Elin Modding Docs Doc
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This is the complete list of members for RoomManager, including all inherited members.
_map (defined in EClass) | EClass | static |
_zone (defined in EClass) | EClass | static |
AddArea(Area a, Point p) (defined in RoomManager) | RoomManager | |
AddRoom(Room r) (defined in RoomManager) | RoomManager | |
AdvMode (defined in EClass) | EClass | static |
AssignCharas() (defined in RoomManager) | RoomManager | |
AssignUID(BaseArea a) (defined in RoomManager) | RoomManager | |
Bigger(int a, int b) (defined in EClass) | EClass | static |
Branch (defined in EClass) | EClass | static |
BranchOrHomeBranch (defined in EClass) | EClass | static |
Colors (defined in EClass) | EClass | static |
core (defined in EClass) | EClass | static |
curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
debug (defined in EClass) | EClass | static |
dirtyLots (defined in RoomManager) | RoomManager | |
dirtyRooms (defined in RoomManager) | RoomManager | |
editorSources (defined in EClass) | EClass | static |
FindBaseArea(string id) (defined in RoomManager) | RoomManager | |
game (defined in EClass) | EClass | static |
gamedata (defined in EClass) | EClass | static |
GetHitResult(Point point, Point start) (defined in RoomManager) | RoomManager | |
Home (defined in EClass) | EClass | static |
listArea (defined in RoomManager) | RoomManager | |
listLot (defined in RoomManager) | RoomManager | |
listRoom (defined in RoomManager) | RoomManager | |
mapIDs (defined in RoomManager) | RoomManager | |
OnLoad() (defined in RoomManager) | RoomManager | |
pc (defined in EClass) | EClass | static |
player (defined in EClass) | EClass | static |
RebuildLots() (defined in RoomManager) | RoomManager | |
Refresh() (defined in RoomManager) | RoomManager | |
RefreshAll() (defined in RoomManager) | RoomManager | |
RemoveArea(Area a) (defined in RoomManager) | RoomManager | |
RemoveRoom(Room r) (defined in RoomManager) | RoomManager | |
rnd(int a) (defined in EClass) | EClass | static |
rndf(float a) (defined in EClass) | EClass | static |
rndHalf(int a) (defined in EClass) | EClass | static |
rndSqrt(int a) (defined in EClass) | EClass | static |
scene (defined in EClass) | EClass | static |
screen (defined in EClass) | EClass | static |
setting (defined in EClass) | EClass | static |
Smaller(int a, int b) (defined in EClass) | EClass | static |
Sound (defined in EClass) | EClass | static |
sources (defined in EClass) | EClass | static |
TryAddArea(Point p, Area existingArea) (defined in RoomManager) | RoomManager | |
ui (defined in EClass) | EClass | static |
uidRoom (defined in RoomManager) | RoomManager | |
Wait(float a, Card c) (defined in EClass) | EClass | static |
Wait(float a, Point p) (defined in EClass) | EClass | static |
Wilds (defined in EClass) | EClass | static |
world (defined in EClass) | EClass | static |