Elin Modding Docs Doc
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RoomManager Member List

This is the complete list of members for RoomManager, including all inherited members.

_map (defined in EClass)EClassstatic
_zone (defined in EClass)EClassstatic
AddArea(Area a, Point p) (defined in RoomManager)RoomManager
AddRoom(Room r) (defined in RoomManager)RoomManager
AdvMode (defined in EClass)EClassstatic
AssignCharas() (defined in RoomManager)RoomManager
AssignUID(BaseArea a) (defined in RoomManager)RoomManager
Bigger(int a, int b) (defined in EClass)EClassstatic
Branch (defined in EClass)EClassstatic
BranchOrHomeBranch (defined in EClass)EClassstatic
Colors (defined in EClass)EClassstatic
core (defined in EClass)EClassstatic
curve(int a, int start, int step, int rate=75) (defined in EClass)EClassstatic
debug (defined in EClass)EClassstatic
dirtyLots (defined in RoomManager)RoomManager
dirtyRooms (defined in RoomManager)RoomManager
editorSources (defined in EClass)EClassstatic
FindBaseArea(string id) (defined in RoomManager)RoomManager
game (defined in EClass)EClassstatic
gamedata (defined in EClass)EClassstatic
GetHitResult(Point point, Point start) (defined in RoomManager)RoomManager
Home (defined in EClass)EClassstatic
listArea (defined in RoomManager)RoomManager
listLot (defined in RoomManager)RoomManager
listRoom (defined in RoomManager)RoomManager
mapIDs (defined in RoomManager)RoomManager
OnLoad() (defined in RoomManager)RoomManager
pc (defined in EClass)EClassstatic
player (defined in EClass)EClassstatic
RebuildLots() (defined in RoomManager)RoomManager
Refresh() (defined in RoomManager)RoomManager
RefreshAll() (defined in RoomManager)RoomManager
RemoveArea(Area a) (defined in RoomManager)RoomManager
RemoveRoom(Room r) (defined in RoomManager)RoomManager
rnd(int a) (defined in EClass)EClassstatic
rndf(float a) (defined in EClass)EClassstatic
rndHalf(int a) (defined in EClass)EClassstatic
rndSqrt(int a) (defined in EClass)EClassstatic
scene (defined in EClass)EClassstatic
screen (defined in EClass)EClassstatic
setting (defined in EClass)EClassstatic
Smaller(int a, int b) (defined in EClass)EClassstatic
Sound (defined in EClass)EClassstatic
sources (defined in EClass)EClassstatic
TryAddArea(Point p, Area existingArea) (defined in RoomManager)RoomManager
ui (defined in EClass)EClassstatic
uidRoom (defined in RoomManager)RoomManager
Wait(float a, Card c) (defined in EClass)EClassstatic
Wait(float a, Point p) (defined in EClass)EClassstatic
Wilds (defined in EClass)EClassstatic
world (defined in EClass)EClassstatic