Elin Modding Docs Doc
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This is the complete list of members for PropsInstalled, including all inherited members.
_map (defined in EClass) | EClass | static |
_zone (defined in EClass) | EClass | static |
Add(Card t) (defined in Props) | Props | |
AdvMode (defined in EClass) | EClass | static |
all (defined in Props) | Props | |
Bigger(int a, int b) (defined in EClass) | EClass | static |
Branch (defined in EClass) | EClass | static |
BranchOrHomeBranch (defined in EClass) | EClass | static |
cardMap (defined in Props) | Props | |
categoryMap (defined in Props) | Props | |
Colors (defined in EClass) | EClass | static |
containers (defined in Props) | Props | |
core (defined in EClass) | EClass | static |
Count (defined in Props) | Props | |
curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
debug (defined in EClass) | EClass | static |
editorSources (defined in EClass) | EClass | static |
Find(int uid) (defined in Props) | Props | |
Find(string id, string idMat) (defined in Props) | Props | |
Find(string id, int idMat=-1, int refVal=-1, bool shared=false) (defined in Props) | Props | |
Find< T >() (defined in Props) | Props | |
FindEmptyContainer< T >() (defined in Props) | Props | |
FindEmptyContainer< T >(Thing target) (defined in Props) | Props | |
FindShared(string id) (defined in Props) | Props | |
game (defined in EClass) | EClass | static |
gamedata (defined in EClass) | EClass | static |
GetAvailableThing(string id, int idMat) (defined in Props) | Props | |
GetNum(string id, bool onlyShared=false) (defined in Props) | Props | |
GetNumStockedAndRoaming(string id) (defined in Props) | Props | static |
Home (defined in EClass) | EClass | static |
Init() (defined in Props) | Props | |
IsInstalled (defined in PropsInstalled) | PropsInstalled | |
IsRoaming (defined in Props) | Props | |
IsStocked (defined in Props) | Props | |
ListThingsInCategory(SourceCategory.Row cat) (defined in Props) | Props | |
ListThingStack(Recipe.Ingredient ing, StockSearchMode searchMode) (defined in Props) | Props | |
ListThingStacksInCategory(SourceCategory.Row cat) (defined in Props) | Props | |
maxWeight (defined in Props) | Props | |
OnNumChange(Card c, int a) (defined in Props) | Props | |
pc (defined in EClass) | EClass | static |
player (defined in EClass) | EClass | static |
raceMap (defined in Props) | Props | |
Remove(Card t) (defined in Props) | Props | |
rnd(int a) (defined in EClass) | EClass | static |
rndf(float a) (defined in EClass) | EClass | static |
rndHalf(int a) (defined in EClass) | EClass | static |
rndSqrt(int a) (defined in EClass) | EClass | static |
scene (defined in EClass) | EClass | static |
screen (defined in EClass) | EClass | static |
setting (defined in EClass) | EClass | static |
Smaller(int a, int b) (defined in EClass) | EClass | static |
Sound (defined in EClass) | EClass | static |
sources (defined in EClass) | EClass | static |
state (defined in PropsInstalled) | PropsInstalled | |
Things (defined in Props) | Props | |
things (defined in Props) | Props | |
traits (defined in Props) | Props | |
ui (defined in EClass) | EClass | static |
Validate() (defined in Props) | Props | |
Wait(float a, Card c) (defined in EClass) | EClass | static |
Wait(float a, Point p) (defined in EClass) | EClass | static |
weight (defined in Props) | Props | |
Wilds (defined in EClass) | EClass | static |
workMap (defined in Props) | Props | |
world (defined in EClass) | EClass | static |