOrder() (defined in UI)UI
Colors (defined in ELayer)ELayerstatic
config (defined in ELayer)ELayerstatic
console (defined in UI)UI
contextMenu (defined in UI)UI
core (defined in ELayer)ELayerstatic
CreateContextMenu(string cid="ContextMenu") (defined in UI)UI
CreateContextMenuInteraction() (defined in UI)UI
currentDrag (defined in UI)UI
debug (defined in ELayer)ELayerstatic
dragDuration (defined in UI)UI
EndDrag(bool canceled=false) (defined in UI)UI
extraHint (defined in UI)UI
FlashCover(float durationOut=1f, float duration=1f, float durationIn=1f, Action onFadeOut=null, Action onComplete=null, Color color=default(Color)) (defined in UI)UI
FreezeScreen(float duration) (defined in UI)UI
game (defined in ELayer)ELayerstatic
Hide(float duration=1f) (defined in UI)UI
HideCover(float duration=0f, Action onComplete=null) (defined in UI)UI
HideFloats() (defined in UI)UI
HideMouseHint(float duration=0.2f) (defined in UI)UI
Home (defined in ELayer)ELayerstatic
hud (defined in UI)UI
IdHelp (defined in ELayer)ELayer
imageFreeze (defined in UI)UI
Init() (defined in ELayer)ELayer
InitInspector() (defined in ELayer)ELayer
inputModule (defined in UI)UI
IsAbilityOpen (defined in UI)UI
IsActive (defined in UI)UI
IsCovered() (defined in UI)UI
IsDragging (defined in UI)UI
IsFloat (defined in ELayer)ELayer
IsInventoryOpen (defined in UI)UI
IsPauseGame (defined in UI)UI
isPointerOverUI (defined in UI)UI
Kill() (defined in ELayer)ELayerprotected
layerFloat (defined in UI)UI
layoutLang (defined in UI)UI
light (defined in UI)UI
lightContrast (defined in UI)UI
matBlur (defined in UI)UI
minWidth (defined in UI)UI
mouseInfo (defined in UI)UI
nextDrag (defined in UI)UI
OnActivateZone() (defined in UI)UI
OnAfterAddLayer() (defined in ELayer)ELayer
OnBeforeAddLayer() (defined in ELayer)ELayer
OnChangeLayer() (defined in UI)UI
OnClickAction(string _mode) (defined in UI)UI
OnCoreStart() (defined in UI)UI
OnDrag() (defined in UI)UI
OnKillGame() (defined in UI)UI
OnRightClick() (defined in ELayer)ELayer
OnUpdate() (defined in UI)UI
OpenFloatInv(bool ignoreSound=false) (defined in UI)UI
pc (defined in ELayer)ELayerstatic
player (defined in ELayer)ELayerstatic
popGame (defined in UI)UI
popSystem (defined in UI)UI
rectDynamic (defined in UI)UI
rectDynamicEssential (defined in UI)UI
rectLayers (defined in UI)UI
RefreshActiveState() (defined in UI)UI
rnd(int a) (defined in ELayer)ELayerstatic
Say(string text, Sprite sprite=null) (defined in UI)UI
scene (defined in ELayer)ELayerstatic
screen (defined in ELayer)ELayerstatic
SetLight(bool enable) (defined in UI)UI
setting (defined in ELayer)ELayerstatic
Show(float duration=1f) (defined in UI)UI
ShowBalloon(bool enable) (defined in UI)UI
ShowCover(float duration=0f, float dest=1f, Action onComplete=null, Color color=default(Color)) (defined in UI)UI
ShowFloats() (defined in UI)UI
ShowLang() (defined in UI)UI
ShowMouseHint() (defined in UI)UI
ShowSceneSelector() (defined in UI)UI
skins (defined in UI)UI
Sound (defined in ELayer)ELayerstatic
sources (defined in ELayer)ELayerstatic
StartDrag(DragItem item) (defined in UI)UI
TalkHomeMemeber(string id) (defined in ELayer)ELayer
TalkMaid(string id) (defined in ELayer)ELayer
texFreeze (defined in UI)UI
ToggleAbility(bool delay=false) (defined in UI)UI
ToggleFeedback() (defined in UI)UI
ToggleInventory(bool delay=false) (defined in UI)UI
TryShowHelp() (defined in ELayer)ELayer
TryShowHint(string _langHint=null) (defined in ELayer)ELayer
ui (defined in ELayer)ELayerstatic
UnfreezeScreen() (defined in UI)UI
wasActive (defined in UI)UI
widgets (defined in UI)UI
world (defined in ELayer)ELayerstatic