Definition at line 4 of file SPELL.cs.
◆ arrow_
const int SPELL.arrow_ = 7004 |
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◆ arrow_Acid
const int SPELL.arrow_Acid = 50513 |
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◆ arrow_Chaos
const int SPELL.arrow_Chaos = 50510 |
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◆ arrow_Cold
const int SPELL.arrow_Cold = 50501 |
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◆ arrow_Cut
const int SPELL.arrow_Cut = 50514 |
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◆ arrow_Darkness
const int SPELL.arrow_Darkness = 50503 |
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◆ arrow_Ether
const int SPELL.arrow_Ether = 50512 |
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◆ arrow_Fire
const int SPELL.arrow_Fire = 50500 |
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◆ arrow_Holy
const int SPELL.arrow_Holy = 50509 |
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◆ arrow_Lightning
const int SPELL.arrow_Lightning = 50502 |
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◆ arrow_Magic
const int SPELL.arrow_Magic = 50511 |
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◆ arrow_Mind
const int SPELL.arrow_Mind = 50504 |
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◆ arrow_Nerve
const int SPELL.arrow_Nerve = 50508 |
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◆ arrow_Nether
const int SPELL.arrow_Nether = 50506 |
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◆ arrow_Poison
const int SPELL.arrow_Poison = 50505 |
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◆ arrow_Sound
const int SPELL.arrow_Sound = 50507 |
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◆ ball_
const int SPELL.ball_ = 7001 |
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◆ ball_Acid
const int SPELL.ball_Acid = 50113 |
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◆ ball_Chaos
const int SPELL.ball_Chaos = 50110 |
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◆ ball_Cold
const int SPELL.ball_Cold = 50101 |
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◆ ball_Cut
const int SPELL.ball_Cut = 50114 |
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◆ ball_Darkness
const int SPELL.ball_Darkness = 50103 |
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◆ ball_Ether
const int SPELL.ball_Ether = 50112 |
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◆ ball_Fire
const int SPELL.ball_Fire = 50100 |
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◆ ball_Holy
const int SPELL.ball_Holy = 50109 |
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◆ ball_Lightning
const int SPELL.ball_Lightning = 50102 |
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◆ ball_Magic
const int SPELL.ball_Magic = 50111 |
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◆ ball_Mind
const int SPELL.ball_Mind = 50104 |
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◆ ball_Nerve
const int SPELL.ball_Nerve = 50108 |
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◆ ball_Nether
const int SPELL.ball_Nether = 50106 |
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◆ ball_Poison
const int SPELL.ball_Poison = 50105 |
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◆ ball_Sound
const int SPELL.ball_Sound = 50107 |
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◆ bolt_
const int SPELL.bolt_ = 7002 |
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◆ bolt_Acid
const int SPELL.bolt_Acid = 50313 |
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◆ bolt_Chaos
const int SPELL.bolt_Chaos = 50310 |
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◆ bolt_Cold
const int SPELL.bolt_Cold = 50301 |
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◆ bolt_Cut
const int SPELL.bolt_Cut = 50314 |
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◆ bolt_Darkness
const int SPELL.bolt_Darkness = 50303 |
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◆ bolt_Ether
const int SPELL.bolt_Ether = 50312 |
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◆ bolt_Fire
const int SPELL.bolt_Fire = 50300 |
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◆ bolt_Holy
const int SPELL.bolt_Holy = 50309 |
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◆ bolt_Lightning
const int SPELL.bolt_Lightning = 50302 |
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◆ bolt_Magic
const int SPELL.bolt_Magic = 50311 |
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◆ bolt_Mind
const int SPELL.bolt_Mind = 50304 |
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◆ bolt_Nerve
const int SPELL.bolt_Nerve = 50308 |
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◆ bolt_Nether
const int SPELL.bolt_Nether = 50306 |
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◆ bolt_Poison
const int SPELL.bolt_Poison = 50305 |
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◆ bolt_Sound
const int SPELL.bolt_Sound = 50307 |
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◆ funnel_
const int SPELL.funnel_ = 7005 |
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◆ funnel_Acid
const int SPELL.funnel_Acid = 50613 |
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◆ funnel_Chaos
const int SPELL.funnel_Chaos = 50610 |
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◆ funnel_Cold
const int SPELL.funnel_Cold = 50601 |
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◆ funnel_Cut
const int SPELL.funnel_Cut = 50614 |
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◆ funnel_Darkness
const int SPELL.funnel_Darkness = 50603 |
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◆ funnel_Ether
const int SPELL.funnel_Ether = 50612 |
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◆ funnel_Fire
const int SPELL.funnel_Fire = 50600 |
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◆ funnel_Holy
const int SPELL.funnel_Holy = 50609 |
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◆ funnel_Lightning
const int SPELL.funnel_Lightning = 50602 |
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◆ funnel_Magic
const int SPELL.funnel_Magic = 50611 |
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◆ funnel_Mind
const int SPELL.funnel_Mind = 50604 |
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◆ funnel_Nerve
const int SPELL.funnel_Nerve = 50608 |
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◆ funnel_Nether
const int SPELL.funnel_Nether = 50606 |
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◆ funnel_Poison
const int SPELL.funnel_Poison = 50605 |
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◆ funnel_Sound
const int SPELL.funnel_Sound = 50607 |
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◆ hand_
const int SPELL.hand_ = 7003 |
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◆ hand_Acid
const int SPELL.hand_Acid = 50413 |
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◆ hand_Chaos
const int SPELL.hand_Chaos = 50410 |
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◆ hand_Cold
const int SPELL.hand_Cold = 50401 |
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◆ hand_Cut
const int SPELL.hand_Cut = 50414 |
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◆ hand_Darkness
const int SPELL.hand_Darkness = 50403 |
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◆ hand_Ether
const int SPELL.hand_Ether = 50412 |
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◆ hand_Fire
const int SPELL.hand_Fire = 50400 |
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◆ hand_Holy
const int SPELL.hand_Holy = 50409 |
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◆ hand_Lightning
const int SPELL.hand_Lightning = 50402 |
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◆ hand_Magic
const int SPELL.hand_Magic = 50411 |
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◆ hand_Mind
const int SPELL.hand_Mind = 50404 |
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◆ hand_Nerve
const int SPELL.hand_Nerve = 50408 |
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◆ hand_Nether
const int SPELL.hand_Nether = 50406 |
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◆ hand_Poison
const int SPELL.hand_Poison = 50405 |
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◆ hand_Sound
const int SPELL.hand_Sound = 50407 |
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◆ IDS
readonly int [] SPELL.IDS |
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◆ miasma_
const int SPELL.miasma_ = 7006 |
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◆ miasma_Acid
const int SPELL.miasma_Acid = 50713 |
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◆ miasma_Chaos
const int SPELL.miasma_Chaos = 50710 |
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◆ miasma_Cold
const int SPELL.miasma_Cold = 50701 |
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◆ miasma_Cut
const int SPELL.miasma_Cut = 50714 |
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◆ miasma_Darkness
const int SPELL.miasma_Darkness = 50703 |
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◆ miasma_Ether
const int SPELL.miasma_Ether = 50712 |
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◆ miasma_Fire
const int SPELL.miasma_Fire = 50700 |
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◆ miasma_Holy
const int SPELL.miasma_Holy = 50709 |
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◆ miasma_Lightning
const int SPELL.miasma_Lightning = 50702 |
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◆ miasma_Magic
const int SPELL.miasma_Magic = 50711 |
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◆ miasma_Mind
const int SPELL.miasma_Mind = 50704 |
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◆ miasma_Nerve
const int SPELL.miasma_Nerve = 50708 |
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◆ miasma_Nether
const int SPELL.miasma_Nether = 50706 |
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◆ miasma_Poison
const int SPELL.miasma_Poison = 50705 |
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◆ miasma_Sound
const int SPELL.miasma_Sound = 50707 |
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◆ puddle_
const int SPELL.puddle_ = 7800 |
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◆ puddle_Acid
const int SPELL.puddle_Acid = 50913 |
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◆ puddle_Chaos
const int SPELL.puddle_Chaos = 50910 |
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◆ puddle_Cold
const int SPELL.puddle_Cold = 50901 |
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◆ puddle_Cut
const int SPELL.puddle_Cut = 50914 |
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◆ puddle_Darkness
const int SPELL.puddle_Darkness = 50903 |
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◆ puddle_Ether
const int SPELL.puddle_Ether = 50912 |
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◆ puddle_Fire
const int SPELL.puddle_Fire = 50900 |
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◆ puddle_Holy
const int SPELL.puddle_Holy = 50909 |
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◆ puddle_Lightning
const int SPELL.puddle_Lightning = 50902 |
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◆ puddle_Magic
const int SPELL.puddle_Magic = 50911 |
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◆ puddle_Mind
const int SPELL.puddle_Mind = 50904 |
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◆ puddle_Nerve
const int SPELL.puddle_Nerve = 50908 |
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◆ puddle_Nether
const int SPELL.puddle_Nether = 50906 |
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◆ puddle_Poison
const int SPELL.puddle_Poison = 50905 |
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◆ puddle_Sound
const int SPELL.puddle_Sound = 50907 |
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◆ SpBane
const int SPELL.SpBane = 8706 |
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◆ SpCatsEye
const int SPELL.SpCatsEye = 8501 |
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◆ SpChangeMaterial
const int SPELL.SpChangeMaterial = 8285 |
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◆ SpChangeMaterialG
const int SPELL.SpChangeMaterialG = 8286 |
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◆ SpChangeMaterialLesser
const int SPELL.SpChangeMaterialLesser = 8284 |
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◆ SpCureMutation
const int SPELL.SpCureMutation = 8480 |
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◆ SpDarkness
const int SPELL.SpDarkness = 8800 |
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◆ SpDrawMetal
const int SPELL.SpDrawMetal = 9502 |
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◆ SpDrawMonster
const int SPELL.SpDrawMonster = 9501 |
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◆ SpEarthquake
const int SPELL.SpEarthquake = 9151 |
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◆ SpEnchantArmor
const int SPELL.SpEnchantArmor = 8255 |
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◆ SpEnchantArmorGreat
const int SPELL.SpEnchantArmorGreat = 8256 |
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◆ SpEnchantWeapon
const int SPELL.SpEnchantWeapon = 8250 |
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◆ SpEnchantWeaponGreat
const int SPELL.SpEnchantWeaponGreat = 8251 |
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◆ SpEvac
const int SPELL.SpEvac = 8221 |
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◆ SpExterminate
const int SPELL.SpExterminate = 9160 |
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◆ SpFaith
const int SPELL.SpFaith = 8281 |
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◆ SpGravity
const int SPELL.SpGravity = 8708 |
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◆ SpHeal
const int SPELL.SpHeal = 8403 |
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◆ SpHealCritical
const int SPELL.SpHealCritical = 8402 |
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◆ SpHealEris
const int SPELL.SpHealEris = 8404 |
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◆ SpHealHeavy
const int SPELL.SpHealHeavy = 8401 |
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◆ SpHealJure
const int SPELL.SpHealJure = 8406 |
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◆ SpHealLight
const int SPELL.SpHealLight = 8400 |
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◆ SpHealOdina
const int SPELL.SpHealOdina = 8405 |
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◆ SpHero
const int SPELL.SpHero = 8504 |
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◆ SpHolyShield
const int SPELL.SpHolyShield = 8502 |
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◆ SpHolyVeil
const int SPELL.SpHolyVeil = 8500 |
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◆ SpHOT
const int SPELL.SpHOT = 8450 |
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◆ SpIdentify
const int SPELL.SpIdentify = 8230 |
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◆ SpIdentifyG
const int SPELL.SpIdentifyG = 8232 |
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◆ SpIncognito
const int SPELL.SpIncognito = 8780 |
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◆ SpInvisibility
const int SPELL.SpInvisibility = 8775 |
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◆ SpLevitate
const int SPELL.SpLevitate = 8300 |
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◆ SpLighten
const int SPELL.SpLighten = 8280 |
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◆ SpMagicMap
const int SPELL.SpMagicMap = 8260 |
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◆ SpMeteor
const int SPELL.SpMeteor = 9150 |
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◆ SpMutation
const int SPELL.SpMutation = 8380 |
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◆ SpReconstruction
const int SPELL.SpReconstruction = 8288 |
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◆ SpRemoveHex
const int SPELL.SpRemoveHex = 8490 |
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◆ SpResEle
const int SPELL.SpResEle = 8506 |
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◆ SpRestoreBody
const int SPELL.SpRestoreBody = 8470 |
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◆ SpRestoreMind
const int SPELL.SpRestoreMind = 8471 |
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◆ SpReturn
const int SPELL.SpReturn = 8220 |
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◆ SpRevive
const int SPELL.SpRevive = 8430 |
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◆ SpSeeInvisible
const int SPELL.SpSeeInvisible = 8776 |
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◆ SpShutterHex
const int SPELL.SpShutterHex = 9200 |
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◆ SpSilence
const int SPELL.SpSilence = 8700 |
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◆ SpSpeedDown
const int SPELL.SpSpeedDown = 8710 |
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◆ SpSpeedUp
const int SPELL.SpSpeedUp = 8510 |
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◆ SpSummon
const int SPELL.SpSummon = 9000 |
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◆ SpSummonFire
const int SPELL.SpSummonFire = 9002 |
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◆ SpSummonMonster
const int SPELL.SpSummonMonster = 9004 |
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◆ SpSummonPawn
const int SPELL.SpSummonPawn = 9005 |
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◆ SpSummonShadow
const int SPELL.SpSummonShadow = 9050 |
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◆ SpSummonTentacle
const int SPELL.SpSummonTentacle = 9003 |
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◆ SpSummonUndeadSister
const int SPELL.SpSummonUndeadSister = 9001 |
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◆ SpTelepathy
const int SPELL.SpTelepathy = 8770 |
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◆ SpTeleport
const int SPELL.SpTeleport = 8200 |
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◆ SpTeleportShort
const int SPELL.SpTeleportShort = 8201 |
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◆ SpTransmuteBroom
const int SPELL.SpTransmuteBroom = 8790 |
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◆ SpTransmutePutit
const int SPELL.SpTransmutePutit = 8791 |
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◆ SpUncurse
const int SPELL.SpUncurse = 8240 |
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◆ SpUncurseG
const int SPELL.SpUncurseG = 8241 |
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◆ SpVanishHex
const int SPELL.SpVanishHex = 8491 |
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◆ SpWardMonster
const int SPELL.SpWardMonster = 9500 |
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◆ SpWeakness
const int SPELL.SpWeakness = 8702 |
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◆ SpWeakResEle
const int SPELL.SpWeakResEle = 8704 |
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◆ SpWeb
const int SPELL.SpWeb = 8801 |
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◆ SpWisdom
const int SPELL.SpWisdom = 8503 |
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◆ SpWish
const int SPELL.SpWish = 8390 |
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◆ weapon_
const int SPELL.weapon_ = 7007 |
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◆ weapon_Acid
const int SPELL.weapon_Acid = 50813 |
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◆ weapon_Chaos
const int SPELL.weapon_Chaos = 50810 |
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◆ weapon_Cold
const int SPELL.weapon_Cold = 50801 |
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◆ weapon_Cut
const int SPELL.weapon_Cut = 50814 |
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◆ weapon_Darkness
const int SPELL.weapon_Darkness = 50803 |
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◆ weapon_Ether
const int SPELL.weapon_Ether = 50812 |
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◆ weapon_Fire
const int SPELL.weapon_Fire = 50800 |
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◆ weapon_Holy
const int SPELL.weapon_Holy = 50809 |
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◆ weapon_Lightning
const int SPELL.weapon_Lightning = 50802 |
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◆ weapon_Magic
const int SPELL.weapon_Magic = 50811 |
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◆ weapon_Mind
const int SPELL.weapon_Mind = 50804 |
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◆ weapon_Nerve
const int SPELL.weapon_Nerve = 50808 |
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◆ weapon_Nether
const int SPELL.weapon_Nether = 50806 |
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◆ weapon_Poison
const int SPELL.weapon_Poison = 50805 |
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◆ weapon_Sound
const int SPELL.weapon_Sound = 50807 |
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The documentation for this class was generated from the following file: