Elin Modding Docs Doc
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This is the complete list of members for Player.Flags, including all inherited members.
_map (defined in EClass) | EClass | static |
_zone (defined in EClass) | EClass | static |
abilityHighlightDisabled (defined in Player.Flags) | Player.Flags | |
AddStory(int id) (defined in Player.Flags) | Player.Flags | |
AdvMode (defined in EClass) | EClass | static |
availableStories (defined in Player.Flags) | Player.Flags | |
backpackHighlightDisabled (defined in Player.Flags) | Player.Flags | |
Bigger(int a, int b) (defined in EClass) | EClass | static |
bits (defined in Player.Flags) | Player.Flags | |
Branch (defined in EClass) | EClass | static |
BranchOrHomeBranch (defined in EClass) | EClass | static |
build (defined in Player.Flags) | Player.Flags | |
canComupWithFoodRecipe (defined in Player.Flags) | Player.Flags | |
Colors (defined in EClass) | EClass | static |
core (defined in EClass) | EClass | static |
curve(int a, int start, int step, int rate=75) (defined in EClass) | EClass | static |
daysAfterQuestExploration (defined in Player.Flags) | Player.Flags | |
debug (defined in EClass) | EClass | static |
editorSources (defined in EClass) | EClass | static |
elinGift (defined in Player.Flags) | Player.Flags | |
fiamaFirstDream (defined in Player.Flags) | Player.Flags | |
fiamaStoryBookGiven (defined in Player.Flags) | Player.Flags | |
game (defined in EClass) | EClass | static |
gamedata (defined in EClass) | EClass | static |
GetStoryExcelData(string idBook) (defined in Player.Flags) | Player.Flags | |
GetStoryRow(string idBook, int id) (defined in Player.Flags) | Player.Flags | |
GetStoryRowID(string idBook, string idStep) (defined in Player.Flags) | Player.Flags | |
gotClickReward (defined in Player.Flags) | Player.Flags | |
gotEtherDisease (defined in Player.Flags) | Player.Flags | |
gotMelilithCurse (defined in Player.Flags) | Player.Flags | |
helpHighlightDisabled (defined in Player.Flags) | Player.Flags | |
Home (defined in EClass) | EClass | static |
ints (defined in Player.Flags) | Player.Flags | |
isShoesOff (defined in Player.Flags) | Player.Flags | |
IsStoryPlayed(int flag) (defined in Player.Flags) | Player.Flags | |
KilledBossInVoid (defined in Player.Flags) | Player.Flags | |
landDeedBought (defined in Player.Flags) | Player.Flags | |
little_killed (defined in Player.Flags) | Player.Flags | |
little_saved (defined in Player.Flags) | Player.Flags | |
loytelEscaped (defined in Player.Flags) | Player.Flags | |
loytelMartLv (defined in Player.Flags) | Player.Flags | |
lutz (defined in Player.Flags) | Player.Flags | |
magicChestSent (defined in Player.Flags) | Player.Flags | |
main (defined in Player.Flags) | Player.Flags | |
MonoDeparture (defined in Player.Flags) | Player.Flags | static |
OnBuild(Recipe r) (defined in Player.Flags) | Player.Flags | |
OnCreateGame() (defined in Player.Flags) | Player.Flags | |
OnEnableDebug() (defined in Player.Flags) | Player.Flags | |
OnEnterZone() (defined in Player.Flags) | Player.Flags | |
OnLeaveZone() (defined in Player.Flags) | Player.Flags | |
pc (defined in EClass) | EClass | static |
pickedMelilithTreasure (defined in Player.Flags) | Player.Flags | |
playedStories (defined in Player.Flags) | Player.Flags | |
player (defined in EClass) | EClass | static |
PlayStory(string idBook, int id, bool fromBook=false) (defined in Player.Flags) | Player.Flags | |
PlayStory(int id, bool fromBook=false) (defined in Player.Flags) | Player.Flags | |
pleaseDontTouch (defined in Player.Flags) | Player.Flags | |
reservedTutorial (defined in Player.Flags) | Player.Flags | |
rnd(int a) (defined in EClass) | EClass | static |
rndf(float a) (defined in EClass) | EClass | static |
rndHalf(int a) (defined in EClass) | EClass | static |
rndSqrt(int a) (defined in EClass) | EClass | static |
scene (defined in EClass) | EClass | static |
screen (defined in EClass) | EClass | static |
setting (defined in EClass) | EClass | static |
Smaller(int a, int b) (defined in EClass) | EClass | static |
Sound (defined in EClass) | EClass | static |
sources (defined in EClass) | EClass | static |
start (defined in Player.Flags) | Player.Flags | |
statueShipped (defined in Player.Flags) | Player.Flags | |
storyExcel (defined in Player.Flags) | Player.Flags | |
storyFiama (defined in Player.Flags) | Player.Flags | |
ui (defined in EClass) | EClass | static |
Wait(float a, Card c) (defined in EClass) | EClass | static |
Wait(float a, Point p) (defined in EClass) | EClass | static |
welcome (defined in Player.Flags) | Player.Flags | |
Wilds (defined in EClass) | EClass | static |
world (defined in EClass) | EClass | static |