Elin Modding Docs Doc
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Tactics Member List

This is the complete list of members for Tactics, including all inherited members.

_map (defined in EClass)EClassstatic
_zone (defined in EClass)EClassstatic
AbilityChance (defined in Tactics)Tactics
AdvMode (defined in EClass)EClassstatic
at (defined in Tactics)Tacticsstatic
Bigger(int a, int b) (defined in EClass)EClassstatic
Branch (defined in EClass)EClassstatic
BranchOrHomeBranch (defined in EClass)EClassstatic
CastPartyBuff (defined in Tactics)Tactics
ChanceMove (defined in Tactics)Tactics
ChanceSecondMove (defined in Tactics)Tactics
Colors (defined in EClass)EClassstatic
core (defined in EClass)EClassstatic
curve(int a, int start, int step, int rate=75) (defined in EClass)EClassstatic
debug (defined in EClass)EClassstatic
DestDist (defined in Tactics)Tactics
editorSources (defined in EClass)EClassstatic
game (defined in EClass)EClassstatic
gamedata (defined in EClass)EClassstatic
Home (defined in EClass)EClassstatic
owner (defined in Tactics)Tactics
P_Buff (defined in Tactics)Tactics
P_Debuff (defined in Tactics)Tactics
P_Heal (defined in Tactics)Tactics
P_Melee (defined in Tactics)Tactics
P_Party (defined in Tactics)Tactics
P_Range (defined in Tactics)Tactics
P_Spell (defined in Tactics)Tactics
P_Summon (defined in Tactics)Tactics
pc (defined in EClass)EClassstatic
player (defined in EClass)EClassstatic
RandomFacotr (defined in Tactics)Tactics
RangedChance (defined in Tactics)Tactics
rnd(int a) (defined in EClass)EClassstatic
rndf(float a) (defined in EClass)EClassstatic
rndHalf(int a) (defined in EClass)EClassstatic
rndSqrt(int a) (defined in EClass)EClassstatic
scene (defined in EClass)EClassstatic
screen (defined in EClass)EClassstatic
setting (defined in EClass)EClassstatic
Smaller(int a, int b) (defined in EClass)EClassstatic
Sound (defined in EClass)EClassstatic
source (defined in Tactics)Tactics
sourceChara (defined in Tactics)Tactics
sources (defined in EClass)EClassstatic
Tactics(Chara c) (defined in Tactics)Tactics
ui (defined in EClass)EClassstatic
Wait(float a, Card c) (defined in EClass)EClassstatic
Wait(float a, Point p) (defined in EClass)EClassstatic
Wilds (defined in EClass)EClassstatic
world (defined in EClass)EClassstatic